Player Matchup

Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Devo
Amaterasu
Level 109
God Stats
1W - 1L
1,191 SR
Queue Stats
91W - 99L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
JBsSugaBaby
Gilgamesh
Level 69
God Stats
0W - 1L
1,127 SR
Queue Stats
8W - 12L
1,408 Elo+
Solo
Chang'e
Chang'e
MagnaMater
Chang'e
Level 49
God Stats
44W - 39L
1,484 SR
Queue Stats
271W - 291L
1,406 Elo+
Solo
Artemis
Artemis
Skrzbi
Artemis
Level 25
God Stats
22W - 18L
1,624 SR
Queue Stats
45W - 43L
1,639 Elo+
Party 2
Team Averages
Level 79
1,385 SR
1,467 Elo+

VS

Team Averages
Level 83
1,517 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Bancoran
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,457 Elo+
Solo
Ymir
Ymir
JuanCampo07
Ymir
Level 84
God Stats
2W - 2L
1,374 SR
Queue Stats
125W - 142L
1,459 Elo+
Party 1
Loki
Loki
Padillale
Loki
Level 125
God Stats
49W - 40L
1,499 SR
Queue Stats
233W - 247L
1,516 Elo+
Party 1
Bellona
Bellona
daVivebratt
Bellona
Level 82
God Stats
21W - 22L
1,474 SR
Queue Stats
259W - 315L
1,466 Elo+
Party 1
Neith
Neith
moynito723
Neith
Level 37
God Stats
2W - 0L
1,738 SR
Queue Stats
13W - 10L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 2 / 2
8,038
1,005
5,638
13,382
15,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
Devo
Amaterasu
14
0 / 5 / 2
7,754
969
5,901
13,590
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
JBsSugaBaby
Gilgamesh
13
0 / 3 / 1
7,215
902
3,220
6,614
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
MagnaMater
Chang'e
13
1 / 6 / 2
7,990
999
11,565
12,046
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Skrzbi
Artemis
14
1 / 4 / 1
7,876
985
5,882
7,397
2,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

239

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bancoran
Baron Samedi
15
4 / 1 / 10
8,862
1,108
12,126
6,795
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 13
8,440
1,055
4,236
7,343
6,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
7 / 0 / 12
9,996
1,250
12,695
6,052
2,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
daVivebratt
Bellona
15
4 / 2 / 13
9,470
1,184
8,362
8,622
6,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
15
4 / 0 / 11
9,122
1,140
9,684
6,877
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
3
Kills
20
20
Deaths
3
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
W
Baron Samedi
Bancoran
Baron Samedi
4
1
10
9
L
Amaterasu
Devo
Amaterasu
0
5
2
0.2
L
Gilgamesh
JBsSugaBaby
Gilgamesh
0
3
1
0.17
W
1
0
13
7.5
L
Chang'e
MagnaMater
Chang'e
1
6
2
0.33
W
Loki
7
0
12
13
L
Artemis
Skrzbi
Artemis
1
4
1
0.38
W
Bellona
daVivebratt
Bellona
4
2
13
5.25
W
Neith
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,206
Damage
47,103
53,029
Taken
35,689
37,331
Mitigated
20,821
8,668
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,638
713
0
61
13,382
15,707
0
5,814
7,568
17,638
0
W
Baron Samedi
Bancoran
Baron Samedi
12,126
1,740
1,831
1,609
6,795
3,309
0
4,838
1,957
25,237
0
L
Amaterasu
Devo
Amaterasu
5,901
2,092
0
2,350
13,590
7,831
0
4,011
9,579
0
17,046
L
Gilgamesh
JBsSugaBaby
Gilgamesh
3,220
479
0
249
6,614
3,486
0
1,779
4,835
0
10,631
W
4,236
427
0
0
7,343
6,205
0
2,806
4,537
13,282
0
L
Chang'e
MagnaMater
Chang'e
11,565
89
2,204
2,715
12,046
7,539
0
3,342
8,704
34,312
0
W
Loki
12,695
3,709
0
0
6,052
2,295
0
2,833
3,219
0
18,907
L
Artemis
Skrzbi
Artemis
5,882
3,649
0
1,089
7,397
2,768
0
1,416
5,981
0
17,686
W
Bellona
daVivebratt
Bellona
8,362
3,720
1,378
1,379
8,622
6,333
0
4,271
4,351
0
19,624
W
Neith
9,684
5,795
0
2,010
6,877
2,679
0
2,455
4,422
0
30,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,873
Gold Earned
45,890
155
Minions Killed
148
4
Camps Cleared
7
768,017
Distance Traveled
832,948
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,038
1,005
22
3
2
159,229
2
W
Baron Samedi
8,862
1,108
29
4
0
159,965
0
L
Amaterasu
7,754
969
26
3
0
182,470
0
L
Gilgamesh
7,215
902
17
2
1
87,944
0
W
Ymir
8,440
1,055
30
4
1
150,302
0
L
Chang'e
7,990
999
65
8
0
192,315
1
W
Loki
9,996
1,250
9
1
2
194,640
3
L
Artemis
7,876
985
25
3
1
146,059
0
W
Bellona
9,470
1,184
23
3
2
168,788
0
W
Neith
9,122
1,140
57
7
2
159,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role