Player Matchup

Khepri
Khepri
KXZIFRXMHXLL
Khepri
Level 17
God Stats
0W - 2L
1,231 SR
Queue Stats
23W - 29L
1,382 Elo+
Party 1
Ra
Ra
OMENIHIL
Ra
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,330 Elo+
Party 1
Nike
Nike
RawrFenrir
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,428 Elo+
Party 1
Team Averages
Level 19
1,410 SR
1,380 Elo+

VS

Team Averages
Level 81
1,552 SR
1,501 Elo+
Cliodhna
Cliodhna
MonedaSalada
Cliodhna
Level 5
God Stats
1W - 2L
1,255 SR
Queue Stats
7W - 12L
1,335 Elo+
Solo
Sylvanus
Sylvanus
PaiPai7u7
Sylvanus
Level 121
God Stats
15W - 11L
1,590 SR
Queue Stats
316W - 299L
1,543 Elo+
Party 2
Scylla
Scylla
carlos4121
Scylla
Level 117
God Stats
3W - 2L
1,813 SR
Queue Stats
97W - 77L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 7 / 1
8,260
688
5,093
17,036
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 8 / 2
7,798
650
7,309
12,792
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 10 / 3
7,016
585
7,372
17,921
12,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MonedaSalada
Cliodhna
13
7 / 2 / 12
9,313
776
12,899
9,087
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
PaiPai7u7
Sylvanus
14
7 / 1 / 15
9,869
822
10,062
10,015
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
carlos4121
Scylla
14
11 / 0 / 11
9,919
827
17,402
8,316
3,134
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
25
25
Deaths
3
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
7
1
0.36
W
Cliodhna
MonedaSalada
Cliodhna
7
2
12
6.5
L
1
8
2
0.25
W
Sylvanus
PaiPai7u7
Sylvanus
7
1
15
14.5
L
0
10
3
0.15
W
Scylla
carlos4121
Scylla
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
40,363
47,749
Taken
27,418
35,035
Mitigated
16,094
8,475
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,093
884
319
2,108
17,036
17,658
0
7,718
9,318
13,182
0
W
Cliodhna
MonedaSalada
Cliodhna
12,899
1,141
0
1,320
9,087
3,150
431
4,515
4,004
0
24,453
L
7,309
216
1,632
1,861
12,792
4,564
0
8,354
4,438
25,915
0
W
Sylvanus
PaiPai7u7
Sylvanus
10,062
3,039
2,744
4,406
10,015
9,810
702
4,228
5,320
23,360
6,429
L
7,372
891
0
2,555
17,921
12,813
0
10,117
7,804
0
19,555
W
Scylla
carlos4121
Scylla
17,402
1,905
0
1,429
8,316
3,134
1,308
3,467
4,289
38,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,074
Gold Earned
29,101
98
Minions Killed
128
1
Camps Cleared
9
604,818
Distance Traveled
684,774
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,260
688
20
2
0
205,347
1
W
Cliodhna
9,313
776
29
2
1
241,121
0
L
Ra
7,798
650
55
5
1
207,070
0
W
Sylvanus
9,869
822
39
3
6
203,834
3
L
Nike
7,016
585
23
2
0
192,401
0
W
Scylla
9,919
827
60
5
2
239,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role