Player Matchup

Tyr
Tyr
Aimstein26
Tyr
Level 124
God Stats
3W - 2L
1,705 SR
Queue Stats
168W - 146L
1,615 Elo+
Solo
Charybdis
Charybdis
Anythingz
Charybdis
Level 148
God Stats
12W - 13L
1,608 SR
Queue Stats
612W - 576L
1,550 Elo+
Solo
Cthulhu
Cthulhu
DevilishAssys
Cthulhu
Level 160
God Stats
4W - 1L
1,691 SR
Queue Stats
407W - 281L
1,703 Elo+
Party 1
Cernunnos
Cernunnos
McLxNoisy
Cernunnos
Level 104
God Stats
5W - 1L
1,767 SR
Queue Stats
88W - 67L
1,638 Elo+
Party 1
Zeus
Zeus
bbfrloup
Zeus
Level 158
God Stats
47W - 51L
1,357 SR
Queue Stats
736W - 720L
1,451 Elo+
Solo
Team Averages
Level 139
1,625 SR
1,592 Elo+

VS

Team Averages
Level 135
1,505 SR
1,592 Elo+
Osiris
Osiris
FMMW
Osiris
Level 69
God Stats
7W - 10L
1,509 SR
Queue Stats
224W - 205L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
Greninјa
Erlang Shen
Level 160
God Stats
0W - 2L
1,570 SR
Queue Stats
85W - 72L
1,688 Elo+
Solo
Sylvanus
Sylvanus
NikanHTLR
Sylvanus
Level 128
God Stats
14W - 17L
1,649 SR
Queue Stats
130W - 139L
1,565 Elo+
Solo
Nu Wa
Nu Wa
beretv4
Nu Wa
Level 158
God Stats
1W - 3L
1,245 SR
Queue Stats
381W - 370L
1,544 Elo+
Solo
Arachne
Arachne
xBadWolff
Arachne
Level 160
God Stats
39W - 38L
1,552 SR
Queue Stats
444W - 456L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,340
521
8,372
13,776
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Anythingz
Charybdis
16
1 / 1 / 2
9,432
590
12,415
12,793
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
15
5 / 2 / 1
8,880
555
7,123
10,473
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
McLxNoisy
Cernunnos
16
4 / 2 / 1
9,523
595
7,430
8,416
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
15
3 / 4 / 2
8,873
555
5,877
6,678
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FMMW
Osiris
13
0 / 3 / 1
7,108
444
2,780
10,751
9,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Greninјa
Erlang Shen
10
0 / 3 / 1
6,378
399
4,764
14,182
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
NikanHTLR
Sylvanus
16
1 / 1 / 1
8,889
556
9,295
12,871
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
beretv4
Nu Wa
12
2 / 4 / 3
7,883
493
8,608
7,913
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
xBadWolff
Arachne
15
6 / 4 / 3
9,353
585
9,051
14,073
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
9
9
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Charybdis
Anythingz
Charybdis
1
1
2
2
W
Cthulhu
5
2
1
2.75
L
Osiris
FMMW
Osiris
0
3
1
0.17
L
Erlang Shen
Greninјa
Erlang Shen
0
3
1
0.17
W
Cernunnos
McLxNoisy
Cernunnos
4
2
1
2.25
L
Sylvanus
NikanHTLR
Sylvanus
1
1
1
1.5
W
Zeus
3
4
2
1
L
Nu Wa
beretv4
Nu Wa
2
4
3
0.88
L
Arachne
xBadWolff
Arachne
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,217
Damage
34,498
52,136
Taken
59,790
22,101
Mitigated
35,179
19,920
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,372
1,172
0
5,214
13,776
7,301
0
5,527
8,249
0
27,822
W
Charybdis
Anythingz
Charybdis
12,415
7,401
0
6,144
12,793
3,124
0
6,647
6,146
0
88,213
W
Cthulhu
7,123
802
0
3,730
10,473
5,744
0
2,633
7,840
60,079
0
L
Osiris
FMMW
Osiris
2,780
449
0
1,560
10,751
9,579
0
1,477
9,274
10,626
30,452
L
Erlang Shen
Greninјa
Erlang Shen
4,764
1,933
0
2,668
14,182
9,374
0
4,066
10,116
0
19,344
W
Cernunnos
McLxNoisy
Cernunnos
7,430
4,138
0
3,843
8,416
3,793
2,223
1,242
7,174
0
69,197
L
Sylvanus
NikanHTLR
Sylvanus
9,295
3,338
394
5,565
12,871
7,196
0
242
12,629
68,533
15,223
W
Zeus
5,877
859
0
989
6,678
2,139
305
1,675
5,003
70,347
0
L
Nu Wa
beretv4
Nu Wa
8,608
2,054
0
1,484
7,913
2,713
0
2,217
5,696
53,172
0
L
Arachne
xBadWolff
Arachne
9,051
4,777
0
6,761
14,073
6,317
0
4,998
9,075
0
60,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,048
Gold Earned
39,611
629
Minions Killed
511
0
Camps Cleared
0
1,572,993
Distance Traveled
1,594,678
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,340
521
23
1
0
333,959
6
W
Charybdis
9,432
590
171
11
0
280,918
3
W
Cthulhu
8,880
555
126
8
0
363,887
4
L
Osiris
7,108
444
94
6
0
308,737
1
L
Erlang Shen
6,378
399
33
2
0
346,373
8
W
Cernunnos
9,523
595
141
9
0
287,384
2
L
Sylvanus
8,889
556
161
10
0
285,993
3
W
Zeus
8,873
555
168
11
0
306,845
1
L
Nu Wa
7,883
493
116
7
0
284,635
4
L
Arachne
9,353
585
107
7
0
368,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role