Player Matchup

Set
Set
A Dry Skid Mark
Set
Level 103
God Stats
7W - 9L
1,380 SR
Queue Stats
135W - 199L
1,367 Elo+
Party 1
Rama
Rama
The1Wholeman
Rama
Level 28
God Stats
3W - 7L
1,364 SR
Queue Stats
88W - 145L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
motomotohippo
Baron Samedi
Level 29
God Stats
18W - 22L
1,500 SR
Queue Stats
90W - 149L
1,365 Elo+
Party 1
Team Averages
Level 53
1,415 SR
1,357 Elo+

VS

Team Averages
Level 43
1,626 SR
1,370 Elo+
Thoth
Thoth
ChapoDeGuezmen
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,295 Elo+
Party 2
Kuzenbo
Kuzenbo
Khaothurz
Kuzenbo
Level 16
God Stats
4W - 1L
1,878 SR
Queue Stats
19W - 20L
1,406 Elo+
Party 2
Awilix
Awilix
TICTaCSMAK
Awilix
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 14 / 4
16,102
700
24,872
28,398
10,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 9 / 11
14,871
647
22,082
24,930
7,776
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
motomotohippo
Baron Samedi
17
5 / 7 / 10
14,846
645
16,839
19,204
8,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 10 / 12
15,731
684
15,688
16,881
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Khaothurz
Kuzenbo
20
7 / 2 / 19
16,805
731
24,821
34,550
65,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
TICTaCSMAK
Awilix
19
15 / 9 / 8
16,450
715
22,105
25,162
10,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
21
Kills
30
30
Deaths
21
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
14
4
0.93
L
8
10
12
1.4
L
Kuzenbo
Khaothurz
Kuzenbo
7
2
19
8.25
L
Awilix
TICTaCSMAK
Awilix
15
9
8
2.11
W
5
9
11
1.17
W
Baron Samedi
motomotohippo
Baron Samedi
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,793
Damage
62,614
72,532
Taken
76,593
26,201
Mitigated
81,178
18,158
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,872
10,789
0
3,429
28,398
10,262
254
15,305
13,093
0
59,505
L
15,688
959
0
838
16,881
5,789
1,576
4,962
11,919
52,024
0
L
Kuzenbo
Khaothurz
Kuzenbo
24,821
6,227
512
10,387
34,550
65,184
560
8,802
25,748
49,440
0
L
Awilix
TICTaCSMAK
Awilix
22,105
9,411
0
1,473
25,162
10,205
828
4,124
21,038
0
62,839
W
22,082
18,716
0
6,508
24,930
7,776
1,577
13,634
11,198
0
65,216
W
Baron Samedi
motomotohippo
Baron Samedi
16,839
711
2,973
5,248
19,204
8,163
390
12,079
7,125
50,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,819
Gold Earned
48,986
231
Minions Killed
171
11
Camps Cleared
5
1,025,934
Distance Traveled
1,189,011
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,102
700
54
2
7
313,550
3
L
Thoth
15,731
684
67
3
0
353,307
0
L
Kuzenbo
16,805
731
41
2
0
463,983
2
L
Awilix
16,450
715
63
3
5
371,721
1
W
Rama
14,871
647
94
4
0
348,841
6
W
Baron Samedi
14,846
645
83
4
4
363,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role