Player Matchup

Neith
Neith
AAenforcer716
Neith
Level 144
God Stats
81W - 103L
1,485 SR
Queue Stats
254W - 305L
1,469 Elo+
Solo
Yemoja
Yemoja
BasileusZeus
Yemoja
Level 105
God Stats
2W - 6L
1,336 SR
Queue Stats
260W - 264L
1,474 Elo+
Party 1
Achilles
Achilles
Pakocerati
Achilles
Level 129
God Stats
3W - 4L
1,580 SR
Queue Stats
403W - 379L
1,554 Elo+
Solo
Hel
Hel
VeiledCloak
Hel
Level 72
God Stats
0W - 2L
1,554 SR
Queue Stats
134W - 137L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
scuttlebuttjoe
Tsukuyomi
Level 70
God Stats
3W - 4L
1,590 SR
Queue Stats
154W - 159L
1,462 Elo+
Party 1
Team Averages
Level 104
1,509 SR
1,491 Elo+

VS

Team Averages
Level 93
1,534 SR
1,505 Elo+
Zeus
Zeus
B4mblebee_
Zeus
Level 87
God Stats
27W - 21L
1,516 SR
Queue Stats
451W - 504L
1,533 Elo+
Solo
Chang'e
Chang'e
Black_RoseReaper
Chang'e
Level 102
God Stats
6W - 7L
1,572 SR
Queue Stats
345W - 361L
1,494 Elo+
Solo
Hercules
Hercules
LacsKiller07
Hercules
Level 84
God Stats
9W - 13L
1,486 SR
Queue Stats
344W - 369L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
RayadoFifero
Jing Wei
Level 88
God Stats
16W - 10L
1,575 SR
Queue Stats
411W - 458L
1,498 Elo+
Party 2
Loki
Loki
Tumamaesuncheto
Loki
Level 103
God Stats
27W - 23L
1,520 SR
Queue Stats
550W - 591L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,560
540
5,168
10,750
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
0 / 1 / 1
6,925
495
4,430
10,315
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Pakocerati
Achilles
12
0 / 3 / 0
7,147
511
4,140
10,690
7,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 0
6,161
440
2,652
9,049
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
scuttlebuttjoe
Tsukuyomi
11
1 / 3 / 0
6,550
468
3,348
9,459
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,922
566
10,610
6,449
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 5
7,687
549
6,608
9,931
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
LacsKiller07
Hercules
15
2 / 0 / 4
8,339
596
5,282
8,547
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
RayadoFifero
Jing Wei
13
0 / 0 / 0
7,529
538
4,572
6,788
1,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 4
8,169
584
7,357
7,183
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
13
13
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
4
4
L
Yemoja
0
1
1
0.5
W
3
1
5
5.5
W
Hercules
LacsKiller07
Hercules
2
0
4
4
L
Achilles
Pakocerati
Achilles
0
3
0
0
W
Jing Wei
RayadoFifero
Jing Wei
0
0
0
0
W
6
0
4
8
L
0
3
0
0
L
Tsukuyomi
scuttlebuttjoe
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,738
Damage
34,429
50,263
Taken
38,898
26,364
Mitigated
20,760
23,611
Healing
18,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,168
2,501
94
4,227
10,750
3,216
0
1,607
9,143
0
53,133
W
10,610
389
0
2,068
6,449
2,340
417
2,794
3,655
64,955
0
L
Yemoja
4,430
1,115
1,679
3,010
10,315
8,778
0
7,499
2,718
22,701
0
W
6,608
751
2,143
6,018
9,931
4,541
0
3,196
6,735
33,735
0
W
Hercules
LacsKiller07
Hercules
5,282
1,900
0
4,105
8,547
9,731
0
236
8,311
0
47,731
L
Achilles
Pakocerati
Achilles
4,140
1,800
0
4,267
10,690
7,438
0
0
10,013
0
43,219
W
Jing Wei
RayadoFifero
Jing Wei
4,572
1,920
0
1,587
6,788
1,902
754
746
6,042
0
59,683
W
7,357
1,122
0
2,906
7,183
2,246
0
274
6,909
0
48,395
L
2,652
156
2,464
3,939
9,049
3,600
0
5,706
3,343
47,987
0
L
Tsukuyomi
scuttlebuttjoe
Tsukuyomi
3,348
593
0
3,931
9,459
3,332
0
2,406
6,962
0
36,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
39,646
443
Minions Killed
525
0
Camps Cleared
0
1,293,711
Distance Traveled
1,459,218
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,560
540
117
8
0
232,183
1
W
Zeus
7,922
566
120
9
0
263,779
6
L
Yemoja
6,925
495
45
3
0
253,664
4
W
Chang'e
7,687
549
56
4
0
273,428
6
W
Hercules
8,339
596
132
9
0
307,675
4
L
Achilles
7,147
511
95
7
0
238,959
6
W
Jing Wei
7,529
538
130
9
0
287,900
3
W
Loki
8,169
584
87
6
0
326,436
4
L
Hel
6,161
440
110
8
0
286,777
5
L
Tsukuyomi
6,550
468
76
5
0
282,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role