Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Bronze III
RGNSnow
Hera
Bronze III
Level 115
God Stats
0W - 1L
1,192 SR
Queue Stats
4W - 12L
1,302 MMR
Party 1
Amaterasu
Amaterasu
Silver V
Uncle German
Amaterasu
Silver V
Level 89
God Stats
1W - 1L
1,736 SR
Queue Stats
6W - 11L
1,338 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,476 SR
1,380 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,555 SR
1,253 MMR
Gilgamesh
Gilgamesh
Platinum III
AmericanPiexxx3
Gilgamesh
Platinum III
Level 160
God Stats
3W - 0L
1,649 SR
Queue Stats
68W - 77L
1,512 MMR
Solo
Chiron
Chiron
Silver I
DIEGOproMLG007
Chiron
Silver I
Level 81
God Stats
22W - 16L
1,539 SR
Queue Stats
527W - 648L
1,193 MMR
Party 2
Merlin
Merlin
Silver III
GregRmz17
Merlin
Silver III
Level 68
God Stats
52W - 73L
1,479 SR
Queue Stats
242W - 315L
1,053 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 9 / 1
14,420
655
16,291
18,174
7,990
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
RGNSnow
Hera
17
2 / 3 / 4
13,334
606
13,812
14,091
4,436
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Uncle German
Amaterasu
16
2 / 9 / 7
13,186
599
13,439
28,355
18,032
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresCthulhuAphroditeOdinJormungandr

VS

Bans
Morgan Le FayZeusPersephoneChang'eScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmericanPiexxx3
Gilgamesh
18
5 / 5 / 14
14,306
650
15,147
24,325
34,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
11 / 6 / 9
15,671
712
20,618
18,832
8,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
GregRmz17
Merlin
18
4 / 4 / 14
13,970
635
11,519
13,112
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
14
Kills
20
21
Deaths
15
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
9
1
1.17
W
Gilgamesh
AmericanPiexxx3
Gilgamesh
5
5
14
2.4
W
11
6
9
2.58
W
Merlin
GregRmz17
Merlin
4
4
14
2.75
L
Hera
RGNSnow
Hera
2
3
4
1.33
L
Amaterasu
Uncle German
Amaterasu
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,542
Damage
47,284
60,620
Taken
56,269
30,458
Mitigated
49,055
12,211
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,291
758
454
1,930
18,174
7,990
0
3,747
14,427
0
45,572
W
Gilgamesh
AmericanPiexxx3
Gilgamesh
15,147
3,885
0
4,889
24,325
34,899
779
8,089
15,480
0
39,442
W
20,618
7,523
1,544
3,837
18,832
8,641
2,281
3,011
15,793
98
58,324
W
Merlin
GregRmz17
Merlin
11,519
515
0
1,502
13,112
5,515
802
3,393
9,719
60,647
0
L
Hera
RGNSnow
Hera
13,812
3,159
533
2,472
14,091
4,436
101
2,771
11,320
82,258
0
L
Amaterasu
Uncle German
Amaterasu
13,439
6,304
0
6,822
28,355
18,032
0
6,357
21,998
0
48,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
43,947
257
Minions Killed
187
9
Camps Cleared
10
1,171,631
Distance Traveled
1,178,301
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,420
655
40
2
5
410,100
3
W
Gilgamesh
14,306
650
40
2
4
411,701
4
W
Chiron
15,671
712
64
3
3
390,771
5
W
Merlin
13,970
635
83
4
3
375,829
0
L
Hera
13,334
606
166
8
0
377,474
2
L
Amaterasu
13,186
599
51
2
4
384,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role