Player Matchup

Arachne
Arachne
Gchskeeper
Arachne
Level 28
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
PathHacker
Izanami
Level 67
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 2L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
WolfAttackHD
Cthulhu
Level 20
God Stats
2W - 2L
1,759 SR
Queue Stats
15W - 25L
1,353 Elo+
Party 1
Team Averages
Level 38
1,463 SR
1,415 Elo+

VS

Team Averages
Level 24
1,615 SR
1,415 Elo+
Ares
Ares
EpileptikEunuch
Ares
Level 17
God Stats
16W - 11L
1,631 SR
Queue Stats
34W - 34L
1,368 Elo+
Party 2
Da Ji
Da Ji
LtBear5890
Da Ji
Level 27
God Stats
10W - 8L
1,548 SR
Queue Stats
35W - 48L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
tr00per17_8520
Baron Samedi
Level 29
God Stats
53W - 27L
1,665 SR
Queue Stats
226W - 134L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gchskeeper
Arachne
12
5 / 12 / 5
10,037
717
10,737
16,616
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
PathHacker
Izanami
13
1 / 9 / 6
9,400
671
7,193
14,520
4,914
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
WolfAttackHD
Cthulhu
14
6 / 8 / 3
10,046
718
9,711
19,077
11,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 5 / 12
12,212
872
9,550
15,250
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
12
3 / 6 / 14
9,990
714
6,528
11,903
9,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
tr00per17_8520
Baron Samedi
18
14 / 1 / 14
12,884
920
26,534
14,343
7,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
12
Kills
28
29
Deaths
12
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
11
5
12
3.4
L
Arachne
Gchskeeper
Arachne
5
12
5
0.63
W
Da Ji
3
6
14
1.67
L
Izanami
PathHacker
Izanami
1
9
6
0.44
L
Cthulhu
WolfAttackHD
Cthulhu
6
8
3
0.94
W
Baron Samedi
tr00per17_8520
Baron Samedi
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
42,612
50,213
Taken
41,496
22,024
Mitigated
27,583
5,565
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,550
600
0
2,646
15,250
11,022
859
3,556
11,694
17,960
0
L
Arachne
Gchskeeper
Arachne
10,737
8,113
0
1,450
16,616
5,603
476
11,714
4,902
0
16,753
W
Da Ji
6,528
2,320
242
557
11,903
9,437
461
3,184
8,719
0
19,613
L
Izanami
PathHacker
Izanami
7,193
3,519
0
690
14,520
4,914
107
10,797
3,723
0
32,836
L
Cthulhu
WolfAttackHD
Cthulhu
9,711
355
573
2,852
19,077
11,507
0
14,615
4,462
34,429
0
W
Baron Samedi
tr00per17_8520
Baron Samedi
26,534
1,353
3,068
8,318
14,343
7,124
1,118
3,648
10,695
74,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
35,086
117
Minions Killed
159
4
Camps Cleared
6
618,045
Distance Traveled
709,035
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,212
872
18
1
1
243,176
1
L
Arachne
10,037
717
22
2
1
186,588
4
W
Da Ji
9,990
714
25
2
2
213,952
1
L
Izanami
9,400
671
60
4
1
204,026
0
L
Cthulhu
10,046
718
35
3
2
227,431
2
W
Baron Samedi
12,884
920
116
8
3
251,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role