Player Matchup

Charybdis
Charybdis
AtomicGuide4202
Charybdis
Level 63
God Stats
9W - 7L
1,634 SR
Queue Stats
381W - 379L
1,595 Elo+
Party 1
Thanatos
Thanatos
PlumbTeacher268
Thanatos
Level 26
God Stats
3W - 1L
1,845 SR
Queue Stats
33W - 14L
1,705 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Syrphix
Cu Chulainn
Level 108
God Stats
5W - 6L
1,552 SR
Queue Stats
179W - 165L
1,552 Elo+
Party 1
Sobek
Sobek
aPunkFoo
Sobek
Level 127
God Stats
3W - 7L
1,531 SR
Queue Stats
86W - 68L
1,667 Elo+
Party 1
Ra
Ra
qitra
Ra
Level 121
God Stats
17W - 13L
1,612 SR
Queue Stats
242W - 200L
1,665 Elo+
Party 1
Team Averages
Level 89
1,635 SR
1,637 Elo+

VS

Team Averages
Level 56
1,555 SR
1,608 Elo+
Guan Yu
Guan Yu
Abel115
Guan Yu
Level 48
God Stats
7W - 5L
1,587 SR
Queue Stats
222W - 208L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
Ayodaddy
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 2
Neith
Neith
BobTheValiant
Neith
Level 34
God Stats
3W - 3L
1,472 SR
Queue Stats
119W - 80L
1,586 Elo+
Party 3
Ao Kuang
Ao Kuang
MarmotJuggler
Ao Kuang
Level 42
God Stats
4W - 1L
1,714 SR
Queue Stats
126W - 86L
1,572 Elo+
Party 3
Ullr
Ullr
The4thMinato
Ullr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AtomicGuide4202
Charybdis
16
1 / 4 / 3
9,918
522
5,933
13,524
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
14
7 / 4 / 3
9,650
508
9,410
11,506
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
Syrphix
Cu Chulainn
17
2 / 6 / 1
10,442
550
11,537
17,573
12,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
aPunkFoo
Sobek
15
1 / 3 / 8
9,311
490
5,802
19,823
22,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
18
4 / 3 / 5
10,782
567
9,301
11,805
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abel115
Guan Yu
18
4 / 4 / 5
11,410
601
9,273
14,228
15,045
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Ayodaddy
Baron Samedi
14
2 / 3 / 3
8,443
444
7,290
11,448
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 5 / 6
10,290
542
11,581
10,953
3,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
MarmotJuggler
Ao Kuang
17
7 / 2 / 2
10,651
561
12,972
15,052
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 2
9,821
517
9,076
10,201
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
15
Kills
20
20
Deaths
15
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abel115
Guan Yu
4
4
5
1.63
L
Charybdis
AtomicGuide4202
Charybdis
1
4
3
0.63
W
Baron Samedi
Ayodaddy
Baron Samedi
2
3
3
1.17
W
3
5
6
1.2
W
Ao Kuang
MarmotJuggler
Ao Kuang
7
2
2
4
L
Thanatos
7
4
3
2.13
L
Cu Chulainn
Syrphix
Cu Chulainn
2
6
1
0.42
W
4
1
2
5
L
Sobek
aPunkFoo
Sobek
1
3
8
1.67
L
Ra
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,983
Damage
50,192
74,231
Taken
61,882
48,467
Mitigated
32,096
31,780
Healing
24,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abel115
Guan Yu
9,273
1,591
302
5,847
14,228
15,045
601
2,234
11,994
16,784
62,195
L
Charybdis
AtomicGuide4202
Charybdis
5,933
2,841
0
5,915
13,524
4,709
691
1,632
11,892
0
87,517
W
Baron Samedi
Ayodaddy
Baron Samedi
7,290
668
611
4,421
11,448
5,273
0
2,559
8,889
38,120
0
W
11,581
3,715
0
2,470
10,953
3,713
0
4,465
6,488
0
65,428
W
Ao Kuang
MarmotJuggler
Ao Kuang
12,972
3,464
0
8,117
15,052
5,056
0
5,341
9,711
73,523
0
L
Thanatos
9,410
2,170
0
9,656
11,506
3,623
730
3,643
7,863
0
43,653
L
Cu Chulainn
Syrphix
Cu Chulainn
11,537
2,350
0
3,826
17,573
12,984
76
6,720
10,853
11,414
65,303
W
9,076
3,651
0
2,452
10,201
3,009
0
3,103
7,098
0
67,757
L
Sobek
aPunkFoo
Sobek
5,802
554
0
4,847
19,823
22,325
81
6,922
12,901
18,235
0
L
Ra
9,301
536
3,420
4,116
11,805
4,826
0
3,680
8,125
94,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
50,615
610
Minions Killed
584
0
Camps Cleared
0
1,838,548
Distance Traveled
1,822,692
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,410
601
165
9
0
382,369
2
L
Charybdis
9,918
522
169
9
0
331,876
1
W
Baron Samedi
8,443
444
45
2
0
366,983
6
W
Neith
10,290
542
130
7
0
319,783
4
W
Ao Kuang
10,651
561
123
6
0
384,768
1
L
Thanatos
9,650
508
73
4
0
399,850
4
L
Cu Chulainn
10,442
550
164
9
0
316,808
4
W
Ullr
9,821
517
121
6
0
368,789
0
L
Sobek
9,311
490
11
1
0
389,006
7
L
Ra
10,782
567
193
10
0
401,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role