Player Matchup

Neith
Neith
MrSchnimy
Neith
Level 149
God Stats
4W - 3L
1,708 SR
Queue Stats
168W - 77L
1,804 Elo+
Party 1
Ares
Ares
SilentBunbun
Ares
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 6L
1,827 Elo+
Party 1
Mercury
Mercury
agingcrayon7263
Mercury
Level 160
God Stats
12W - 4L
1,889 SR
Queue Stats
316W - 180L
1,775 Elo+
Party 1
Team Averages
Level 108
1,699 SR
1,802 Elo+

VS

Team Averages
Level 110
1,476 SR
1,457 Elo+
Bastet
Bastet
DemonicSyndicate
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 81L
1,503 Elo+
Party 2
Merlin
Merlin
EpochLegend
Merlin
Level 115
God Stats
1W - 3L
1,429 SR
Queue Stats
241W - 251L
1,416 Elo+
Solo
Artio
Artio
KountKobra
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 114L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrSchnimy
Neith
13
6 / 0 / 13
8,545
855
15,063
6,958
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 0 / 10
8,759
876
9,492
8,863
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 8
8,096
810
6,178
7,203
2,781
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,744
574
3,590
9,771
3,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
9
0 / 9 / 0
5,902
590
4,110
8,749
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
9
0 / 6 / 0
6,136
614
3,630
16,625
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
20
Kills
0
0
Deaths
20
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Merlin
0
9
0
0
L
Artio
0
6
0
0
W
Neith
MrSchnimy
Neith
6
0
13
12.5
W
8
0
10
13
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,733
Damage
11,330
23,024
Taken
35,145
13,435
Mitigated
18,227
7,399
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,590
821
0
648
9,771
3,048
0
2,444
6,831
0
10,974
L
Merlin
4,110
358
0
160
8,749
2,673
25
2,757
5,163
15,378
0
L
Artio
3,630
664
200
1,490
16,625
12,506
0
3,371
12,063
14,112
0
W
Neith
MrSchnimy
Neith
15,063
6,915
0
3,361
6,958
2,981
1,461
3,107
3,513
0
31,304
W
9,492
957
0
1,736
8,863
7,673
253
1,887
6,768
21,025
0
W
6,178
2,602
0
2,302
7,203
2,781
695
2,652
4,429
0
26,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
17,782
123
Minions Killed
68
8
Camps Cleared
1
585,927
Distance Traveled
487,983
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,744
574
20
2
1
161,070
1
L
Merlin
5,902
590
26
3
0
145,761
1
L
Artio
6,136
614
22
2
0
181,152
1
W
Neith
8,545
855
46
5
1
191,058
0
W
Ares
8,759
876
31
3
0
202,594
1
W
Mercury
8,096
810
46
5
7
192,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role