Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MatiRokero
Cthulhu
Level 158
God Stats
1W - 0L
1,591 SR
Queue Stats
14W - 13L
1,475 Elo+
Party 1
Hercules
Hercules
perrorockero
Hercules
Level 145
God Stats
4W - 0L
1,805 SR
Queue Stats
12W - 10L
1,452 Elo+
Party 1
Team Averages
Level 149
1,632 SR
1,476 Elo+

VS

Team Averages
Level 112
1,532 SR
1,455 Elo+
Mulan
Mulan
AlexNPz
Mulan
Level 80
God Stats
3W - 4L
1,610 SR
Queue Stats
336W - 383L
1,404 Elo+
Solo
Bacchus
Bacchus
IR IIE IID
Bacchus
Level 148
God Stats
0W - 2L
1,220 SR
Queue Stats
110W - 138L
1,492 Elo+
Party 2
Thoth
Thoth
Kyzmir
Thoth
Level 108
God Stats
4W - 5L
1,766 SR
Queue Stats
127W - 157L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 2
6,914
629
5,050
3,995
1,410
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
MatiRokero
Cthulhu
12
1 / 1 / 5
7,725
702
7,751
7,138
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
perrorockero
Hercules
12
3 / 0 / 3
7,580
689
6,850
9,354
6,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlexNPz
Mulan
10
0 / 2 / 0
6,088
553
3,729
6,308
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
IR IIE IID
Bacchus
11
0 / 2 / 1
6,973
634
4,419
11,237
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
Kyzmir
Thoth
10
1 / 2 / 0
6,585
599
5,653
6,109
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
2
3
L
Mulan
AlexNPz
Mulan
0
2
0
0
L
Bacchus
IR IIE IID
Bacchus
0
2
1
0.25
L
Thoth
Kyzmir
Thoth
1
2
0
0.5
W
Cthulhu
MatiRokero
Cthulhu
1
1
5
3.5
W
Hercules
perrorockero
Hercules
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
13,801
20,487
Taken
23,654
13,796
Mitigated
15,730
10,600
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,050
250
1,164
2,468
3,995
1,410
220
1,956
1,935
30,742
0
L
Mulan
AlexNPz
Mulan
3,729
373
0
278
6,308
3,121
0
3,728
2,580
0
11,282
L
Bacchus
IR IIE IID
Bacchus
4,419
890
161
4,427
11,237
10,585
0
5,579
5,658
16,046
0
L
Thoth
Kyzmir
Thoth
5,653
331
0
1,895
6,109
2,024
0
3,675
2,434
25,433
0
W
Cthulhu
MatiRokero
Cthulhu
7,751
668
162
1,580
7,138
6,314
0
3,166
3,692
23,615
0
W
Hercules
perrorockero
Hercules
6,850
2,042
452
4,774
9,354
6,072
0
4,650
4,378
0
16,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,219
Gold Earned
19,646
124
Minions Killed
112
6
Camps Cleared
4
622,391
Distance Traveled
587,472
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,914
629
58
5
1
191,558
1
L
Mulan
6,088
553
28
3
1
188,788
4
L
Bacchus
6,973
634
35
3
2
198,567
2
L
Thoth
6,585
599
49
4
1
200,117
4
W
Cthulhu
7,725
702
40
4
1
215,281
4
W
Hercules
7,580
689
26
2
4
215,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role