Player Matchup

Sol
Sol
Erictron95
Sol
Level 71
God Stats
4W - 2L
1,492 SR
Queue Stats
11W - 15L
1,349 Elo+
Party 1
Achilles
Achilles
Gøthmommygf
Achilles
Level 32
God Stats
11W - 3L
1,651 SR
Queue Stats
57W - 46L
1,575 Elo+
Party 1
Cliodhna
Cliodhna
SexiJigelPoff
Cliodhna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,336 Elo+
Party 1
Team Averages
Level 61
1,548 SR
1,420 Elo+

VS

Team Averages
Level 41
1,340 SR
1,272 Elo+
Loki
Loki
BornProdigy1206
Loki
Level 45
God Stats
7W - 11L
1,689 SR
Queue Stats
43W - 62L
1,432 Elo+
Party 2
Achilles
Achilles
Davidsagoon
Achilles
Level 8
God Stats
1W - 5L
1,075 SR
Queue Stats
3W - 14L
1,012 Elo+
Solo
Tiamat
Tiamat
xBanditsSecret
Tiamat
Level 69
God Stats
0W - 1L
1,257 SR
Queue Stats
24W - 38L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 16
7,957
796
6,926
5,461
1,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Gøthmommygf
Achilles
13
14 / 0 / 5
9,535
954
8,252
9,370
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SexiJigelPoff
Cliodhna
11
4 / 5 / 12
8,126
813
6,765
9,698
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
6,945
695
4,820
8,878
2,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Davidsagoon
Achilles
8
0 / 9 / 3
5,961
596
3,020
10,410
5,193
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 3
6,702
670
6,686
8,209
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
5
6
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Achilles
Davidsagoon
Achilles
0
9
3
0.17
W
2
1
16
10
W
Achilles
Gøthmommygf
Achilles
14
0
5
16.5
W
Cliodhna
SexiJigelPoff
Cliodhna
4
5
12
2
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
14,526
24,529
Taken
27,497
14,718
Mitigated
13,387
8,989
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,820
596
0
290
8,878
2,806
0
2,716
5,951
0
26,014
L
Achilles
Davidsagoon
Achilles
3,020
1,227
0
200
10,410
5,193
124
3,178
6,969
0
9,672
W
6,926
1,928
446
2,216
5,461
1,543
2,335
1,863
3,410
24,433
0
W
Achilles
Gøthmommygf
Achilles
8,252
2,526
0
4,130
9,370
9,983
498
3,047
6,047
0
16,730
W
Cliodhna
SexiJigelPoff
Cliodhna
6,765
1,144
677
1,520
9,698
3,192
182
2,567
6,945
0
19,857
L
6,686
431
0
1,255
8,209
5,388
39
1,483
6,461
18,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
19,608
89
Minions Killed
86
3
Camps Cleared
4
547,532
Distance Traveled
476,509
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,945
695
42
4
3
171,874
2
L
Achilles
5,961
596
21
2
0
136,486
1
W
Sol
7,957
796
47
5
1
165,183
0
W
Achilles
9,535
954
18
2
1
200,897
1
W
Cliodhna
8,126
813
24
2
1
181,452
0
L
Tiamat
6,702
670
23
2
1
168,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role