Player Matchup

Scylla
Scylla
GimmeMyBeans
Scylla
Level 82
God Stats
7W - 5L
1,594 SR
Queue Stats
482W - 375L
1,588 Elo+
Party 2
Ares
Ares
My Guych
Ares
Level 23
God Stats
57W - 40L
1,625 SR
Queue Stats
63W - 43L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
andyflip08
Danzaburou
Level 67
God Stats
8W - 11L
1,490 SR
Queue Stats
230W - 225L
1,530 Elo+
Party 2
Team Averages
Level 57
1,570 SR
1,563 Elo+

VS

Team Averages
Level 75
1,526 SR
1,447 Elo+
Baron Samedi
Baron Samedi
Adhorrent
Baron Samedi
Level 106
God Stats
9W - 11L
1,453 SR
Queue Stats
260W - 267L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
Debonairmussel8
Hou Yi
Level 107
God Stats
3W - 3L
1,626 SR
Queue Stats
224W - 232L
1,424 Elo+
Party 1
Geb
Geb
UnidadGrizzly
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
5 / 2 / 3
7,750
775
6,847
3,995
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
1 / 2 / 6
7,359
736
2,585
9,107
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
andyflip08
Danzaburou
11
2 / 1 / 6
7,713
771
8,195
7,048
3,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adhorrent
Baron Samedi
12
2 / 1 / 3
7,418
742
4,853
6,139
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 0
7,013
701
3,440
6,863
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 2
7,198
720
4,945
8,746
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
5
5
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Adhorrent
Baron Samedi
2
1
3
3.5
L
2
4
0
0.5
W
Scylla
5
2
3
3.25
W
Ares
1
2
6
2
L
1
3
2
0.67
W
Danzaburou
andyflip08
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
13,238
20,150
Taken
21,748
13,109
Mitigated
10,814
5,389
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Adhorrent
Baron Samedi
4,853
235
925
1,979
6,139
2,284
0
3,191
2,730
23,588
0
L
3,440
1,778
0
1,457
6,863
2,236
0
2,333
4,388
0
20,164
W
Scylla
6,847
574
0
414
3,995
1,714
205
2,832
1,163
26,318
0
W
Ares
2,585
33
0
2,676
9,107
8,041
154
4,117
4,990
5,793
0
L
4,945
393
0
2,234
8,746
6,294
0
3,910
4,691
11,693
0
W
Danzaburou
andyflip08
Danzaburou
8,195
3,592
0
2,299
7,048
3,354
826
3,199
3,849
0
33,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,822
Gold Earned
21,629
122
Minions Killed
100
7
Camps Cleared
3
577,282
Distance Traveled
524,827
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,418
742
44
4
2
184,387
2
L
Hou Yi
7,013
701
42
4
1
158,521
1
W
Scylla
7,750
775
46
5
4
192,523
3
W
Ares
7,359
736
4
0
0
191,449
3
L
Geb
7,198
720
14
1
0
181,919
2
W
Danzaburou
7,713
771
72
7
3
193,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role