Player Matchup

Chaac
Chaac
Akuma_No_Umi
Chaac
Level 32
God Stats
3W - 5L
1,443 SR
Queue Stats
133W - 116L
1,459 Elo+
Party 2
Sobek
Sobek
sviiint
Sobek
Level 29
God Stats
3W - 1L
1,810 SR
Queue Stats
132W - 127L
1,448 Elo+
Party 2
Merlin
Merlin
vEasyTrey
Merlin
Level 7
God Stats
0W - 3L
1,443 SR
Queue Stats
10W - 7L
1,472 Elo+
Party 2
Team Averages
Level 23
1,565 SR
1,460 Elo+

VS

Team Averages
Level 33
1,466 SR
1,355 Elo+
Morgan Le Fay
Morgan Le Fay
FrostTheMyth
Morgan Le Fay
Level 89
God Stats
10W - 12L
1,397 SR
Queue Stats
85W - 115L
1,316 Elo+
Party 1
Hou Yi
Hou Yi
RoninIke
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,475 Elo+
Solo
Chaac
Chaac
secrit_guy
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
8,192
585
8,331
10,161
9,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
sviiint
Sobek
10
0 / 12 / 3
7,794
557
7,911
21,577
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
vEasyTrey
Merlin
13
3 / 5 / 0
9,508
679
8,814
9,820
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FrostTheMyth
Morgan Le Fay
14
5 / 1 / 14
10,035
717
15,466
12,302
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
RoninIke
Hou Yi
15
11 / 1 / 8
11,056
790
13,707
9,634
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
14
5 / 3 / 12
9,900
707
8,033
13,971
6,509
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
21
21
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Morgan Le Fay
FrostTheMyth
Morgan Le Fay
5
1
14
12
W
Hou Yi
RoninIke
Hou Yi
11
1
8
15
W
Chaac
5
3
12
3.67
L
Sobek
sviiint
Sobek
0
12
3
0.13
L
Merlin
vEasyTrey
Merlin
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
37,206
41,558
Taken
35,907
28,421
Mitigated
14,077
5,076
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,331
565
0
2,419
10,161
9,203
0
3,984
5,940
1,534
17,335
W
Morgan Le Fay
FrostTheMyth
Morgan Le Fay
15,466
884
118
2,109
12,302
4,410
318
4,509
7,008
39,195
0
W
Hou Yi
RoninIke
Hou Yi
13,707
7,406
0
2,690
9,634
3,158
1,981
4,093
4,521
0
46,106
W
Chaac
8,033
2,567
0
4,382
13,971
6,509
248
6,980
5,919
0
27,925
L
Sobek
sviiint
Sobek
7,911
276
0
2,574
21,577
15,869
0
4,356
16,651
14,534
0
L
Merlin
vEasyTrey
Merlin
8,814
324
0
83
9,820
3,349
0
6,142
3,376
37,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
30,991
116
Minions Killed
177
0
Camps Cleared
10
620,745
Distance Traveled
776,549
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,192
585
21
2
0
171,785
1
W
Morgan Le Fay
10,035
717
52
4
4
262,014
2
W
Hou Yi
11,056
790
78
6
3
240,045
1
W
Chaac
9,900
707
47
3
3
274,490
0
L
Sobek
7,794
557
16
1
0
211,020
1
L
Merlin
9,508
679
79
6
0
237,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role