Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PhreaksandCheese
Amaterasu
Level 47
God Stats
70W - 69L
1,550 SR
Queue Stats
101W - 117L
1,490 Elo+
Party 2
Olorun
Olorun
VitalCrush
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,419 Elo+
Party 2
Team Averages
Level 64
1,517 SR
1,470 Elo+

VS

Team Averages
Level 63
1,601 SR
1,468 Elo+
Ra
Ra
Chief Matuna
Ra
Level 96
God Stats
0W - 5L
1,383 SR
Queue Stats
130W - 152L
1,344 Elo+
Party 1
Neith
Neith
GimmeDome42
Neith
Level 27
God Stats
0W - 1L
1,810 SR
Queue Stats
12W - 16L
1,428 Elo+
Party 1
Achilles
Achilles
Sweelu90
Achilles
Level 66
God Stats
2W - 2L
1,612 SR
Queue Stats
11W - 11L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 3 / 5
8,759
674
11,356
15,614
11,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
12
1 / 0 / 8
7,815
601
6,471
10,428
7,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
VitalCrush
Olorun
14
5 / 0 / 4
8,722
671
10,909
6,255
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,511
578
9,379
10,756
4,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 1
7,698
592
7,556
9,290
3,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Sweelu90
Achilles
10
1 / 3 / 2
8,199
631
11,190
15,629
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
3
3
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
5
2.83
L
0
5
3
0.3
L
2
4
1
0.63
W
Amaterasu
1
0
8
5
L
Achilles
Sweelu90
Achilles
1
3
2
0.67
W
Olorun
VitalCrush
Olorun
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
28,125
32,297
Taken
35,675
22,538
Mitigated
22,434
14,945
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,356
3,410
0
5,579
15,614
11,007
0
4,993
10,451
0
21,065
L
9,379
1,272
1,112
2,398
10,756
4,863
312
2,896
7,860
33,274
0
L
7,556
3,626
268
1,741
9,290
3,499
332
2,573
6,717
0
17,499
W
Amaterasu
6,471
2,806
0
4,750
10,428
7,545
0
2,766
7,535
0
13,753
L
Achilles
Sweelu90
Achilles
11,190
3,762
0
1,859
15,629
14,072
261
4,864
10,765
0
17,625
W
Olorun
VitalCrush
Olorun
10,909
4,316
1,007
3,609
6,255
3,986
0
1,956
4,238
36,897
4,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
23,408
109
Minions Killed
100
7
Camps Cleared
2
696,477
Distance Traveled
652,895
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,759
674
32
2
2
216,078
0
L
Ra
7,511
578
61
5
1
206,107
2
L
Neith
7,698
592
23
2
0
202,534
1
W
Amaterasu
7,815
601
20
2
2
266,067
0
L
Achilles
8,199
631
16
1
1
244,254
2
W
Olorun
8,722
671
57
4
3
214,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role