Player Matchup

Susano
Susano
CubicalCelery
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,565 Elo+
Party 2
Horus
Horus
EatMySap
Horus
Level 21
God Stats
1W - 1L
1,371 SR
Queue Stats
50W - 30L
1,696 Elo+
Solo
Skadi
Skadi
QBoiiiQ
Skadi
Level 26
God Stats
3W - 1L
1,869 SR
Queue Stats
49W - 52L
1,511 Elo+
Solo
Merlin
Merlin
RealTempyGG
Merlin
Level 27
God Stats
5W - 8L
1,404 SR
Queue Stats
51W - 47L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
VictorVonWolf
Cthulhu
Level 4
God Stats
4W - 3L
1,620 SR
Queue Stats
5W - 9L
1,614 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,599 Elo+

VS

Team Averages
Level 19
1,591 SR
1,527 Elo+
Jormungandr
Jormungandr
C5YT
Jormungandr
Level 27
God Stats
3W - 3L
1,517 SR
Queue Stats
48W - 52L
1,488 Elo+
Solo
Cupid
Cupid
ImWeTallDid
Cupid
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,311 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ReadySpider6166
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,411 Elo+
Party 1
Ymir
Ymir
Whørus
Ymir
Level 26
God Stats
1W - 2L
1,936 SR
Queue Stats
76W - 36L
1,762 Elo+
Solo
Da Ji
Da Ji
XFlamingDragonXx
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 77L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 8
9,152
508
8,027
12,711
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
EatMySap
Horus
18
13 / 1 / 6
11,544
641
18,511
14,029
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
QBoiiiQ
Skadi
15
1 / 3 / 3
9,211
512
5,934
9,951
3,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Merlin
13
6 / 3 / 5
8,445
469
7,989
7,118
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
2 / 8 / 13
8,168
454
10,881
18,719
15,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C5YT
Jormungandr
13
2 / 8 / 6
7,958
442
9,208
14,704
6,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 5 / 5
7,515
418
9,171
9,722
2,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
ReadySpider6166
Cu Chulainn
9
0 / 9 / 5
6,225
346
2,349
13,323
6,694
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Whørus
Ymir
14
3 / 1 / 4
8,334
463
7,612
13,172
10,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
10 / 5 / 3
9,414
523
12,031
15,060
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
28
Kills
19
20
Deaths
28
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
C5YT
Jormungandr
2
8
6
0.63
W
6
5
8
2
W
Horus
EatMySap
Horus
13
1
6
16
L
4
5
5
1.3
W
Skadi
QBoiiiQ
Skadi
1
3
3
0.83
L
Cu Chulainn
ReadySpider6166
Cu Chulainn
0
9
5
0.28
W
Merlin
6
3
5
2.83
W
Cthulhu
2
8
13
1.06
L
Ymir
Whørus
Ymir
3
1
4
5
L
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,342
Damage
40,371
62,528
Taken
65,981
33,420
Mitigated
31,913
20,061
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
C5YT
Jormungandr
9,208
2,188
58
1,868
14,704
6,563
84
3,254
11,113
38,269
0
W
8,027
1,204
0
2,502
12,711
4,147
96
3,700
8,885
0
47,712
W
Horus
EatMySap
Horus
18,511
8,395
839
6,996
14,029
8,717
108
5,189
8,649
0
73,744
L
9,171
4,701
257
1,842
9,722
2,440
58
2,372
6,865
0
28,216
W
Skadi
QBoiiiQ
Skadi
5,934
2,445
0
4,997
9,951
3,474
2,624
2,272
7,354
0
68,393
L
Cu Chulainn
ReadySpider6166
Cu Chulainn
2,349
1,009
0
90
13,323
6,694
76
4,863
7,574
0
17,262
W
Merlin
7,989
420
73
1,306
7,118
1,802
0
245
6,873
37,933
0
W
Cthulhu
10,881
1,774
0
3,348
18,719
15,280
257
4,448
13,947
22,855
0
L
Ymir
Whørus
Ymir
7,612
1,514
95
1,895
13,172
10,903
0
3,663
9,023
46,291
0
L
12,031
3,218
0
4,553
15,060
5,313
0
2,201
12,536
0
53,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
39,446
426
Minions Killed
317
0
Camps Cleared
0
1,665,639
Distance Traveled
1,488,472
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,958
442
69
4
0
273,092
4
W
Susano
9,152
508
75
4
0
338,057
0
W
Horus
11,544
641
124
7
0
364,655
4
L
Cupid
7,515
418
38
2
0
298,180
0
W
Skadi
9,211
512
117
7
0
296,078
3
L
Cu Chulainn
6,225
346
25
1
0
296,779
0
W
Merlin
8,445
469
72
4
0
344,443
6
W
Cthulhu
8,168
454
38
2
0
322,406
0
L
Ymir
8,334
463
87
5
0
308,004
1
L
Da Ji
9,414
523
98
5
0
312,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role