Player Matchup

Danzaburou
Danzaburou
Francolburn
Danzaburou
Level 44
God Stats
6W - 11L
1,400 SR
Queue Stats
62W - 83L
1,389 Elo+
Party 2
Chaac
Chaac
Frankze
Chaac
Level 46
God Stats
1W - 8L
1,197 SR
Queue Stats
73W - 119L
1,276 Elo+
Solo
Hun Batz
Hun Batz
NC_CRY
Hun Batz
Level 69
God Stats
1W - 5L
1,401 SR
Queue Stats
87W - 93L
1,411 Elo+
Party 2
Ymir
Ymir
SIDEYKO
Ymir
Level 68
God Stats
13W - 16L
1,392 SR
Queue Stats
349W - 429L
1,370 Elo+
Solo
Fenrir
Fenrir
alkyl_sac962
Fenrir
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,425 Elo+
Party 2
Team Averages
Level 52
1,378 SR
1,374 Elo+

VS

Team Averages
Level 56
1,548 SR
1,370 Elo+
Da Ji
Da Ji
Gamr_Virgo
Da Ji
Level 77
God Stats
6W - 6L
1,549 SR
Queue Stats
368W - 395L
1,446 Elo+
Solo
Geb
Geb
MajorGabster
Geb
Level 30
God Stats
13W - 14L
1,853 SR
Queue Stats
85W - 121L
1,277 Elo+
Party 1
Hades
Hades
One800DeadBoy
Hades
Level 27
God Stats
7W - 6L
1,430 SR
Queue Stats
75W - 104L
1,314 Elo+
Party 1
Cupid
Cupid
OneWingdAngel7
Cupid
Level 76
God Stats
13W - 11L
1,488 SR
Queue Stats
414W - 460L
1,390 Elo+
Solo
Mulan
Mulan
TJ7OF
Mulan
Level 69
God Stats
10W - 9L
1,422 SR
Queue Stats
211W - 234L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Francolburn
Danzaburou
13
0 / 8 / 6
8,284
394
10,555
14,990
4,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Frankze
Chaac
19
6 / 5 / 0
11,556
550
12,315
17,770
12,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
NC_CRY
Hun Batz
14
5 / 4 / 4
9,526
454
9,597
16,472
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
SIDEYKO
Ymir
11
1 / 5 / 2
8,333
397
7,315
22,806
24,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
1 / 7 / 5
7,878
375
3,709
14,308
4,941
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
6 / 3 / 9
11,146
531
14,454
11,606
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 9
10,814
515
5,535
15,857
17,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 6 / 6
12,285
585
15,804
20,664
13,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 3 / 3
10,238
488
12,409
17,437
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
TJ7OF
Mulan
20
7 / 2 / 3
12,849
612
15,120
18,557
18,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
13
Kills
29
29
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Francolburn
Danzaburou
0
8
6
0.38
L
Chaac
Frankze
Chaac
6
5
0
1.2
W
Da Ji
6
3
9
3.5
W
1
0
9
5.5
L
Hun Batz
NC_CRY
Hun Batz
5
4
4
1.75
W
10
6
6
2.17
W
5
3
3
2.17
L
Ymir
SIDEYKO
Ymir
1
5
2
0.4
W
Mulan
TJ7OF
Mulan
7
2
3
4.25
L
Fenrir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
63,322
86,346
Taken
84,121
52,077
Mitigated
59,218
14,860
Healing
30,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Francolburn
Danzaburou
10,555
4,089
0
3,321
14,990
4,568
0
3,119
11,871
0
58,009
L
Chaac
Frankze
Chaac
12,315
2,479
0
5,315
17,770
12,583
2,895
2,603
15,167
0
79,547
W
Da Ji
14,454
3,404
0
3,774
11,606
4,286
0
1,565
10,041
0
62,474
W
5,535
769
3,031
3,214
15,857
17,302
995
2,740
13,117
33,695
0
L
Hun Batz
NC_CRY
Hun Batz
9,597
1,992
0
4,235
16,472
5,417
0
4,879
11,593
0
50,511
W
15,804
1,731
327
6,698
20,664
13,356
1,960
1,249
19,415
77,235
0
W
12,409
5,575
68
6,637
17,437
6,233
2,256
1,940
15,497
0
76,763
L
Ymir
SIDEYKO
Ymir
7,315
2,002
0
831
22,806
24,568
0
5,917
16,889
34,418
0
W
Mulan
TJ7OF
Mulan
15,120
1,069
0
6,253
18,557
18,041
3,380
0
18,557
16,289
80,970
L
Fenrir
3,709
660
0
1,158
14,308
4,941
0
7,092
7,216
0
22,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
57,332
404
Minions Killed
547
0
Camps Cleared
0
1,990,738
Distance Traveled
2,107,057
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,284
394
92
4
0
357,424
3
L
Chaac
11,556
550
141
7
0
415,603
6
W
Da Ji
11,146
531
89
4
0
487,026
1
W
Geb
10,814
515
48
2
0
448,552
0
L
Hun Batz
9,526
454
78
4
0
426,524
0
W
Hades
12,285
585
125
6
0
363,008
0
W
Cupid
10,238
488
106
5
0
387,916
2
L
Ymir
8,333
397
52
2
0
371,123
0
W
Mulan
12,849
612
179
9
0
420,555
6
L
Fenrir
7,878
375
41
2
0
420,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role