Player Matchup

Tsukuyomi
Tsukuyomi
Astrophyisics-
Tsukuyomi
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 54L
1,432 Elo+
Solo
Loki
Loki
Ebony Szn
Loki
Level 21
God Stats
79W - 60L
1,694 SR
Queue Stats
238W - 235L
1,614 Elo+
Solo
Fafnir
Fafnir
JFour2112
Fafnir
Level 26
God Stats
8W - 5L
1,577 SR
Queue Stats
38W - 42L
1,492 Elo+
Solo
Ah Puch
Ah Puch
Spectral_Enemy
Ah Puch
Level 25
God Stats
2W - 2L
1,756 SR
Queue Stats
98W - 102L
1,486 Elo+
Solo
Izanami
Izanami
Sugar Tamales
Izanami
Level 20
God Stats
14W - 8L
1,500 SR
Queue Stats
104W - 70L
1,555 Elo+
Solo
Team Averages
Level 24
1,605 SR
1,516 Elo+

VS

Team Averages
Level 21
1,460 SR
1,457 Elo+
Poseidon
Poseidon
Adrenochrome982
Poseidon
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,477 Elo+
Party 1
Nemesis
Nemesis
ChrisOrt
Nemesis
Level 27
God Stats
20W - 23L
1,449 SR
Queue Stats
70W - 59L
1,459 Elo+
Solo
Mulan
Mulan
E Ta En
Mulan
Level 22
God Stats
1W - 0L
1,442 SR
Queue Stats
33W - 23L
1,323 Elo+
Party 1
Ymir
Ymir
StovetopSteam99
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,489 Elo+
Solo
Merlin
Merlin
xArthurRevengex
Merlin
Level 31
God Stats
10W - 9L
1,410 SR
Queue Stats
266W - 283L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astrophyisics-
Tsukuyomi
14
1 / 4 / 2
8,533
474
4,696
13,143
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
14
5 / 7 / 1
9,317
518
10,774
11,769
3,992
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
JFour2112
Fafnir
9
1 / 4 / 1
6,661
370
4,950
13,289
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 2
8,812
490
9,227
9,880
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
11
1 / 8 / 1
7,135
396
5,904
10,408
2,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
5 / 0 / 3
10,178
565
8,005
11,754
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ChrisOrt
Nemesis
14
6 / 3 / 5
9,440
524
7,614
14,948
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
E Ta En
Mulan
15
1 / 3 / 4
9,927
552
4,874
10,283
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 1 / 8
9,066
504
4,257
12,750
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
13 / 3 / 1
11,875
660
12,678
9,859
3,437
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
25
26
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
0
3
6.5
L
Tsukuyomi
Astrophyisics-
Tsukuyomi
1
4
2
0.5
W
Nemesis
ChrisOrt
Nemesis
6
3
5
2.83
W
Mulan
E Ta En
Mulan
1
3
4
1
L
Loki
5
7
1
0.79
L
Fafnir
JFour2112
Fafnir
1
4
1
0.38
L
2
3
2
1
W
0
1
8
4
L
Izanami
1
8
1
0.19
W
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
37,428
58,489
Taken
59,594
27,032
Mitigated
34,876
12,698
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
8,005
2,357
0
6,496
11,754
4,235
931
2,444
8,860
71,288
8,386
L
Tsukuyomi
Astrophyisics-
Tsukuyomi
4,696
1,293
0
3,948
13,143
4,917
0
3,538
9,341
0
53,345
W
Nemesis
ChrisOrt
Nemesis
7,614
2,265
0
5,041
14,948
4,621
1,755
2,480
12,119
0
36,029
W
Mulan
E Ta En
Mulan
4,874
596
0
3,440
10,283
10,346
2,119
806
9,439
0
50,443
L
Loki
10,774
3,469
0
2,472
11,769
3,992
0
3,600
7,892
0
53,394
L
Fafnir
JFour2112
Fafnir
4,950
1,506
0
1,723
13,289
11,787
408
7,236
6,053
13,203
0
L
9,227
937
0
3,653
9,880
3,485
0
4,714
5,166
48,808
0
W
4,257
942
0
2,571
12,750
12,237
229
3,154
9,274
25,367
0
L
Izanami
5,904
4,073
0
902
10,408
2,851
703
5,131
5,277
0
41,338
W
12,678
677
0
1,098
9,859
3,437
0
3,983
5,474
79,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
50,486
390
Minions Killed
474
0
Camps Cleared
0
1,669,844
Distance Traveled
1,711,027
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,178
565
113
6
0
355,498
4
L
Tsukuyomi
8,533
474
104
6
0
371,667
2
W
Nemesis
9,440
524
54
3
0
366,588
2
W
Mulan
9,927
552
116
6
0
303,863
6
L
Loki
9,317
518
98
5
0
323,643
1
L
Fafnir
6,661
370
22
1
0
311,241
0
L
Ah Puch
8,812
490
87
5
0
348,498
3
W
Ymir
9,066
504
40
2
0
334,013
0
L
Izanami
7,135
396
79
4
0
314,795
1
W
Merlin
11,875
660
151
8
0
351,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role