Player Matchup

Mercury
Mercury
DADYHOG
Mercury
Level 29
God Stats
7W - 2L
1,578 SR
Queue Stats
36W - 51L
1,363 Elo+
Party 1
Aphrodite
Aphrodite
LegendArachne
Aphrodite
Level 114
God Stats
5W - 4L
1,556 SR
Queue Stats
111W - 96L
1,565 Elo+
Solo
King Arthur
King Arthur
ReaperBen
King Arthur
Level 89
God Stats
5W - 10L
1,316 SR
Queue Stats
175W - 186L
1,461 Elo+
Party 1
Team Averages
Level 77
1,483 SR
1,463 Elo+

VS

Team Averages
Level 89
1,524 SR
1,473 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TentoFrank
Tsukuyomi
Level 152
God Stats
15W - 20L
1,673 SR
Queue Stats
392W - 406L
1,673 Elo+
Solo
Raijin
Raijin
limversauz
Raijin
Level 8
God Stats
1W - 4L
1,400 SR
Queue Stats
2W - 4L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DADYHOG
Mercury
14
5 / 7 / 6
10,731
715
9,970
15,133
5,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
LegendArachne
Aphrodite
16
8 / 4 / 8
12,095
806
20,446
18,461
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ReaperBen
King Arthur
14
4 / 9 / 11
10,620
708
14,451
23,858
23,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 4 / 12
11,372
758
8,683
22,217
27,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
TentoFrank
Tsukuyomi
17
12 / 4 / 6
12,581
839
25,532
16,154
7,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
limversauz
Raijin
14
5 / 9 / 10
11,106
740
8,974
14,956
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
17
Kills
20
20
Deaths
17
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
4
12
2.25
W
Mercury
DADYHOG
Mercury
5
7
6
1.14
W
Aphrodite
LegendArachne
Aphrodite
8
4
8
3
W
King Arthur
ReaperBen
King Arthur
4
9
11
1.06
L
Tsukuyomi
TentoFrank
Tsukuyomi
12
4
6
3.75
L
Raijin
limversauz
Raijin
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,867
Damage
43,189
57,452
Taken
53,327
35,621
Mitigated
40,933
24,042
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,683
669
1,425
5,733
22,217
27,396
357
10,845
11,372
19,196
0
W
Mercury
DADYHOG
Mercury
9,970
4,873
0
856
15,133
5,067
2,037
3,764
11,369
0
29,693
W
Aphrodite
LegendArachne
Aphrodite
20,446
3,763
9,257
11,962
18,461
7,526
716
6,845
11,616
58,379
0
W
King Arthur
ReaperBen
King Arthur
14,451
2,904
0
1,967
23,858
23,028
156
7,518
16,340
10,166
19,270
L
Tsukuyomi
TentoFrank
Tsukuyomi
25,532
6,402
0
4,888
16,154
7,667
608
7,926
8,228
0
68,215
L
Raijin
limversauz
Raijin
8,974
1,114
232
1,219
14,956
5,870
880
6,389
8,567
21,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
35,059
162
Minions Killed
144
6
Camps Cleared
6
772,331
Distance Traveled
808,467
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,372
758
23
2
1
268,032
2
W
Mercury
10,731
715
46
3
1
281,314
2
W
Aphrodite
12,095
806
88
6
4
247,373
1
W
King Arthur
10,620
708
28
2
1
243,644
0
L
Tsukuyomi
12,581
839
79
5
5
313,797
5
L
Raijin
11,106
740
42
3
0
226,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role