Player Matchup

Izanami
Izanami
Ix MASLER xI
Izanami
Level 155
God Stats
9W - 9L
1,648 SR
Queue Stats
362W - 352L
1,628 Elo+
Party 1
Fenrir
Fenrir
JK Nado
Fenrir
Level 146
God Stats
3W - 5L
1,406 SR
Queue Stats
259W - 270L
1,588 Elo+
Party 1
Janus
Janus
JK Sejumm
Janus
Level 144
God Stats
8W - 0L
1,729 SR
Queue Stats
188W - 198L
1,582 Elo+
Party 1
Tiamat
Tiamat
Raw45110
Tiamat
Level 64
God Stats
7W - 8L
1,533 SR
Queue Stats
290W - 257L
1,541 Elo+
Solo
Chaac
Chaac
huueq
Chaac
Level 149
God Stats
3W - 1L
1,647 SR
Queue Stats
326W - 310L
1,573 Elo+
Solo
Team Averages
Level 132
1,593 SR
1,582 Elo+

VS

Team Averages
Level 116
1,628 SR
1,601 Elo+
Cernunnos
Cernunnos
Immyy
Cernunnos
Level 126
God Stats
10W - 13L
1,707 SR
Queue Stats
64W - 74L
1,549 Elo+
Solo
Ymir
Ymir
LetDemFight
Ymir
Level 56
God Stats
2W - 2L
1,567 SR
Queue Stats
144W - 109L
1,551 Elo+
Party 2
Achilles
Achilles
ProfessorSamedi
Achilles
Level 128
God Stats
8W - 6L
1,464 SR
Queue Stats
483W - 416L
1,658 Elo+
Party 2
Thanatos
Thanatos
ProfessorWeed
Thanatos
Level 123
God Stats
29W - 31L
1,605 SR
Queue Stats
184W - 123L
1,664 Elo+
Party 2
Vulcan
Vulcan
Zitt003
Vulcan
Level 145
God Stats
12W - 8L
1,798 SR
Queue Stats
218W - 213L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ix MASLER xI
Izanami
20
8 / 5 / 7
17,101
534
26,482
21,510
8,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
JK Nado
Fenrir
20
7 / 5 / 12
15,366
480
11,023
27,746
36,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
JK Sejumm
Janus
20
3 / 6 / 13
15,527
485
14,723
15,705
5,898
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Raw45110
Tiamat
20
6 / 5 / 11
17,169
537
27,744
24,644
30,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
huueq
Chaac
20
10 / 3 / 16
18,126
566
29,577
34,845
31,219
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Immyy
Cernunnos
20
4 / 8 / 4
15,297
478
12,283
25,878
10,795
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 6 / 9
12,566
393
4,894
27,477
37,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
20
2 / 7 / 8
14,634
457
24,983
49,270
50,259
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
ProfessorWeed
Thanatos
20
9 / 11 / 5
14,643
458
12,918
28,401
10,822
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Zitt003
Vulcan
20
7 / 3 / 9
16,133
504
37,066
16,772
7,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
34
Kills
23
24
Deaths
35
59
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Immyy
Cernunnos
4
8
4
0.75
W
Izanami
Ix MASLER xI
Izanami
8
5
7
2.3
W
Fenrir
JK Nado
Fenrir
7
5
12
2.6
W
Janus
JK Sejumm
Janus
3
6
13
1.58
L
1
6
9
0.92
L
Achilles
2
7
8
0.86
L
Thanatos
ProfessorWeed
Thanatos
9
11
5
1.05
W
Tiamat
Raw45110
Tiamat
6
5
11
2.3
L
Vulcan
Zitt003
Vulcan
7
3
9
3.83
W
Chaac
huueq
Chaac
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,549
Damage
92,144
124,450
Taken
147,798
112,564
Mitigated
116,746
56,796
Healing
54,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Immyy
Cernunnos
12,283
7,632
0
9,223
25,878
10,795
1,407
5,086
20,712
0
142,626
W
Izanami
Ix MASLER xI
Izanami
26,482
15,898
0
9,464
21,510
8,530
5,563
5,238
15,964
0
206,310
W
Fenrir
JK Nado
Fenrir
11,023
2,828
1,655
8,980
27,746
36,626
448
9,047
18,231
1,214
43,663
W
Janus
JK Sejumm
Janus
14,723
763
0
1,630
15,705
5,898
632
6,038
9,235
115,852
0
L
4,894
415
0
3,777
27,477
37,198
16
7,675
19,732
36,993
0
L
Achilles
24,983
5,465
0
18,214
49,270
50,259
0
18,773
30,417
10,793
97,592
L
Thanatos
ProfessorWeed
Thanatos
12,918
3,252
0
18,249
28,401
10,822
0
6,782
21,539
0
102,239
W
Tiamat
Raw45110
Tiamat
27,744
1,359
396
10,590
24,644
30,291
836
9,223
14,052
112,150
0
L
Vulcan
Zitt003
Vulcan
37,066
8,612
120
5,374
16,772
7,672
165
5,699
11,073
133,915
0
W
Chaac
huueq
Chaac
29,577
3,960
0
24,081
34,845
31,219
515
16,063
17,526
851
149,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,289
Gold Earned
73,273
900
Minions Killed
780
0
Camps Cleared
0
3,171,625
Distance Traveled
3,015,631
53
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,297
478
212
7
0
585,422
13
W
Izanami
17,101
534
254
8
0
562,881
7
W
Fenrir
15,366
480
49
2
0
677,485
16
W
Janus
15,527
485
204
6
0
642,542
9
L
Ymir
12,566
393
56
2
0
533,281
0
L
Achilles
14,634
457
195
6
0
614,266
10
L
Thanatos
14,643
458
123
4
0
587,456
3
W
Tiamat
17,169
537
198
6
0
595,068
11
L
Vulcan
16,133
504
194
6
0
695,206
11
W
Chaac
18,126
566
195
6
0
693,649
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role