Player Matchup

Bellona
Bellona
MissMarre
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Discordia
Discordia
SedonaRed
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,137 Elo+
Party 1
Bastet
Bastet
TheMadGoblin
Bastet
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 66L
1,137 Elo+
Party 1
Charybdis
Charybdis
Thelowking2415
Charybdis
Level 14
God Stats
6W - 12L
1,350 SR
Queue Stats
14W - 16L
1,459 Elo+
Party 3
Terra
Terra
mhm tex
Terra
Level 29
God Stats
1W - 4L
1,201 SR
Queue Stats
35W - 38L
1,544 Elo+
Party 3
Team Averages
Level 30
1,410 SR
1,355 Elo+

VS

Team Averages
Level 21
1,590 SR
1,413 Elo+
Anubis
Anubis
BrazyNerdNeck
Anubis
Level 25
God Stats
32W - 28L
1,517 SR
Queue Stats
51W - 45L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
Hypooon
Cthulhu
Level 4
God Stats
2W - 2L
1,297 SR
Queue Stats
11W - 10L
1,102 Elo+
Party 2
Loki
Loki
KarlitaUwU
Loki
Level 26
God Stats
7W - 3L
1,887 SR
Queue Stats
77W - 56L
1,593 Elo+
Solo
Ah Puch
Ah Puch
Spectral_Enemy
Ah Puch
Level 25
God Stats
2W - 2L
1,688 SR
Queue Stats
98W - 102L
1,477 Elo+
Solo
Thanatos
Thanatos
banzali
Thanatos
Level 27
God Stats
7W - 12L
1,560 SR
Queue Stats
53W - 44L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MissMarre
Bellona
6
0 / 8 / 0
4,504
450
1,859
8,005
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
SedonaRed
Discordia
7
0 / 5 / 0
4,679
468
1,297
4,289
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
10
2 / 1 / 0
5,887
589
5,252
7,675
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Thelowking2415
Charybdis
9
6 / 4 / 1
5,741
574
4,985
8,202
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
mhm tex
Terra
8
2 / 2 / 6
5,692
569
1,738
9,769
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 4
5,729
573
6,911
5,925
2,301
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Hypooon
Cthulhu
9
6 / 2 / 1
6,086
609
4,005
6,411
4,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 0 / 3
7,274
727
8,161
4,663
1,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 1
6,425
643
3,218
3,061
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
banzali
Thanatos
8
0 / 3 / 2
4,604
460
1,332
4,209
965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
20
20
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
W
Cthulhu
Hypooon
Cthulhu
6
2
1
3.25
W
7
0
3
8.5
L
Bellona
MissMarre
Bellona
0
8
0
0
L
Discordia
SedonaRed
Discordia
0
5
0
0
W
5
0
1
5.5
L
Bastet
2
1
0
2
L
Charybdis
Thelowking2415
Charybdis
6
4
1
1.63
W
Thanatos
banzali
Thanatos
0
3
2
0.33
L
Terra
mhm tex
Terra
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
23,627
37,940
Taken
24,269
17,432
Mitigated
10,311
11,230
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,911
1,035
0
1,511
5,925
2,301
1,348
852
5,073
26,760
0
W
Cthulhu
Hypooon
Cthulhu
4,005
1,070
0
1,230
6,411
4,738
225
144
6,267
20,728
0
W
8,161
2,703
0
2,692
4,663
1,452
0
193
4,470
0
46,844
L
Bellona
MissMarre
Bellona
1,859
756
0
310
8,005
5,105
79
2,144
5,466
1,411
10,514
L
Discordia
SedonaRed
Discordia
1,297
362
0
0
4,289
949
142
2,737
1,300
9,841
0
W
3,218
629
0
1,334
3,061
855
0
1,009
1,842
24,554
0
L
Bastet
5,252
2,068
0
4,375
7,675
2,175
20
1,521
5,980
0
32,317
L
Charybdis
Thelowking2415
Charybdis
4,985
3,217
0
1,936
8,202
2,096
1,494
2,767
5,435
0
29,667
W
Thanatos
banzali
Thanatos
1,332
484
0
1,689
4,209
965
556
842
3,367
0
10,312
L
Terra
mhm tex
Terra
1,738
453
837
3,772
9,769
7,107
192
4,144
5,625
7,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
30,118
190
Minions Killed
252
0
Camps Cleared
0
944,574
Distance Traveled
1,002,095
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,729
573
40
4
0
160,107
0
W
Cthulhu
6,086
609
40
4
0
193,578
0
W
Loki
7,274
727
87
9
0
222,698
5
L
Bellona
4,504
450
22
2
0
197,922
2
L
Discordia
4,679
468
25
3
0
174,706
0
W
Ah Puch
6,425
643
62
6
0
214,872
2
L
Bastet
5,887
589
76
8
0
229,482
0
L
Charybdis
5,741
574
59
6
0
161,593
2
W
Thanatos
4,604
460
23
2
0
210,840
1
L
Terra
5,692
569
8
1
0
180,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role