Player Matchup

Fenrir
Fenrir
A Cheeky Grin
Fenrir
Level 146
God Stats
3W - 3L
1,839 SR
Queue Stats
298W - 287L
1,687 Elo+
Party 2
Poseidon
Poseidon
Cool Killer951
Poseidon
Level 100
God Stats
1W - 4L
1,288 SR
Queue Stats
92W - 78L
1,593 Elo+
Party 3
Achilles
Achilles
I KILL ZOMBIS
Achilles
Level 124
God Stats
1W - 4L
1,440 SR
Queue Stats
56W - 43L
1,607 Elo+
Party 3
Tiamat
Tiamat
Raw45110
Tiamat
Level 64
God Stats
7W - 8L
1,568 SR
Queue Stats
290W - 257L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Wubz
Heimdallr
Level 114
God Stats
1W - 6L
1,475 SR
Queue Stats
118W - 119L
1,554 Elo+
Party 2
Team Averages
Level 110
1,522 SR
1,598 Elo+

VS

Team Averages
Level 124
1,564 SR
1,608 Elo+
Cernunnos
Cernunnos
Immyy
Cernunnos
Level 126
God Stats
10W - 13L
1,656 SR
Queue Stats
64W - 74L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Ocpik
Sun Wukong
Level 127
God Stats
10W - 14L
1,533 SR
Queue Stats
464W - 426L
1,647 Elo+
Party 1
Mulan
Mulan
RagnarokSt
Mulan
Level 126
God Stats
3W - 1L
1,617 SR
Queue Stats
136W - 128L
1,594 Elo+
Party 1
Discordia
Discordia
Rubenrs
Discordia
Level 134
God Stats
6W - 4L
1,544 SR
Queue Stats
358W - 313L
1,600 Elo+
Party 1
Fenrir
Fenrir
xHMGxWheaten
Fenrir
Level 108
God Stats
4W - 6L
1,471 SR
Queue Stats
323W - 273L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,688
457
7,307
16,801
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
14
2 / 7 / 2
8,856
466
5,528
9,747
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
I KILL ZOMBIS
Achilles
13
1 / 3 / 4
8,394
442
7,206
15,869
14,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Raw45110
Tiamat
15
0 / 7 / 1
9,014
474
6,187
15,421
16,339
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Wubz
Heimdallr
14
0 / 4 / 3
8,129
428
1,383
10,322
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Immyy
Cernunnos
18
8 / 2 / 7
11,826
622
11,262
10,253
3,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Ocpik
Sun Wukong
18
5 / 2 / 9
11,707
616
14,498
15,183
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
17
3 / 2 / 8
11,375
599
11,547
16,407
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Rubenrs
Discordia
19
8 / 0 / 7
12,411
653
9,845
5,375
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
3 / 2 / 10
10,271
541
4,955
14,246
14,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
7
Kills
27
27
Deaths
8
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Poseidon
2
7
2
0.43
L
Achilles
I KILL ZOMBIS
Achilles
1
3
4
1
W
Cernunnos
Immyy
Cernunnos
8
2
7
5.75
W
Sun Wukong
Ocpik
Sun Wukong
5
2
9
4.75
W
Mulan
3
2
8
3.5
L
Tiamat
Raw45110
Tiamat
0
7
1
0.07
W
Discordia
Rubenrs
Discordia
8
0
7
11.5
L
Heimdallr
Wubz
Heimdallr
0
4
3
0.38
W
Fenrir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
52,107
68,160
Taken
61,464
46,563
Mitigated
42,401
12,959
Healing
23,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,307
2,053
0
4,890
16,801
7,962
0
1,962
14,656
0
57,911
L
Poseidon
5,528
692
207
776
9,747
3,780
0
3,689
6,006
58,812
0
L
Achilles
I KILL ZOMBIS
Achilles
7,206
2,095
0
2,502
15,869
14,956
0
3,251
12,518
0
25,845
W
Cernunnos
Immyy
Cernunnos
11,262
6,682
0
4,819
10,253
3,831
5,024
1,782
8,471
0
99,004
W
Sun Wukong
Ocpik
Sun Wukong
14,498
3,562
0
8,337
15,183
7,087
0
3,020
12,163
0
84,153
W
Mulan
11,547
1,716
0
6,370
16,407
14,655
208
6,406
10,001
107
68,318
L
Tiamat
Raw45110
Tiamat
6,187
198
0
3,628
15,421
16,339
244
716
13,843
58,855
0
W
Discordia
Rubenrs
Discordia
9,845
754
0
1,524
5,375
2,664
927
1,575
3,800
89,568
0
L
Heimdallr
Wubz
Heimdallr
1,383
692
0
956
10,322
3,526
0
227
10,095
0
58,001
W
Fenrir
4,955
892
0
2,696
14,246
14,164
162
3,109
11,137
0
19,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
57,590
507
Minions Killed
635
0
Camps Cleared
0
1,833,088
Distance Traveled
1,973,425
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,688
457
99
5
0
351,239
6
L
Poseidon
8,856
466
130
7
0
373,270
7
L
Achilles
8,394
442
31
2
0
424,790
6
W
Cernunnos
11,826
622
153
8
0
379,242
7
W
Sun Wukong
11,707
616
149
8
0
396,935
4
W
Mulan
11,375
599
145
8
0
393,035
4
L
Tiamat
9,014
474
136
7
0
332,551
8
W
Discordia
12,411
653
167
9
0
401,297
8
L
Heimdallr
8,129
428
111
6
0
351,238
5
W
Fenrir
10,271
541
21
1
0
402,916
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role