Player Matchup

Thor
Thor
KYOKUSHINS
Thor
Level 126
God Stats
3W - 1L
1,670 SR
Queue Stats
38W - 49L
1,395 Elo+
Solo
He Bo
He Bo
WhateverDoUMean
He Bo
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Hercules
Hercules
anmitachi
Hercules
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 24L
1,373 Elo+
Solo
Team Averages
Level 49
1,557 SR
1,423 Elo+

VS

Team Averages
Level 14
1,535 SR
1,365 Elo+
Chiron
Chiron
DrReySkywalker
Chiron
Level 11
God Stats
0W - 1L
1,722 SR
Queue Stats
7W - 16L
1,261 Elo+
Solo
Hun Batz
Hun Batz
GOVNOIGRAEBANAYA
Hun Batz
Level 4
God Stats
0W - 5L
1,292 SR
Queue Stats
0W - 10L
1,300 Elo+
Solo
Anubis
Anubis
zapychaczgum
Anubis
Level 27
God Stats
42W - 28L
1,592 SR
Queue Stats
172W - 162L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 12
9,251
841
9,446
6,427
1,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
13 / 2 / 7
10,332
939
13,332
6,550
2,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
anmitachi
Hercules
12
2 / 2 / 15
8,252
750
4,727
9,147
5,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
7,356
669
3,790
9,245
3,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 3
8,224
748
5,422
9,251
2,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
3 / 8 / 2
8,651
786
6,952
11,778
4,721
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
21
Kills
6
6
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
2
6
3
0.58
W
6
2
12
6
W
13
2
7
8.25
W
Hercules
anmitachi
Hercules
2
2
15
4.75
L
Anubis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
16,164
22,124
Taken
30,274
9,067
Mitigated
10,967
2,633
Healing
2,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,790
1,250
284
1,026
9,245
3,301
0
4,172
5,072
0
11,648
L
5,422
2,452
0
0
9,251
2,945
0
3,861
5,390
0
14,410
W
9,446
1,548
0
12
6,427
1,352
332
2,410
4,017
0
30,366
W
13,332
1,024
0
880
6,550
2,072
1,400
3,023
3,527
31,540
0
W
Hercules
anmitachi
Hercules
4,727
1,380
0
1,741
9,147
5,643
59
2,078
7,069
2,936
14,432
L
Anubis
6,952
368
0
697
11,778
4,721
0
6,517
5,261
28,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
24,231
118
Minions Killed
106
4
Camps Cleared
6
573,586
Distance Traveled
512,363
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,356
669
23
2
1
174,142
0
L
Hun Batz
8,224
748
25
2
2
173,976
1
W
Thor
9,251
841
43
4
2
198,227
2
W
He Bo
10,332
939
43
4
1
180,375
3
W
Hercules
8,252
750
32
3
1
194,984
0
L
Anubis
8,651
786
58
5
3
164,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role