Player Matchup

Hades
Hades
ELITE GENERAL13
Hades
Level 29
God Stats
15W - 15L
1,579 SR
Queue Stats
91W - 124L
1,428 Elo+
Solo
The Morrigan
The Morrigan
FindRose
The Morrigan
Level 33
God Stats
2W - 0L
1,780 SR
Queue Stats
67W - 43L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
JFour2112
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,463 Elo+
Solo
Hercules
Hercules
Starlotteeeeee
Hercules
Level 28
God Stats
4W - 2L
1,577 SR
Queue Stats
123W - 41L
1,745 Elo+
Party 1
Izanami
Izanami
WhiteVipor
Izanami
Level 28
God Stats
70W - 45L
1,593 SR
Queue Stats
130W - 119L
1,499 Elo+
Solo
Team Averages
Level 29
1,606 SR
1,548 Elo+

VS

Team Averages
Level 29
1,470 SR
1,529 Elo+
Mulan
Mulan
KingKBoldman
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,580 Elo+
Solo
Cthulhu
Cthulhu
PirateKingEli
Cthulhu
Level 69
God Stats
0W - 3L
1,181 SR
Queue Stats
14W - 10L
1,550 Elo+
Party 2
Thanatos
Thanatos
Wiebkeishere
Thanatos
Level 34
God Stats
21W - 7L
1,816 SR
Queue Stats
107W - 89L
1,563 Elo+
Party 2
Scylla
Scylla
ohsheded
Scylla
Level 9
God Stats
3W - 4L
1,353 SR
Queue Stats
6W - 6L
1,451 Elo+
Party 2
Medusa
Medusa
princessalexisx
Medusa
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,271
527
807
3,979
2,373
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
FindRose
The Morrigan
11
5 / 0 / 3
7,017
702
3,743
3,974
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
JFour2112
Sun Wukong
9
2 / 2 / 1
5,514
551
2,745
4,743
1,995
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
11
6 / 2 / 2
6,693
669
4,078
7,363
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
WhiteVipor
Izanami
11
6 / 1 / 2
6,576
658
10,078
5,683
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,749
475
2,245
5,734
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
7
1 / 3 / 2
4,361
436
2,648
7,843
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Wiebkeishere
Thanatos
10
4 / 5 / 0
5,832
583
5,897
9,101
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
ohsheded
Scylla
6
0 / 4 / 0
4,049
405
88
3,418
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 5 / 1
4,601
460
2,259
6,072
919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
21
Kills
8
8
Deaths
21
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
The Morrigan
FindRose
The Morrigan
5
0
3
6.5
W
Sun Wukong
JFour2112
Sun Wukong
2
2
1
1.25
L
1
4
1
0.38
L
Cthulhu
1
3
2
0.67
W
Hercules
6
2
2
3.5
W
Izanami
WhiteVipor
Izanami
6
1
2
7
L
Thanatos
Wiebkeishere
Thanatos
4
5
0
0.8
L
Scylla
ohsheded
Scylla
0
4
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,451
Damage
13,137
25,742
Taken
32,168
9,930
Mitigated
12,092
8,702
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
807
237
28
609
3,979
2,373
551
614
3,250
13,053
0
W
The Morrigan
FindRose
The Morrigan
3,743
1,384
0
2,010
3,974
1,463
88
88
3,886
32,477
5,647
W
Sun Wukong
JFour2112
Sun Wukong
2,745
665
0
532
4,743
1,995
197
0
4,466
0
19,563
L
2,245
461
0
1,213
5,734
3,529
0
0
5,734
0
14,173
L
Cthulhu
2,648
260
149
1,356
7,843
3,173
0
447
7,396
10,126
0
W
Hercules
4,078
2,182
0
3,691
7,363
2,654
0
0
7,286
0
31,731
W
Izanami
WhiteVipor
Izanami
10,078
6,977
0
1,832
5,683
1,445
584
1,561
3,764
0
41,600
L
Thanatos
Wiebkeishere
Thanatos
5,897
2,136
0
6,087
9,101
3,578
0
1,862
7,239
0
35,344
L
Scylla
ohsheded
Scylla
88
88
0
0
3,418
893
0
633
2,785
9,992
0
L
2,259
1,277
0
637
6,072
919
0
940
5,132
0
17,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
23,592
302
Minions Killed
162
0
Camps Cleared
0
904,180
Distance Traveled
761,191
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,271
527
26
3
0
161,728
0
W
The Morrigan
7,017
702
78
8
0
157,212
2
W
Sun Wukong
5,514
551
48
5
0
207,620
1
L
Mulan
4,749
475
22
2
0
119,396
0
L
Cthulhu
4,361
436
23
2
0
174,390
0
W
Hercules
6,693
669
71
7
0
209,140
3
W
Izanami
6,576
658
79
8
0
168,480
4
L
Thanatos
5,832
583
62
6
0
177,927
1
L
Scylla
4,049
405
19
2
0
136,793
1
L
Medusa
4,601
460
36
4
0
152,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role