Player Matchup

The Morrigan
The Morrigan
BaTMaN 1979
The Morrigan
Level 155
God Stats
5W - 3L
1,557 SR
Queue Stats
260W - 178L
1,745 Elo+
Party 1
Charybdis
Charybdis
BoneTent
Charybdis
Level 128
God Stats
14W - 7L
1,669 SR
Queue Stats
231W - 165L
1,682 Elo+
Party 1
Yemoja
Yemoja
TenuredNebula62
Yemoja
Level 105
God Stats
16W - 7L
1,677 SR
Queue Stats
58W - 49L
1,570 Elo+
Party 1
Team Averages
Level 129
1,634 SR
1,666 Elo+

VS

Team Averages
Level 115
1,539 SR
1,529 Elo+
Cerberus
Cerberus
IR IIE IID
Cerberus
Level 148
God Stats
0W - 5L
1,152 SR
Queue Stats
110W - 138L
1,496 Elo+
Party 2
Thoth
Thoth
Kyzmir
Thoth
Level 108
God Stats
4W - 5L
1,672 SR
Queue Stats
127W - 157L
1,476 Elo+
Party 2
Anhur
Anhur
WildMini_213
Anhur
Level 88
God Stats
8W - 7L
1,793 SR
Queue Stats
239W - 206L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BaTMaN 1979
The Morrigan
14
7 / 1 / 5
10,038
772
11,017
5,340
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
BoneTent
Charybdis
13
3 / 2 / 8
9,328
718
9,861
8,665
2,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 10
9,216
709
8,897
6,788
5,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IR IIE IID
Cerberus
11
0 / 5 / 4
8,395
646
4,868
17,313
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Kyzmir
Thoth
13
2 / 3 / 2
8,352
642
7,200
6,751
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 1
8,141
626
3,899
11,256
3,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BaTMaN 1979
The Morrigan
7
1
5
9.5
W
Charybdis
BoneTent
Charybdis
3
2
8
3.5
L
Cerberus
IR IIE IID
Cerberus
0
5
4
0.4
L
Thoth
Kyzmir
Thoth
2
3
2
1
W
2
1
10
7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,775
Damage
15,967
20,793
Taken
35,320
9,202
Mitigated
24,602
4,758
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BaTMaN 1979
The Morrigan
11,017
2,095
0
561
5,340
1,819
835
3,038
2,163
33,978
6,505
W
Charybdis
BoneTent
Charybdis
9,861
6,625
0
1,811
8,665
2,165
1,621
4,995
3,491
0
31,736
L
Cerberus
IR IIE IID
Cerberus
4,868
247
0
4,753
17,313
18,413
0
7,530
9,783
21,189
0
L
Thoth
Kyzmir
Thoth
7,200
0
0
1,297
6,751
2,460
0
3,687
3,064
42,662
0
W
8,897
792
929
1,457
6,788
5,218
505
3,678
2,766
25,032
0
L
3,899
1,588
0
1,908
11,256
3,729
0
5,970
5,286
0
22,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
24,888
162
Minions Killed
188
4
Camps Cleared
8
675,689
Distance Traveled
701,895
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,038
772
72
6
2
227,083
3
W
Charybdis
9,328
718
61
5
2
223,962
5
L
Cerberus
8,395
646
64
5
3
236,305
3
L
Thoth
8,352
642
70
5
0
226,620
6
W
Yemoja
9,216
709
29
2
0
224,644
0
L
Anhur
8,141
626
54
4
5
238,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role