Player Matchup

Izanami
Izanami
Kunzii
Izanami
Level 15
God Stats
1W - 2L
1,499 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 1
Sun Wukong
Sun Wukong
TsukiLunaXII
Sun Wukong
Level 16
God Stats
1W - 7L
1,435 SR
Queue Stats
1W - 7L
1,055 Elo+
Party 1
Discordia
Discordia
snipermaster Ky
Discordia
Level 16
God Stats
0W - 1L
1,709 SR
Queue Stats
4W - 10L
1,166 Elo+
Party 1
Team Averages
Level 16
1,548 SR
1,129 Elo+

VS

Team Averages
Level 58
1,449 SR
1,298 Elo+
Vulcan
Vulcan
Dr Kabukiman
Vulcan
Level 88
God Stats
2W - 0L
1,757 SR
Queue Stats
4W - 2L
1,312 Elo+
Solo
Chaac
Chaac
Im Keeenny
Chaac
Level 27
God Stats
15W - 21L
1,320 SR
Queue Stats
64W - 78L
1,263 Elo+
Party 2
Izanami
Izanami
QuixoticWolf
Izanami
Level 58
God Stats
11W - 21L
1,269 SR
Queue Stats
212W - 296L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kunzii
Izanami
18
4 / 5 / 1
14,064
611
12,281
21,541
7,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TsukiLunaXII
Sun Wukong
15
1 / 5 / 3
12,536
545
4,182
23,370
22,013
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
snipermaster Ky
Discordia
16
0 / 5 / 4
12,610
548
15,895
15,864
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
8 / 2 / 6
15,489
673
22,569
15,128
5,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
0 / 1 / 10
13,114
570
11,609
18,375
17,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
QuixoticWolf
Izanami
19
7 / 2 / 6
15,515
675
16,231
12,708
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
15
15
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
2
6
5.5
W
Chaac
0
1
10
5
L
Izanami
Kunzii
Izanami
4
5
1
0.9
W
Izanami
QuixoticWolf
Izanami
7
2
6
5
L
Sun Wukong
TsukiLunaXII
Sun Wukong
1
5
3
0.5
L
Discordia
snipermaster Ky
Discordia
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
50,409
60,775
Taken
46,211
34,002
Mitigated
27,820
17,135
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
22,569
8,388
82
4,539
15,128
5,834
1,372
6,311
8,817
86,405
0
W
Chaac
11,609
178
11
4,749
18,375
17,960
447
8,095
10,280
5,508
40,757
L
Izanami
Kunzii
Izanami
12,281
6,976
0
5,489
21,541
7,032
3,080
9,494
12,047
0
74,634
W
Izanami
QuixoticWolf
Izanami
16,231
9,290
284
5,227
12,708
4,026
321
3,144
9,564
0
81,984
L
Sun Wukong
TsukiLunaXII
Sun Wukong
4,182
615
0
6,346
23,370
22,013
34
10,178
13,192
0
35,889
L
Discordia
snipermaster Ky
Discordia
15,895
766
805
4,495
15,864
4,957
281
5,366
10,498
46,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,210
Gold Earned
44,118
266
Minions Killed
264
12
Camps Cleared
9
1,232,966
Distance Traveled
1,348,653
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,489
673
100
4
3
440,180
2
W
Chaac
13,114
570
55
2
3
472,087
0
L
Izanami
14,064
611
143
6
7
372,204
7
W
Izanami
15,515
675
109
5
3
436,386
2
L
Sun Wukong
12,536
545
45
2
5
441,686
5
L
Discordia
12,610
548
78
3
0
419,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role