Player Matchup

Zhong Kui
Zhong Kui
Ouijja
Zhong Kui
Level 113
God Stats
42W - 48L
1,531 SR
Queue Stats
595W - 715L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
Ruhkis408
Jormungandr
Level 117
God Stats
8W - 11L
1,614 SR
Queue Stats
399W - 353L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
tWoSiCk FoR yOu
Danzaburou
Level 112
God Stats
16W - 8L
1,626 SR
Queue Stats
384W - 329L
1,499 Elo+
Party 1
Team Averages
Level 114
1,590 SR
1,454 Elo+

VS

Team Averages
Level 91
1,566 SR
1,508 Elo+
Freya
Freya
AGE v Tokyo
Freya
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
149W - 171L
1,564 Elo+
Solo
Guan Yu
Guan Yu
Crack_Blank
Guan Yu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 124L
1,501 Elo+
Solo
Bastet
Bastet
Tr1PpY Smurf
Bastet
Level 87
God Stats
3W - 2L
1,697 SR
Queue Stats
135W - 144L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ouijja
Zhong Kui
15
9 / 10 / 3
12,350
726
19,178
20,015
10,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Ruhkis408
Jormungandr
13
3 / 7 / 6
10,830
637
13,288
24,228
22,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
tWoSiCk FoR yOu
Danzaburou
14
2 / 10 / 7
11,072
651
8,153
18,794
5,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 8
13,322
784
22,679
14,878
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Crack_Blank
Guan Yu
15
5 / 6 / 16
12,340
726
17,952
20,040
20,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
16
9 / 4 / 11
12,535
737
16,061
14,367
5,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
14
Kills
26
27
Deaths
14
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
4
8
4
W
Guan Yu
Crack_Blank
Guan Yu
5
6
16
2.17
L
Zhong Kui
Ouijja
Zhong Kui
9
10
3
1.05
L
Jormungandr
Ruhkis408
Jormungandr
3
7
6
0.86
W
Bastet
9
4
11
3.63
L
Danzaburou
tWoSiCk FoR yOu
Danzaburou
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,619
Damage
56,692
63,037
Taken
49,285
38,250
Mitigated
30,794
9,710
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,679
7,634
0
4,124
14,878
5,066
911
10,029
4,849
58,241
0
W
Guan Yu
Crack_Blank
Guan Yu
17,952
3,035
1,413
6,365
20,040
20,624
777
12,005
8,035
0
40,515
L
Zhong Kui
Ouijja
Zhong Kui
19,178
581
78
3,947
20,015
10,249
0
9,247
10,236
33,139
0
L
Jormungandr
Ruhkis408
Jormungandr
13,288
1,468
0
1,212
24,228
22,995
20
6,855
16,557
31,818
0
W
Bastet
16,061
3,936
0
2,892
14,367
5,104
1,011
11,074
3,293
0
37,785
L
Danzaburou
tWoSiCk FoR yOu
Danzaburou
8,153
3,261
16
4,457
18,794
5,006
295
6,737
11,673
0
28,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
38,197
140
Minions Killed
155
3
Camps Cleared
10
784,862
Distance Traveled
916,520
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,322
784
64
4
5
290,984
2
W
Guan Yu
12,340
726
52
3
4
313,458
0
L
Zhong Kui
12,350
726
45
3
0
252,101
2
L
Jormungandr
10,830
637
45
3
0
285,104
0
W
Bastet
12,535
737
39
2
1
312,078
0
L
Danzaburou
11,072
651
50
3
3
247,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role