Player Matchup

Hun Batz
Hun Batz
JoshingMean2
Hun Batz
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 38L
1,322 Elo+
Party 2
Sol
Sol
Lode Delta
Sol
Level 63
God Stats
34W - 43L
1,476 SR
Queue Stats
262W - 289L
1,339 Elo+
Party 2
Medusa
Medusa
Master Ceviche
Medusa
Level 5
God Stats
17W - 13L
1,500 SR
Queue Stats
37W - 49L
1,086 Elo+
Party 2
Olorun
Olorun
gogito58
Olorun
Level 22
God Stats
1W - 7L
1,256 SR
Queue Stats
10W - 32L
1,009 Elo+
Solo
Guan Yu
Guan Yu
metal-rhombus9
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,054 Elo+
Solo
Team Averages
Level 20
1,446 SR
1,162 Elo+

VS

Team Averages
Level 19
1,381 SR
1,266 Elo+
Vamana
Vamana
Big-bobllet69420
Vamana
Level 4
God Stats
3W - 5L
1,518 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 1
Zhong Kui
Zhong Kui
SoloAngel777
Zhong Kui
Level 29
God Stats
1W - 0L
1,277 SR
Queue Stats
58W - 58L
1,386 Elo+
Solo
Skadi
Skadi
The_Evil_Mask-
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,198 Elo+
Solo
Arachne
Arachne
xMVPxBEASTx11x
Arachne
Level 28
God Stats
5W - 6L
1,417 SR
Queue Stats
29W - 30L
1,374 Elo+
Solo
Cerberus
Cerberus
youtube-swear
Cerberus
Level 18
God Stats
6W - 11L
1,190 SR
Queue Stats
7W - 16L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JoshingMean2
Hun Batz
17
3 / 11 / 3
11,871
424
6,694
21,005
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
21 / 9 / 1
16,808
600
41,701
34,188
11,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 17 / 1
10,344
369
9,213
24,534
7,486
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
gogito58
Olorun
16
4 / 16 / 3
11,178
399
9,713
24,444
6,633
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 17 / 8
9,917
354
1,120
23,570
25,955
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 8
9,950
355
2,536
14,249
5,274
Zhong Kui
SoloAngel777
Zhong Kui
20
12 / 0 / 12
15,339
548
21,200
25,633
38,121
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
23 / 5 / 11
17,589
628
35,522
19,301
7,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
29 / 6 / 11
17,968
642
32,940
31,093
18,816
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
youtube-swear
Cerberus
14
2 / 8 / 3
11,149
398
2,743
15,868
11,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
29
Kills
67
70
Deaths
31
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
12
8
0.42
L
Hun Batz
JoshingMean2
Hun Batz
3
11
3
0.41
L
21
9
1
2.39
L
1
17
1
0.09
W
Zhong Kui
SoloAngel777
Zhong Kui
12
0
12
18
W
23
5
11
5.7
L
Olorun
gogito58
Olorun
4
16
3
0.34
L
0
17
8
0.24
W
29
6
11
5.75
W
Cerberus
youtube-swear
Cerberus
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,441
Damage
94,941
127,741
Taken
106,144
58,368
Mitigated
80,727
30,947
Healing
32,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,536
1,077
0
1,270
14,249
5,274
387
4,624
9,625
0
8,714
L
Hun Batz
JoshingMean2
Hun Batz
6,694
1,809
0
4,272
21,005
7,104
0
2,847
18,158
0
57,112
L
41,701
16,840
0
18,202
34,188
11,190
1,216
9,592
24,596
125,670
0
L
9,213
5,258
0
2,541
24,534
7,486
1,730
8,033
16,501
0
62,162
W
Zhong Kui
SoloAngel777
Zhong Kui
21,200
2,771
197
10,912
25,633
38,121
3,144
13,516
12,117
86,009
0
W
35,522
18,425
0
6,479
19,301
7,287
8,523
12,716
6,585
0
103,783
L
Olorun
gogito58
Olorun
9,713
4,878
1,027
4,220
24,444
6,633
2,596
2,026
22,418
65,757
0
L
1,120
658
235
450
23,570
25,955
187
1,445
22,125
0
18,626
W
32,940
23,438
0
12,826
31,093
18,816
4,343
13,195
17,898
0
160,273
W
Cerberus
youtube-swear
Cerberus
2,743
138
0
1,304
15,868
11,229
1,201
7,363
8,505
32,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
71,995
494
Minions Killed
524
0
Camps Cleared
0
2,185,699
Distance Traveled
2,122,103
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,950
355
8
0
0
293,538
1
L
Hun Batz
11,871
424
84
3
0
464,964
0
L
Sol
16,808
600
161
6
0
463,263
3
L
Medusa
10,344
369
104
4
0
414,814
2
W
Zhong Kui
15,339
548
120
4
0
495,416
0
W
Skadi
17,589
628
139
5
0
444,794
1
L
Olorun
11,178
399
105
4
0
422,010
2
L
Guan Yu
9,917
354
40
1
0
420,648
0
W
Arachne
17,968
642
182
7
0
588,369
2
W
Cerberus
11,149
398
75
3
0
299,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role