Player Matchup

Cthulhu
Cthulhu
Megaman184
Cthulhu
Level 10
God Stats
6W - 1L
1,460 SR
Queue Stats
7W - 5L
1,299 Elo+
Party 2
Ratatoskr
Ratatoskr
ShadowwArrow
Ratatoskr
Level 13
God Stats
1W - 1L
1,865 SR
Queue Stats
4W - 2L
1,630 Elo+
Party 2
Mulan
Mulan
VINDICADOR
Mulan
Level 7
God Stats
4W - 4L
1,610 SR
Queue Stats
22W - 24L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
keise2
Gilgamesh
Level 24
God Stats
8W - 5L
1,520 SR
Queue Stats
151W - 180L
1,457 Elo+
Solo
Medusa
Medusa
raindropscyn
Medusa
Level 23
God Stats
2W - 0L
1,463 SR
Queue Stats
56W - 55L
1,495 Elo+
Party 2
Team Averages
Level 15
1,584 SR
1,440 Elo+

VS

Team Averages
Level 22
1,505 SR
1,453 Elo+
Tiamat
Tiamat
BarbaricJ
Tiamat
Level 27
God Stats
0W - 1L
1,683 SR
Queue Stats
119W - 146L
1,425 Elo+
Party 1
Chang'e
Chang'e
TheRatKingxx
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,553 Elo+
Solo
Neith
Neith
Tiffmeow
Neith
Level 9
God Stats
1W - 1L
1,499 SR
Queue Stats
13W - 18L
1,397 Elo+
Solo
Thanatos
Thanatos
WolfPeeSipper
Thanatos
Level 29
God Stats
11W - 13L
1,434 SR
Queue Stats
202W - 220L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
Yaosuke
Sun Wukong
Level 18
God Stats
13W - 14L
1,407 SR
Queue Stats
48W - 70L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Megaman184
Cthulhu
12
4 / 3 / 10
7,670
511
4,904
9,338
6,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ShadowwArrow
Ratatoskr
14
9 / 3 / 5
9,095
606
12,971
7,995
2,695
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
14
6 / 2 / 9
9,072
605
6,445
10,517
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
keise2
Gilgamesh
13
8 / 4 / 2
8,614
574
7,533
10,288
6,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
13
7 / 1 / 7
8,396
560
9,974
9,337
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BarbaricJ
Tiamat
11
2 / 7 / 5
7,389
493
6,831
10,852
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
TheRatKingxx
Chang'e
8
0 / 6 / 4
5,981
399
4,476
10,379
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Tiffmeow
Neith
6
0 / 7 / 1
5,125
342
2,317
6,066
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
WolfPeeSipper
Thanatos
13
10 / 7 / 1
8,706
580
12,302
16,438
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Yaosuke
Sun Wukong
10
1 / 8 / 4
7,115
474
4,440
11,675
5,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
34
Kills
13
13
Deaths
35
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BarbaricJ
Tiamat
2
7
5
0.64
W
Cthulhu
Megaman184
Cthulhu
4
3
10
3
W
Ratatoskr
ShadowwArrow
Ratatoskr
9
3
5
3.83
L
Chang'e
TheRatKingxx
Chang'e
0
6
4
0.33
L
Neith
Tiffmeow
Neith
0
7
1
0.07
W
Mulan
6
2
9
5.25
L
Thanatos
WolfPeeSipper
Thanatos
10
7
1
1.5
L
Sun Wukong
Yaosuke
Sun Wukong
1
8
4
0.38
W
Gilgamesh
keise2
Gilgamesh
8
4
2
2.25
W
Medusa
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,827
Damage
30,366
47,475
Taken
55,410
23,562
Mitigated
25,148
9,905
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BarbaricJ
Tiamat
6,831
968
0
2,030
10,852
4,788
433
1,273
9,579
31,944
0
W
Cthulhu
Megaman184
Cthulhu
4,904
1,201
314
1,142
9,338
6,085
468
3,618
5,514
15,547
0
W
Ratatoskr
ShadowwArrow
Ratatoskr
12,971
3,842
0
250
7,995
2,695
138
2,953
4,742
0
41,762
L
Chang'e
TheRatKingxx
Chang'e
4,476
415
421
2,837
10,379
7,636
0
1,709
8,670
18,548
0
L
Neith
Tiffmeow
Neith
2,317
1,236
0
27
6,066
2,003
698
1,382
4,684
0
9,585
W
Mulan
6,445
2,254
0
5,162
10,517
4,596
0
1,141
9,342
0
51,764
L
Thanatos
WolfPeeSipper
Thanatos
12,302
5,169
0
10,712
16,438
5,037
0
1,243
15,195
0
36,101
L
Sun Wukong
Yaosuke
Sun Wukong
4,440
1,652
0
1,929
11,675
5,684
0
195
11,480
0
30,103
W
Gilgamesh
keise2
Gilgamesh
7,533
1,794
0
1,257
10,288
6,920
966
1,123
9,089
6,173
31,731
W
Medusa
9,974
5,673
0
1,780
9,337
3,266
2,746
1,922
7,367
0
52,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
34,316
343
Minions Killed
225
0
Camps Cleared
0
1,318,824
Distance Traveled
1,138,320
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,389
493
52
3
0
218,919
3
W
Cthulhu
7,670
511
19
1
0
276,908
0
W
Ratatoskr
9,095
606
66
4
0
290,414
1
L
Chang'e
5,981
399
29
2
0
227,472
0
L
Neith
5,125
342
13
1
0
181,772
0
W
Mulan
9,072
605
84
6
0
245,266
0
L
Thanatos
8,706
580
58
4
0
264,478
0
L
Sun Wukong
7,115
474
73
5
0
245,679
0
W
Gilgamesh
8,614
574
74
5
0
253,460
0
W
Medusa
8,396
560
100
7
0
252,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role