Player Matchup

Nike
Nike
InvaderEvan
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,248 Elo+
Party 1
Jing Wei
Jing Wei
Pendragun
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,248 Elo+
Party 1
Ymir
Ymir
Tarok123
Ymir
Level 3
God Stats
0W - 7L
1,500 SR
Queue Stats
1W - 10L
1,248 Elo+
Party 1
Set
Set
Vega_Bondd
Set
Level 68
God Stats
0W - 2L
1,335 SR
Queue Stats
17W - 31L
1,364 Elo+
Party 1
Freya
Freya
labirdie
Freya
Level 20
God Stats
1W - 5L
1,208 SR
Queue Stats
24W - 54L
1,357 Elo+
Solo
Team Averages
Level 19
1,408 SR
1,293 Elo+

VS

Team Averages
Level 25
1,484 SR
1,456 Elo+
Erlang Shen
Erlang Shen
Bordzeee
Erlang Shen
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,536 Elo+
Solo
Ra
Ra
CoCoByte
Ra
Level 26
God Stats
26W - 12L
1,668 SR
Queue Stats
88W - 62L
1,563 Elo+
Solo
Tyr
Tyr
LilThaTha
Tyr
Level 27
God Stats
3W - 4L
1,367 SR
Queue Stats
221W - 260L
1,398 Elo+
Party 2
Ares
Ares
gunfighter120
Ares
Level 47
God Stats
11W - 17L
1,388 SR
Queue Stats
226W - 238L
1,409 Elo+
Party 2
Anhur
Anhur
pangupanguin64
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
8,673
964
5,203
17,215
15,430
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Pendragun
Jing Wei
15
1 / 12 / 4
8,717
969
9,464
18,432
6,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
1 / 12 / 6
9,595
1,066
8,418
27,899
28,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 10 / 6
9,794
1,088
12,094
21,231
9,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
labirdie
Freya
15
4 / 5 / 3
10,502
1,167
11,508
13,092
4,489
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bordzeee
Erlang Shen
17
5 / 4 / 26
11,094
1,233
11,975
11,219
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 1 / 24
11,765
1,307
25,637
7,733
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 27
10,449
1,161
6,204
9,296
9,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
15 / 1 / 26
13,315
1,479
28,355
12,238
18,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
12 / 2 / 18
11,986
1,332
19,091
12,131
6,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
169
9
Kills
48
48
Deaths
9
25
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bordzeee
Erlang Shen
5
4
26
4.5
W
11
1
24
23
L
1
9
6
0.44
W
5
1
27
18.5
L
Jing Wei
Pendragun
Jing Wei
1
12
4
0.25
L
Ymir
1
12
6
0.33
L
2
10
6
0.5
W
15
1
26
28
L
Freya
labirdie
Freya
4
5
3
1.1
W
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
91,262
97,869
Taken
52,617
65,026
Mitigated
48,411
4,665
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bordzeee
Erlang Shen
11,975
7,288
0
1,486
11,219
10,415
0
3,272
7,947
0
23,921
W
25,637
4,196
4,326
3,774
7,733
4,120
0
2,658
5,075
48,981
0
L
5,203
1,132
0
0
17,215
15,430
0
9,530
7,685
0
10,752
W
6,204
1,435
0
69
9,296
9,535
0
4,032
5,264
0
9,366
L
Jing Wei
Pendragun
Jing Wei
9,464
5,012
0
791
18,432
6,509
0
10,579
7,853
0
23,562
L
Ymir
8,418
2,845
0
663
27,899
28,975
0
13,651
14,248
18,353
0
L
12,094
6,285
0
994
21,231
9,623
0
12,815
8,416
0
28,267
W
28,355
3,445
482
1,084
12,238
18,249
0
4,111
8,127
40,921
0
L
Freya
labirdie
Freya
11,508
3,917
0
2,217
13,092
4,489
0
7,417
5,675
32,827
0
W
19,091
11,881
0
2,624
12,131
6,092
0
5,853
6,278
0
33,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
58,609
121
Minions Killed
158
3
Camps Cleared
8
836,293
Distance Traveled
945,764
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,094
1,233
29
3
1
160,969
0
W
Ra
11,765
1,307
58
6
4
198,372
1
L
Nike
8,673
964
5
1
0
138,798
0
W
Tyr
10,449
1,161
6
1
0
223,227
0
L
Jing Wei
8,717
969
15
2
1
190,912
0
L
Ymir
9,595
1,066
22
2
0
147,922
0
L
Set
9,794
1,088
33
4
2
168,063
0
W
Ares
13,315
1,479
25
3
1
188,644
0
L
Freya
10,502
1,167
46
5
0
190,598
0
W
Anhur
11,986
1,332
40
4
2
174,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role