Player Matchup

Guan Yu
Guan Yu
Bleu1998
Guan Yu
Level 25
God Stats
1W - 3L
1,258 SR
Queue Stats
29W - 33L
1,450 Elo+
Solo
Thor
Thor
DaddyKunChan
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
Lexxey
Neith
Level 6
God Stats
6W - 12L
1,358 SR
Queue Stats
10W - 21L
1,156 Elo+
Solo
Geb
Geb
MrMercury92601
Geb
Level 43
God Stats
1W - 2L
1,349 SR
Queue Stats
62W - 78L
1,371 Elo+
Party 1
Anhur
Anhur
ProdigalReeper
Anhur
Level 7
God Stats
2W - 1L
1,315 SR
Queue Stats
59W - 40L
1,369 Elo+
Solo
Team Averages
Level 17
1,356 SR
1,369 Elo+

VS

Team Averages
Level 22
1,575 SR
1,402 Elo+
Cupid
Cupid
Drewscool32
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,048 Elo+
Solo
Nemesis
Nemesis
ObtainAGrasp
Nemesis
Level 27
God Stats
2W - 4L
1,512 SR
Queue Stats
70W - 69L
1,523 Elo+
Solo
Anhur
Anhur
SaucedFox
Anhur
Level 17
God Stats
3W - 1L
1,882 SR
Queue Stats
27W - 12L
1,607 Elo+
Solo
King Arthur
King Arthur
drako1x
King Arthur
Level 22
God Stats
8W - 26L
1,466 SR
Queue Stats
58W - 87L
1,409 Elo+
Solo
He Bo
He Bo
ohGranzby
He Bo
Level 23
God Stats
21W - 22L
1,517 SR
Queue Stats
339W - 378L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bleu1998
Guan Yu
20
4 / 4 / 8
13,769
530
13,972
23,434
25,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 10 / 8
12,701
489
7,933
22,337
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Lexxey
Neith
18
3 / 11 / 3
12,177
468
6,010
14,627
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 4 / 16
13,284
511
12,194
22,516
22,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 8 / 7
15,546
598
32,220
25,536
8,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
7,157
275
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ObtainAGrasp
Nemesis
20
9 / 6 / 5
13,278
511
20,079
26,694
10,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
SaucedFox
Anhur
20
18 / 2 / 5
16,799
646
34,761
28,633
10,283
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
drako1x
King Arthur
16
1 / 8 / 4
10,608
408
9,129
29,423
17,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
ohGranzby
He Bo
18
7 / 11 / 6
12,590
484
19,232
19,565
11,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
26
Kills
35
37
Deaths
27
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bleu1998
Guan Yu
4
4
8
2
W
4
10
8
0.8
L
0
0
0
0
W
Neith
Lexxey
Neith
3
11
3
0.41
W
1
4
16
2.25
L
Nemesis
ObtainAGrasp
Nemesis
9
6
5
1.92
W
14
8
7
2.19
L
Anhur
SaucedFox
Anhur
18
2
5
10.25
L
King Arthur
drako1x
King Arthur
1
8
4
0.38
L
He Bo
ohGranzby
He Bo
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,329
Damage
83,201
108,450
Taken
104,315
66,223
Mitigated
48,416
31,423
Healing
31,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bleu1998
Guan Yu
13,972
2,170
2,375
11,176
23,434
25,275
1,558
3,037
19,211
9,022
68,013
W
7,933
2,916
0
4,608
22,337
5,817
0
4,822
17,290
0
65,086
L
0
0
0
0
0
0
0
0
0
0
67
W
Neith
Lexxey
Neith
6,010
1,535
0
1,625
14,627
3,791
3,736
1,179
13,384
0
66,230
W
12,194
1,471
1,175
3,228
22,516
22,511
162
4,224
17,816
32,033
0
L
Nemesis
ObtainAGrasp
Nemesis
20,079
8,465
0
7,839
26,694
10,082
286
4,244
22,450
0
107,004
W
32,220
19,773
0
7,236
25,536
8,829
2,358
5,082
20,090
0
117,677
L
Anhur
SaucedFox
Anhur
34,761
16,843
0
15,085
28,633
10,283
3,482
5,785
22,848
0
151,676
L
King Arthur
drako1x
King Arthur
9,129
1,530
0
5,569
29,423
17,037
0
1,748
27,675
0
65,328
L
He Bo
ohGranzby
He Bo
19,232
657
260
3,179
19,565
11,014
82
2,537
17,028
54,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,477
Gold Earned
60,432
555
Minions Killed
560
0
Camps Cleared
0
2,259,484
Distance Traveled
1,845,335
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,769
530
150
6
0
503,339
5
W
Thor
12,701
489
99
4
0
452,447
1
L
Cupid
7,157
275
2
0
0
18,454
0
W
Neith
12,177
468
123
5
0
415,362
2
W
Geb
13,284
511
29
1
0
460,229
0
L
Nemesis
13,278
511
148
6
0
515,510
1
W
Anhur
15,546
598
154
6
0
428,107
6
L
Anhur
16,799
646
223
9
0
467,758
8
L
King Arthur
10,608
408
90
3
0
437,594
0
L
He Bo
12,590
484
97
4
0
406,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role