Player Matchup

Eset
Eset
FapperJacks
Eset
Level 86
God Stats
25W - 7L
1,768 SR
Queue Stats
38W - 12L
1,797 Elo+
Party 2
Bastet
Bastet
majormonkey44
Bastet
Level 129
God Stats
2W - 0L
1,562 SR
Queue Stats
51W - 19L
1,776 Elo+
Party 2
Sobek
Sobek
mickeymind
Sobek
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,686 Elo+
Party 2
Team Averages
Level 119
1,610 SR
1,753 Elo+

VS

Team Averages
Level 99
1,629 SR
1,602 Elo+
Chronos
Chronos
FRVNCX
Chronos
Level 114
God Stats
15W - 8L
1,682 SR
Queue Stats
364W - 260L
1,633 Elo+
Party 1
Skadi
Skadi
Varmintsack
Skadi
Level 118
God Stats
30W - 22L
1,565 SR
Queue Stats
379W - 287L
1,616 Elo+
Party 1
Ares
Ares
snachsquach069
Ares
Level 65
God Stats
4W - 3L
1,638 SR
Queue Stats
90W - 75L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,001
800
11,430
4,892
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 8
7,843
784
7,661
4,782
1,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
10
1 / 1 / 8
7,202
720
3,783
11,776
13,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FRVNCX
Chronos
10
0 / 2 / 2
6,086
609
4,385
6,466
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
2 / 4 / 0
6,457
646
6,682
6,139
2,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 7 / 2
6,167
617
2,767
11,929
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
FRVNCX
Chronos
0
2
2
0.5
W
7
1
5
9.5
L
2
4
0
0.5
W
5
0
8
9
W
Sobek
1
1
8
5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
13,834
21,450
Taken
24,534
17,271
Mitigated
12,095
6,497
Healing
1,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FRVNCX
Chronos
4,385
630
0
731
6,466
2,004
0
4,323
1,873
24,087
0
W
11,430
928
1,080
1,712
4,892
1,712
313
2,034
2,858
27,345
0
L
6,682
2,716
0
0
6,139
2,084
0
4,257
1,714
0
18,321
W
7,661
1,996
0
1,079
4,782
1,640
140
1,549
3,233
0
21,229
W
Sobek
3,783
314
0
2,626
11,776
13,919
250
4,138
7,638
11,467
0
L
2,767
35
0
1,034
11,929
8,007
0
6,022
5,561
5,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,046
Gold Earned
18,710
104
Minions Killed
87
4
Camps Cleared
4
562,890
Distance Traveled
512,100
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,086
609
50
5
1
183,618
2
W
Eset
8,001
800
45
5
1
175,570
4
L
Skadi
6,457
646
31
3
2
158,722
3
W
Bastet
7,843
784
43
4
3
211,242
4
W
Sobek
7,202
720
16
2
0
176,078
3
L
Ares
6,167
617
6
1
1
169,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role