Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Elusive Shade K
Skadi
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 100L
1,569 Elo+
Party 3
Agni
Agni
Realm Active
Agni
Level 160
God Stats
1W - 0L
1,457 SR
Queue Stats
98W - 88L
1,560 Elo+
Party 3
Artio
Artio
pradaefrain
Artio
Level 125
God Stats
5W - 3L
1,561 SR
Queue Stats
320W - 295L
1,489 Elo+
Party 1
Fenrir
Fenrir
qp Big Bird qp
Fenrir
Level 147
God Stats
15W - 8L
1,567 SR
Queue Stats
64W - 61L
1,553 Elo+
Party 3
Team Averages
Level 126
1,517 SR
1,534 Elo+

VS

Team Averages
Level 82
1,531 SR
1,439 Elo+
Jormungandr
Jormungandr
Blitz-Stronghoof
Jormungandr
Level 106
God Stats
0W - 1L
1,539 SR
Queue Stats
39W - 50L
1,448 Elo+
Party 2
Artemis
Artemis
DARKFIRAEL
Artemis
Level 42
God Stats
1W - 2L
1,499 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
Forest_Golem
Erlang Shen
Level 66
God Stats
7W - 8L
1,444 SR
Queue Stats
24W - 40L
1,396 Elo+
Party 2
Chang'e
Chang'e
MegaAbsolGamer
Chang'e
Level 89
God Stats
13W - 5L
1,593 SR
Queue Stats
165W - 186L
1,406 Elo+
Party 2
Achilles
Achilles
Rein_Ares
Achilles
Level 105
God Stats
16W - 13L
1,582 SR
Queue Stats
275W - 312L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 2 / 3
9,568
638
10,114
10,654
4,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 4
9,126
608
12,289
8,909
2,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 10
8,886
592
10,644
6,317
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 0 / 10
9,205
614
6,133
10,075
9,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 1 / 8
9,512
634
10,260
12,441
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blitz-Stronghoof
Jormungandr
10
1 / 6 / 1
7,324
488
7,021
16,980
12,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
DARKFIRAEL
Artemis
9
0 / 9 / 1
5,865
391
3,695
12,722
3,580
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Forest_Golem
Erlang Shen
12
3 / 4 / 0
8,284
552
6,058
12,009
10,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 1
7,426
495
4,883
11,881
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Rein_Ares
Achilles
13
1 / 5 / 2
7,711
514
5,996
12,612
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
30
Kills
6
6
Deaths
30
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
3
2.75
L
Jormungandr
Blitz-Stronghoof
Jormungandr
1
6
1
0.25
L
Artemis
DARKFIRAEL
Artemis
0
9
1
0.06
W
8
2
4
5
L
Erlang Shen
Forest_Golem
Erlang Shen
3
4
0
0.75
L
1
6
1
0.25
W
2
1
10
7
L
Achilles
Rein_Ares
Achilles
1
5
2
0.4
W
9
0
10
14
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,440
Damage
27,653
48,396
Taken
66,204
24,376
Mitigated
36,923
19,478
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,114
6,840
0
4,780
10,654
4,407
2,979
1,074
9,566
0
64,010
L
Jormungandr
Blitz-Stronghoof
Jormungandr
7,021
2,281
1,645
1,846
16,980
12,939
0
4,990
11,802
31,353
0
L
Artemis
DARKFIRAEL
Artemis
3,695
1,290
149
1,499
12,722
3,580
0
2,617
10,073
0
22,661
W
12,289
6,090
0
1,493
8,909
2,798
286
3,858
5,051
0
59,725
L
Erlang Shen
Forest_Golem
Erlang Shen
6,058
2,811
0
3,102
12,009
10,984
438
1,573
10,428
0
33,047
L
4,883
298
376
3,192
11,881
3,559
0
3,263
8,338
42,831
0
W
10,644
869
34
1,926
6,317
2,156
0
2,056
4,131
52,322
0
L
Achilles
Rein_Ares
Achilles
5,996
1,504
0
2,579
12,612
5,861
0
3,602
8,786
2,533
39,578
W
6,133
1,024
2,135
4,381
10,075
9,787
27
2,195
7,844
23,891
0
W
10,260
2,826
0
4,729
12,441
5,228
461
2,555
9,672
0
64,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
36,610
448
Minions Killed
341
0
Camps Cleared
0
1,451,452
Distance Traveled
1,384,733
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,568
638
132
9
0
235,644
3
L
Jormungandr
7,324
488
51
3
0
270,065
2
L
Artemis
5,865
391
32
2
0
230,563
1
W
Skadi
9,126
608
102
7
0
266,539
0
L
Erlang Shen
8,284
552
70
5
0
281,487
6
L
Chang'e
7,426
495
98
7
0
278,631
4
W
Agni
8,886
592
99
7
0
319,916
1
L
Achilles
7,711
514
90
6
0
323,987
3
W
Artio
9,205
614
28
2
0
298,138
2
W
Fenrir
9,512
634
87
6
0
331,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role