Player Matchup

Tiamat
Tiamat
Akdara
Tiamat
Level 109
God Stats
0W - 1L
1,280 SR
Queue Stats
18W - 28L
1,349 Elo+
Party 2
Loki
Loki
Elliotperso
Loki
Level 37
God Stats
0W - 3L
1,430 SR
Queue Stats
92W - 167L
1,308 Elo+
Party 2
Achilles
Achilles
Magistrony7w7
Achilles
Level 29
God Stats
0W - 1L
1,401 SR
Queue Stats
10W - 13L
1,397 Elo+
Party 2
Team Averages
Level 58
1,371 SR
1,351 Elo+

VS

Team Averages
Level 51
1,392 SR
1,318 Elo+
Neith
Neith
KaitoTheCurryGod
Neith
Level 25
God Stats
4W - 6L
1,355 SR
Queue Stats
5W - 6L
1,317 Elo+
Party 1
Nemesis
Nemesis
RoodXI
Nemesis
Level 4
God Stats
3W - 4L
1,240 SR
Queue Stats
4W - 7L
1,191 Elo+
Solo
Khepri
Khepri
klick_klang
Khepri
Level 124
God Stats
6W - 4L
1,580 SR
Queue Stats
124W - 142L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akdara
Tiamat
12
2 / 9 / 5
9,030
645
8,482
12,877
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 11 / 1
10,169
726
10,733
15,103
5,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Magistrony7w7
Achilles
12
0 / 10 / 7
8,518
608
9,225
27,435
29,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
21 / 1 / 7
12,922
923
29,103
10,292
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
RoodXI
Nemesis
13
7 / 6 / 16
10,539
753
9,570
15,406
7,222
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
15
2 / 2 / 25
11,139
796
6,132
12,607
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
9
Kills
30
30
Deaths
9
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Akdara
Tiamat
2
9
5
0.5
L
7
11
1
0.68
W
21
1
7
24.5
L
Achilles
Magistrony7w7
Achilles
0
10
7
0.35
W
Nemesis
RoodXI
Nemesis
7
6
16
2.5
W
Khepri
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
44,805
55,415
Taken
38,305
42,344
Mitigated
25,059
8,612
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Akdara
Tiamat
8,482
377
0
1,290
12,877
7,036
0
1,466
11,411
31,580
0
L
10,733
1,936
606
502
15,103
5,681
40
1,927
13,176
0
21,360
W
29,103
15,086
0
3,102
10,292
4,699
2,151
2,711
6,772
0
64,240
L
Achilles
Magistrony7w7
Achilles
9,225
2,759
285
5,929
27,435
29,627
0
3,043
24,392
0
20,173
W
Nemesis
RoodXI
Nemesis
9,570
4,535
0
846
15,406
7,222
738
2,153
12,749
0
15,105
W
Khepri
6,132
1,053
0
1,743
12,607
13,138
107
2,740
8,849
21,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
34,600
94
Minions Killed
129
3
Camps Cleared
2
662,415
Distance Traveled
757,524
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,030
645
52
4
2
211,950
3
L
Loki
10,169
726
21
2
1
229,284
2
W
Neith
12,922
923
97
7
2
240,572
0
L
Achilles
8,518
608
21
2
0
221,181
5
W
Nemesis
10,539
753
13
1
0
261,406
0
W
Khepri
11,139
796
19
1
0
255,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role