Player Matchup

Izanami
Izanami
Bootymuncher43
Izanami
Level 20
God Stats
33W - 19L
1,525 SR
Queue Stats
45W - 34L
1,406 Elo+
Party 2
Loki
Loki
DemiSnake
Loki
Level 13
God Stats
5W - 5L
1,283 SR
Queue Stats
19W - 24L
1,297 Elo+
Solo
Olorun
Olorun
GGMANDO
Olorun
Level 17
God Stats
8W - 13L
1,391 SR
Queue Stats
27W - 35L
1,353 Elo+
Solo
Guan Yu
Guan Yu
Shezad43
Guan Yu
Level 25
God Stats
61W - 38L
1,514 SR
Queue Stats
76W - 56L
1,400 Elo+
Party 2
Discordia
Discordia
sakana0
Discordia
Level 7
God Stats
11W - 17L
1,367 SR
Queue Stats
18W - 29L
1,213 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,334 Elo+

VS

Team Averages
Level 15
1,531 SR
1,396 Elo+
Cthulhu
Cthulhu
AshesOfKings
Cthulhu
Level 25
God Stats
45W - 56L
1,463 SR
Queue Stats
160W - 200L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DZRampage
Morgan Le Fay
Level 15
God Stats
23W - 20L
1,699 SR
Queue Stats
50W - 46L
1,445 Elo+
Solo
Medusa
Medusa
Oaffy
Medusa
Level 16
God Stats
25W - 18L
1,523 SR
Queue Stats
89W - 93L
1,323 Elo+
Party 1
Neith
Neith
VANESSA462
Neith
Level 16
God Stats
65W - 54L
1,471 SR
Queue Stats
71W - 69L
1,323 Elo+
Party 1
Heimdallr
Heimdallr
thynra
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 21
17,860
1,191
44,921
26,663
11,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
20
7 / 6 / 25
15,788
1,053
18,597
19,004
8,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
GGMANDO
Olorun
20
9 / 3 / 18
16,462
1,097
23,118
21,643
9,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Shezad43
Guan Yu
20
5 / 7 / 19
14,750
983
11,377
30,719
17,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
sakana0
Discordia
20
5 / 4 / 20
15,096
1,006
21,396
12,279
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AshesOfKings
Cthulhu
20
6 / 11 / 15
17,301
1,153
19,481
37,405
39,607
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
DZRampage
Morgan Le Fay
20
1 / 7 / 13
13,416
894
20,177
23,731
19,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Oaffy
Medusa
20
13 / 9 / 10
17,607
1,174
33,950
22,152
7,802
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
20
1 / 2 / 9
13,579
905
7,036
14,315
4,075
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
thynra
Heimdallr
20
6 / 10 / 15
16,168
1,078
24,840
26,801
8,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
89
39
Kills
27
27
Deaths
39
103
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AshesOfKings
Cthulhu
6
11
15
1.23
W
13
7
21
3.36
L
Morgan Le Fay
DZRampage
Morgan Le Fay
1
7
13
1.07
W
Loki
7
6
25
3.25
W
Olorun
GGMANDO
Olorun
9
3
18
6
L
Medusa
Oaffy
Medusa
13
9
10
2
W
Guan Yu
Shezad43
Guan Yu
5
7
19
2.07
L
Neith
1
2
9
2.75
W
Discordia
sakana0
Discordia
5
4
20
3.75
L
Heimdallr
thynra
Heimdallr
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,409
Damage
105,484
110,308
Taken
124,404
52,670
Mitigated
79,479
26,669
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AshesOfKings
Cthulhu
19,481
1,385
2,504
1,711
37,405
39,607
0
11,188
26,217
52,588
0
W
44,921
36,792
0
5,362
26,663
11,639
0
11,327
15,336
0
76,950
L
Morgan Le Fay
DZRampage
Morgan Le Fay
20,177
2,170
0
2,886
23,731
19,487
0
8,953
14,778
41,524
0
W
Loki
18,597
2,124
0
0
19,004
8,402
0
6,003
13,001
0
30,618
W
Olorun
GGMANDO
Olorun
23,118
12,935
3,390
10,878
21,643
9,919
0
9,137
12,506
65,956
0
L
Medusa
Oaffy
Medusa
33,950
26,857
0
1,290
22,152
7,802
0
7,996
14,156
0
67,999
W
Guan Yu
Shezad43
Guan Yu
11,377
1,535
1,533
4,784
30,719
17,463
0
10,332
20,387
0
22,073
L
Neith
7,036
3,659
0
1,101
14,315
4,075
0
5,853
8,462
0
27,026
W
Discordia
sakana0
Discordia
21,396
1,411
0
722
12,279
5,247
0
2,859
9,420
52,932
0
L
Heimdallr
thynra
Heimdallr
24,840
12,928
0
1,760
26,801
8,508
0
10,524
16,277
0
63,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,956
Gold Earned
78,071
296
Minions Killed
335
6
Camps Cleared
10
1,629,544
Distance Traveled
1,364,760
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,301
1,153
69
5
5
297,883
0
W
Izanami
17,860
1,191
96
6
1
267,208
2
L
Morgan Le Fay
13,416
894
56
4
0
275,433
3
W
Loki
15,788
1,053
16
1
0
375,149
1
W
Olorun
16,462
1,097
92
6
1
297,608
0
L
Medusa
17,607
1,174
52
3
2
282,396
0
W
Guan Yu
14,750
983
21
1
1
395,929
1
L
Neith
13,579
905
63
4
1
217,442
0
W
Discordia
15,096
1,006
71
5
3
293,650
2
L
Heimdallr
16,168
1,078
95
6
2
291,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role