Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FileJPG
Anubis
Level 107
God Stats
9W - 4L
1,574 SR
Queue Stats
119W - 86L
1,584 Elo+
Party 1
Medusa
Medusa
njnj
Medusa
Level 128
God Stats
52W - 36L
1,687 SR
Queue Stats
242W - 216L
1,600 Elo+
Party 1
Team Averages
Level 131
1,587 SR
1,561 Elo+

VS

Team Averages
Level 78
1,428 SR
1,484 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Claddywood
Ra
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 8L
1,599 Elo+
Party 2
Hun Batz
Hun Batz
Fulcrum82
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 2 / 7
7,708
771
9,369
11,462
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
FileJPG
Anubis
12
6 / 0 / 8
8,227
823
5,569
4,073
1,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
njnj
Medusa
12
5 / 0 / 9
7,996
800
7,764
4,262
1,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 5 / 0
6,521
652
4,530
9,090
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 2 / 2
6,125
613
6,406
6,832
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Fulcrum82
Hun Batz
8
0 / 9 / 2
5,748
575
3,078
9,715
2,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
2
2
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
7
4.25
L
Jing Wei
 
Jing Wei
2
5
0
0.4
L
0
2
2
0.5
W
Anubis
FileJPG
Anubis
6
0
8
10
L
Hun Batz
Fulcrum82
Hun Batz
0
9
2
0.11
W
Medusa
njnj
Medusa
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,702
Damage
14,014
19,797
Taken
25,637
14,808
Mitigated
7,378
8,277
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,369
2,286
278
4,151
11,462
11,536
214
3,891
7,571
0
15,666
L
Jing Wei
 
Jing Wei
4,530
2,846
0
294
9,090
3,031
0
1,767
7,032
0
17,279
L
6,406
576
425
1,623
6,832
1,983
0
1,274
5,345
26,192
0
W
Anubis
FileJPG
Anubis
5,569
870
0
2,522
4,073
1,913
243
1,247
2,826
25,209
0
L
Hun Batz
Fulcrum82
Hun Batz
3,078
619
0
420
9,715
2,364
0
2,935
6,392
0
6,878
W
Medusa
njnj
Medusa
7,764
3,854
0
1,326
4,262
1,359
2,083
1,380
2,882
0
32,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
18,394
121
Minions Killed
87
5
Camps Cleared
3
575,169
Distance Traveled
560,899
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,708
771
23
2
0
198,808
1
L
Jing Wei
6,521
652
27
3
2
206,558
3
L
Ra
6,125
613
51
5
1
202,778
2
W
Anubis
8,227
823
45
5
3
176,148
4
L
Hun Batz
5,748
575
9
1
0
151,563
0
W
Medusa
7,996
800
53
5
2
200,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role