Player Matchup

Neith
Neith
BClizzyWaGliz
Neith
Level 5
God Stats
3W - 5L
1,391 SR
Queue Stats
6W - 10L
1,280 Elo+
Party 1
Ymir
Ymir
BiscuitBoi32
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,116 Elo+
Party 1
Odin
Odin
LentFrmDaO
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,435 Elo+
Party 1
Thor
Thor
Willboo34
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,244 Elo+
Party 1
Kukulkan
Kukulkan
kingsman22007
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,288 Elo+
Party 1
Team Averages
Level 7
1,478 SR
1,273 Elo+

VS

Team Averages
Level 19
1,552 SR
1,489 Elo+
Cthulhu
Cthulhu
Cthulhu0fficial
Cthulhu
Level 15
God Stats
21W - 27L
1,414 SR
Queue Stats
24W - 32L
1,376 Elo+
Solo
Cupid
Cupid
Kuwek
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TheRatKingxx
Olorun
Level 26
God Stats
16W - 8L
1,620 SR
Queue Stats
73W - 76L
1,549 Elo+
Solo
Cabrakan
Cabrakan
mentalmike55
Cabrakan
Level 28
God Stats
13W - 7L
1,582 SR
Queue Stats
134W - 122L
1,448 Elo+
Solo
Izanami
Izanami
theashenhollow
Izanami
Level 24
God Stats
38W - 25L
1,645 SR
Queue Stats
71W - 70L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 2
6,020
430
7,794
8,928
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 1
4,990
356
1,681
7,328
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 1
5,049
361
2,667
10,345
4,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
3 / 7 / 0
6,250
446
4,115
12,683
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
kingsman22007
Kukulkan
10
0 / 6 / 1
5,607
401
2,481
7,534
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
7,612
544
4,238
7,156
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Kuwek
Cupid
10
2 / 6 / 4
6,671
477
4,059
7,622
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
16
13 / 0 / 3
10,050
718
9,418
6,557
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
mentalmike55
Cabrakan
14
5 / 0 / 6
8,953
640
9,185
7,064
6,646
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
6 / 1 / 6
8,102
579
5,482
5,721
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
30
30
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
0
5
1
0.1
W
4
0
3
5.5
W
Cupid
Kuwek
Cupid
2
6
4
0.67
L
0
6
1
0.08
W
Olorun
13
0
3
14.5
L
Thor
3
7
0
0.43
L
Kukulkan
kingsman22007
Kukulkan
0
6
1
0.08
W
Cabrakan
mentalmike55
Cabrakan
5
0
6
8
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
32,382
46,818
Taken
34,120
17,089
Mitigated
18,063
5,489
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,794
3,779
0
1,700
8,928
3,372
0
3,421
5,507
0
31,908
L
1,681
305
0
0
7,328
2,733
0
3,647
3,681
8,342
0
W
4,238
108
45
1,743
7,156
4,502
112
851
6,305
17,387
0
W
Cupid
Kuwek
Cupid
4,059
2,296
203
933
7,622
2,018
890
912
6,710
0
22,665
L
2,667
216
0
375
10,345
4,654
0
7,226
3,119
5,209
13,956
W
Olorun
9,418
5,556
78
3,996
6,557
3,242
1,167
540
6,017
72,917
7,892
L
Thor
4,115
1,871
0
3,190
12,683
3,985
58
4,641
8,042
0
28,118
L
Kukulkan
kingsman22007
Kukulkan
2,481
312
0
224
7,534
2,345
0
3,330
4,204
25,288
0
W
Cabrakan
mentalmike55
Cabrakan
9,185
1,370
0
2,577
7,064
6,646
250
2,106
4,958
52,103
0
W
5,482
4,008
0
2,132
5,721
1,655
477
659
5,062
0
40,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
41,388
218
Minions Killed
377
0
Camps Cleared
0
1,153,715
Distance Traveled
1,195,719
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,020
430
63
5
0
231,604
1
L
Ymir
4,990
356
14
1
0
246,673
0
W
Cthulhu
7,612
544
26
2
0
278,132
0
W
Cupid
6,671
477
49
4
0
205,051
1
L
Odin
5,049
361
32
2
0
250,986
0
W
Olorun
10,050
718
125
9
0
253,351
3
L
Thor
6,250
446
59
4
0
214,548
2
L
Kukulkan
5,607
401
50
4
0
209,904
0
W
Cabrakan
8,953
640
111
8
0
195,930
3
W
Izanami
8,102
579
66
5
0
263,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role