Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BojangIes
Sobek
Level 148
God Stats
5W - 4L
1,658 SR
Queue Stats
325W - 333L
1,553 Elo+
Solo
Cthulhu
Cthulhu
CondorWill
Cthulhu
Level 127
God Stats
5W - 0L
1,901 SR
Queue Stats
166W - 142L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
Deosain
Gilgamesh
Level 80
God Stats
3W - 0L
1,747 SR
Queue Stats
61W - 41L
1,590 Elo+
Solo
Chernobog
Chernobog
Its_The_Ting
Chernobog
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 77L
1,604 Elo+
Party 2
Team Averages
Level 118
1,661 SR
1,559 Elo+

VS

Team Averages
Level 107
1,467 SR
1,544 Elo+
Amaterasu
Amaterasu
ImUnluckyBro
Amaterasu
Level 68
God Stats
0W - 2L
1,384 SR
Queue Stats
77W - 72L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TylerDurden2712
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 54L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
Vastleaf31
Ah Puch
Level 103
God Stats
5W - 5L
1,640 SR
Queue Stats
349W - 346L
1,583 Elo+
Solo
Terra
Terra
Vulcdaddy
Terra
Level 147
God Stats
0W - 2L
1,298 SR
Queue Stats
89W - 88L
1,545 Elo+
Party 1
Arachne
Arachne
bucket92
Arachne
Level 108
God Stats
5W - 9L
1,511 SR
Queue Stats
851W - 754L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 3 / 11
8,847
681
5,941
18,246
15,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sobek
BojangIes
Sobek
17
4 / 3 / 9
10,911
839
11,072
21,377
33,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
CondorWill
Cthulhu
19
6 / 1 / 8
11,694
900
16,174
19,841
20,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Deosain
Gilgamesh
16
4 / 2 / 8
11,026
848
14,787
23,828
17,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Its_The_Ting
Chernobog
18
2 / 3 / 8
10,495
807
9,455
11,906
5,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImUnluckyBro
Amaterasu
14
1 / 3 / 9
9,012
693
9,320
16,725
17,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TylerDurden2712
Morgan Le Fay
16
4 / 3 / 6
10,029
771
14,309
9,746
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Vastleaf31
Ah Puch
17
1 / 4 / 9
10,364
797
32,984
11,030
5,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Vulcdaddy
Terra
16
1 / 2 / 9
9,964
766
10,252
18,490
28,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
bucket92
Arachne
17
5 / 4 / 6
10,070
775
12,108
11,440
6,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
51
16
Kills
12
12
Deaths
16
44
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
11
1.83
W
Sobek
BojangIes
Sobek
4
3
9
2.83
W
Cthulhu
CondorWill
Cthulhu
6
1
8
10
W
Gilgamesh
Deosain
Gilgamesh
4
2
8
4
L
Amaterasu
ImUnluckyBro
Amaterasu
1
3
9
1.83
W
Chernobog
Its_The_Ting
Chernobog
2
3
8
2
L
Morgan Le Fay
TylerDurden2712
Morgan Le Fay
4
3
6
2.33
L
Ah Puch
Vastleaf31
Ah Puch
1
4
9
1.38
L
Terra
Vulcdaddy
Terra
1
2
9
2.75
L
Arachne
bucket92
Arachne
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,429
Damage
78,973
95,198
Taken
67,431
92,019
Mitigated
62,865
56,493
Healing
28,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,941
2,699
15,314
8,622
18,246
15,300
1,251
14,166
4,080
0
10,229
W
Sobek
BojangIes
Sobek
11,072
566
4,145
4,762
21,377
33,249
910
13,568
7,809
20,800
0
W
Cthulhu
CondorWill
Cthulhu
16,174
482
5,345
5,505
19,841
20,757
528
9,690
10,151
38,086
0
W
Gilgamesh
Deosain
Gilgamesh
14,787
2,782
2,733
8,832
23,828
17,270
571
14,072
9,756
5,210
22,842
L
Amaterasu
ImUnluckyBro
Amaterasu
9,320
1,824
1,547
5,452
16,725
17,476
1,235
7,284
9,441
0
13,932
W
Chernobog
Its_The_Ting
Chernobog
9,455
4,373
0
1,235
11,906
5,443
2,282
6,049
5,857
0
52,333
L
Morgan Le Fay
TylerDurden2712
Morgan Le Fay
14,309
1,778
1,455
1,100
9,746
4,869
1,001
6,120
3,626
32,615
0
L
Ah Puch
Vastleaf31
Ah Puch
32,984
991
1,582
2,668
11,030
5,418
772
5,001
6,029
57,645
0
L
Terra
Vulcdaddy
Terra
10,252
1,273
6,342
6,760
18,490
28,554
243
5,636
12,854
20,267
0
L
Arachne
bucket92
Arachne
12,108
8,466
195
1,280
11,440
6,548
2,306
4,971
6,469
0
17,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,973
Gold Earned
49,439
215
Minions Killed
128
0
Camps Cleared
0
1,259,525
Distance Traveled
1,241,013
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,847
681
16
1
0
256,698
0
W
Sobek
10,911
839
15
1
0
233,702
0
W
Cthulhu
11,694
900
44
3
0
290,033
0
W
Gilgamesh
11,026
848
28
2
0
260,523
0
L
Amaterasu
9,012
693
12
1
0
251,605
3
W
Chernobog
10,495
807
112
9
0
218,569
0
L
Morgan Le Fay
10,029
771
37
3
0
243,412
0
L
Ah Puch
10,364
797
57
4
0
257,283
5
L
Terra
9,964
766
11
1
0
271,842
0
L
Arachne
10,070
775
11
1
0
216,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role