Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
JagoffAllGames
Aphrodite
Level 160
God Stats
1W - 0L
1,452 SR
Queue Stats
10W - 7L
1,623 Elo+
Party 1
Cernunnos
Cernunnos
Luc1eo
Cernunnos
Level 154
God Stats
7W - 5L
1,590 SR
Queue Stats
266W - 252L
1,558 Elo+
Party 1
Persephone
Persephone
Shafter121
Persephone
Level 99
God Stats
1W - 0L
1,561 SR
Queue Stats
18W - 11L
1,552 Elo+
Party 1
Thanatos
Thanatos
ŞΣXЎŤÅŤΣЯŤΦŤ
Thanatos
Level 118
God Stats
3W - 0L
1,631 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 1
Team Averages
Level 132
1,547 SR
1,596 Elo+

VS

Team Averages
Level 119
1,526 SR
1,490 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
EFRA97CO
Cthulhu
Level 64
God Stats
20W - 22L
1,506 SR
Queue Stats
36W - 36L
1,476 Elo+
Party 2
Hel
Hel
RULAG
Hel
Level 139
God Stats
1W - 2L
1,522 SR
Queue Stats
125W - 118L
1,470 Elo+
Party 2
Geb
Geb
SteeredHoney4MX
Geb
Level 96
God Stats
17W - 12L
1,601 SR
Queue Stats
354W - 351L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 15
7,281
728
3,188
6,165
6,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
JagoffAllGames
Aphrodite
15
4 / 0 / 7
8,601
860
5,586
5,852
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Luc1eo
Cernunnos
15
3 / 0 / 9
8,550
855
8,353
7,825
3,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Shafter121
Persephone
14
3 / 2 / 15
8,732
873
12,467
9,193
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
12 / 3 / 9
10,736
1,074
14,503
9,809
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 4 / 1
7,956
796
7,073
14,638
10,112
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Set
 
Set
11
0 / 7 / 2
6,260
626
3,267
10,074
2,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
EFRA97CO
Cthulhu
10
0 / 2 / 1
5,762
576
4,428
5,065
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
RULAG
Hel
12
1 / 3 / 1
6,565
657
3,723
7,048
2,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 3
7,344
734
4,490
13,328
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
22
Kills
5
6
Deaths
22
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
15
7.5
L
Chaac
 
Chaac
3
4
1
0.88
L
Set
 
Set
0
7
2
0.14
L
Cthulhu
EFRA97CO
Cthulhu
0
2
1
0.25
W
Aphrodite
JagoffAllGames
Aphrodite
4
0
7
7.5
W
Cernunnos
Luc1eo
Cernunnos
3
0
9
7.5
L
Hel
RULAG
Hel
1
3
1
0.5
W
Persephone
Shafter121
Persephone
3
2
15
5.25
L
1
6
3
0.42
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,097
Damage
22,981
38,844
Taken
50,153
23,096
Mitigated
27,688
23,538
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,188
166
944
598
6,165
6,843
99
1,790
4,304
7,615
0
L
Chaac
 
Chaac
7,073
708
0
5,023
14,638
10,112
0
6,607
8,031
0
26,210
L
Set
 
Set
3,267
864
182
452
10,074
2,509
0
2,446
7,628
0
14,200
L
Cthulhu
EFRA97CO
Cthulhu
4,428
95
161
330
5,065
3,751
0
3,043
2,022
11,768
0
W
Aphrodite
JagoffAllGames
Aphrodite
5,586
803
4,318
5,040
5,852
3,129
1,509
1,725
4,037
32,452
0
W
Cernunnos
Luc1eo
Cernunnos
8,353
5,193
0
4,064
7,825
3,453
1,939
3,382
4,357
0
38,187
L
Hel
RULAG
Hel
3,723
454
2,048
2,359
7,048
2,248
0
4,393
2,655
12,085
0
W
Persephone
Shafter121
Persephone
12,467
863
0
1,289
9,193
4,002
1,720
3,677
5,429
28,951
0
L
4,490
546
0
778
13,328
9,068
0
5,022
8,306
16,651
0
W
14,503
4,397
0
7,285
9,809
5,669
578
1,895
7,789
0
22,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
33,887
233
Minions Killed
161
9
Camps Cleared
6
1,001,298
Distance Traveled
788,261
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,281
728
8
1
0
213,455
2
L
Chaac
7,956
796
43
4
1
193,313
2
L
Set
6,260
626
40
4
3
146,480
0
L
Cthulhu
5,762
576
39
4
0
147,188
0
W
Aphrodite
8,601
860
81
8
4
210,591
2
W
Cernunnos
8,550
855
78
8
2
183,834
0
L
Hel
6,565
657
17
2
1
147,011
1
W
Persephone
8,732
873
43
4
1
176,035
2
L
Geb
7,344
734
22
2
1
154,269
1
W
Thanatos
10,736
1,074
23
2
2
217,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role