Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Infamous Ceaser
Fenrir
Level 142
God Stats
11W - 9L
1,617 SR
Queue Stats
363W - 379L
1,545 Elo+
Party 1
Scylla
Scylla
Meltifys
Scylla
Level 26
God Stats
21W - 15L
1,796 SR
Queue Stats
157W - 149L
1,517 Elo+
Party 1
Team Averages
Level 108
1,638 SR
1,521 Elo+

VS

Team Averages
Level 51
1,419 SR
1,464 Elo+
Tyr
Tyr
Cannabixches
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,334 Elo+
Party 2
Vulcan
Vulcan
SSGodNappa
Vulcan
Level 25
God Stats
0W - 3L
1,256 SR
Queue Stats
19W - 24L
1,434 Elo+
Solo
Neith
Neith
quafire
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 0 / 9
9,223
769
6,663
8,912
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 2 / 9
10,315
860
11,260
15,347
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Meltifys
Scylla
14
7 / 0 / 12
9,873
823
9,089
6,073
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
6,702
559
1,479
12,577
9,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
SSGodNappa
Vulcan
11
1 / 4 / 1
7,554
630
7,640
6,225
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
quafire
Neith
11
1 / 5 / 1
7,511
626
10,116
11,663
3,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
2
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
9
9.5
L
0
10
1
0.05
W
7
2
9
5.75
W
Scylla
Meltifys
Scylla
7
0
12
13
L
Vulcan
SSGodNappa
Vulcan
1
4
1
0.38
L
Neith
quafire
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
19,235
30,332
Taken
30,465
15,077
Mitigated
15,442
13,987
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,663
3,690
907
3,240
8,912
2,957
1,049
2,036
6,876
0
36,399
L
1,479
561
86
667
12,577
9,118
0
4,526
7,662
0
2,962
W
11,260
2,530
0
6,488
15,347
10,177
234
3,454
11,893
0
25,078
W
Scylla
Meltifys
Scylla
9,089
323
0
3,352
6,073
1,943
1,137
2,418
3,655
41,466
0
L
Vulcan
SSGodNappa
Vulcan
7,640
3,184
0
467
6,225
2,666
0
1,469
4,742
30,735
1,841
L
Neith
quafire
Neith
10,116
3,794
0
1,406
11,663
3,658
0
2,843
8,604
0
32,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
21,767
152
Minions Killed
120
7
Camps Cleared
5
679,238
Distance Traveled
608,568
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,223
769
51
4
4
208,608
3
L
Tyr
6,702
559
5
0
0
208,238
0
W
Fenrir
10,315
860
22
2
1
253,111
3
W
Scylla
9,873
823
79
7
2
217,519
0
L
Vulcan
7,554
630
56
5
4
180,729
1
L
Neith
7,511
626
59
5
1
219,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role