Player Matchup

Thanatos
Thanatos
Rοgue
Thanatos
Level 68
God Stats
64W - 25L
1,780 SR
Queue Stats
216W - 126L
1,673 Elo+
Party 1
Hachiman
Hachiman
THE GREAT ROOK
Hachiman
Level 121
God Stats
20W - 15L
1,638 SR
Queue Stats
207W - 175L
1,624 Elo+
Solo
Mulan
Mulan
TheAirCondition
Mulan
Level 160
God Stats
5W - 7L
1,550 SR
Queue Stats
500W - 489L
1,609 Elo+
Solo
Zeus
Zeus
ΕxtraChrisP
Zeus
Level 59
God Stats
1W - 1L
1,226 SR
Queue Stats
120W - 51L
1,747 Elo+
Party 1
Ah Puch
Ah Puch
Κilo
Ah Puch
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 44L
1,739 Elo+
Party 1
Team Averages
Level 107
1,539 SR
1,678 Elo+

VS

Team Averages
Level 129
1,601 SR
1,545 Elo+
Thoth
Thoth
Benllona7
Thoth
Level 160
God Stats
0W - 1L
1,770 SR
Queue Stats
120W - 132L
1,522 Elo+
Party 3
Cerberus
Cerberus
GuitarGuy209
Cerberus
Level 104
God Stats
17W - 23L
1,568 SR
Queue Stats
82W - 88L
1,518 Elo+
Party 3
Mercury
Mercury
IINV3RT
Mercury
Level 125
God Stats
16W - 9L
1,677 SR
Queue Stats
1,202W - 1,046L
1,570 Elo+
Party 2
Heimdallr
Heimdallr
Shifftta
Heimdallr
Level 102
God Stats
2W - 5L
1,412 SR
Queue Stats
226W - 214L
1,589 Elo+
Party 2
Aphrodite
Aphrodite
galactictortuga
Aphrodite
Level 156
God Stats
0W - 2L
1,577 SR
Queue Stats
155W - 181L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rοgue
Thanatos
7
4 / 1 / 0
4,402
880
1,951
2,184
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
7
2 / 0 / 1
4,101
820
2,154
1,295
272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 2 / 2
3,533
707
1,950
4,093
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

5
1 / 4 / 2
3,618
724
1,777
3,099
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Κilo
Ah Puch
7
1 / 0 / 1
3,949
790
1,434
2,305
733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Benllona7
Thoth
6
5 / 2 / 2
4,323
865
3,102
3,613
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GuitarGuy209
Cerberus
1
0 / 1 / 0
2,577
515
31
892
323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
IINV3RT
Mercury
6
2 / 2 / 3
4,132
826
2,127
3,737
800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
Shifftta
Heimdallr
5
0 / 1 / 0
3,269
654
956
2,538
507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
galactictortuga
Aphrodite
5
0 / 2 / 0
3,358
672
516
2,491
857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
7
7
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
Benllona7
Thoth
5
2
2
3
L
Cerberus
GuitarGuy209
Cerberus
0
1
0
0
L
Mercury
IINV3RT
Mercury
2
2
3
1.75
W
Thanatos
Rοgue
Thanatos
4
1
0
4
L
Heimdallr
Shifftta
Heimdallr
0
1
0
0
W
Hachiman
2
0
1
2.5
W
0
2
2
0.5
L
Aphrodite
galactictortuga
Aphrodite
0
2
0
0
W
1
4
2
0.5
W
Ah Puch
Κilo
Ah Puch
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,266
Damage
6,732
12,976
Taken
13,271
4,011
Mitigated
3,292
6,469
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Benllona7
Thoth
3,102
587
0
465
3,613
805
0
1,147
2,346
15,457
0
L
Cerberus
GuitarGuy209
Cerberus
31
0
0
109
892
323
0
0
892
994
0
L
Mercury
IINV3RT
Mercury
2,127
1,499
0
650
3,737
800
0
466
3,227
0
13,090
W
Thanatos
Rοgue
Thanatos
1,951
877
0
2,442
2,184
750
0
358
1,796
0
17,213
L
Heimdallr
Shifftta
Heimdallr
956
716
0
1,023
2,538
507
0
0
2,538
0
10,380
W
Hachiman
2,154
870
0
885
1,295
272
0
0
1,295
0
17,177
W
1,950
422
0
1,052
4,093
1,549
0
911
3,128
0
11,651
L
Aphrodite
galactictortuga
Aphrodite
516
193
0
1,101
2,491
857
0
1,126
1,057
9,788
0
W
1,777
374
0
190
3,099
707
0
1,628
1,319
9,806
0
W
Ah Puch
Κilo
Ah Puch
1,434
34
0
1,900
2,305
733
0
403
1,789
15,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,603
Gold Earned
17,659
143
Minions Killed
126
0
Camps Cleared
0
504,293
Distance Traveled
426,864
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,323
865
30
6
0
102,034
0
L
Cerberus
2,577
515
2
0
0
15,837
0
L
Mercury
4,132
826
33
7
0
135,768
1
W
Thanatos
4,402
880
41
8
0
107,465
0
L
Heimdallr
3,269
654
21
4
0
84,390
0
W
Hachiman
4,101
820
36
7
0
97,748
2
W
Mulan
3,533
707
24
5
0
107,463
2
L
Aphrodite
3,358
672
40
8
0
88,835
3
W
Zeus
3,618
724
17
3
0
90,756
2
W
Ah Puch
3,949
790
25
5
0
100,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role