Player Matchup

Vulcan
Vulcan
Enhh
Vulcan
Level 15
God Stats
1W - 2L
1,503 SR
Queue Stats
30W - 24L
1,577 Elo+
Party 1
Tyr
Tyr
Klezelberq
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,689 Elo+
Party 1
Gilgamesh
Gilgamesh
MagicPeanutt22
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
Negwardo
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
creechsdad
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,651 Elo+
Party 1
Team Averages
Level 7
1,501 SR
1,627 Elo+

VS

Team Averages
Level 12
1,408 SR
1,499 Elo+
Thanatos
Thanatos
K1ngFl1ppyN1ps
Thanatos
Level 28
God Stats
4W - 4L
1,168 SR
Queue Stats
42W - 43L
1,585 Elo+
Solo
Anubis
Anubis
KoudaIka09
Anubis
Level 17
God Stats
1W - 1L
1,235 SR
Queue Stats
45W - 23L
1,613 Elo+
Solo
Neith
Neith
Sinningz
Neith
Level 4
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 3L
1,196 Elo+
Solo
Yemoja
Yemoja
TSWxThEvilWitchx
Yemoja
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 82L
1,476 Elo+
Solo
Nemesis
Nemesis
filonocturn0
Nemesis
Level 5
God Stats
4W - 0L
1,862 SR
Queue Stats
5W - 3L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Enhh
Vulcan
15
1 / 7 / 7
9,250
925
13,036
11,980
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 5
8,873
887
6,104
16,725
12,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
MagicPeanutt22
Gilgamesh
15
3 / 5 / 3
9,466
947
13,342
22,595
14,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Negwardo
Cthulhu
15
0 / 9 / 7
8,885
889
9,943
25,171
21,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
creechsdad
Hachiman
15
4 / 6 / 2
9,865
987
17,652
12,418
3,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

110

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
15 / 2 / 11
11,873
1,187
20,172
14,878
6,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
KoudaIka09
Anubis
18
10 / 0 / 18
12,364
1,236
23,007
14,203
7,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sinningz
Neith
17
5 / 1 / 18
10,548
1,055
19,364
8,401
3,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 17
11,214
1,121
9,395
14,101
17,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
filonocturn0
Nemesis
16
1 / 5 / 13
9,062
906
8,318
14,251
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
8
Kills
33
33
Deaths
8
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Enhh
Vulcan
1
7
7
0.64
W
Thanatos
15
2
11
10.25
L
0
6
5
0.42
W
Anubis
KoudaIka09
Anubis
10
0
18
19
L
Gilgamesh
MagicPeanutt22
Gilgamesh
3
5
3
0.9
L
Cthulhu
Negwardo
Cthulhu
0
9
7
0.39
W
Neith
Sinningz
Neith
5
1
18
14
W
2
0
17
10.5
L
Hachiman
creechsdad
Hachiman
4
6
2
0.83
W
Nemesis
filonocturn0
Nemesis
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,077
Damage
80,256
88,889
Taken
65,834
56,363
Mitigated
41,788
9,677
Healing
27,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Enhh
Vulcan
13,036
3,962
0
396
11,980
3,536
0
3,405
8,575
38,938
0
W
Thanatos
20,172
6,581
0
9,725
14,878
6,448
0
5,490
9,069
0
25,126
L
6,104
1,462
0
1,353
16,725
12,909
0
7,088
9,637
0
15,416
W
Anubis
KoudaIka09
Anubis
23,007
1,427
0
10,293
14,203
7,760
0
4,541
9,341
56,812
0
L
Gilgamesh
MagicPeanutt22
Gilgamesh
13,342
3,486
1,348
2,012
22,595
14,787
0
10,639
11,956
7,027
19,080
L
Cthulhu
Negwardo
Cthulhu
9,943
1,507
0
3,538
25,171
21,539
0
7,424
17,747
20,708
0
W
Neith
Sinningz
Neith
19,364
9,540
0
1,613
8,401
3,415
0
3,209
4,968
0
34,017
W
9,395
2,827
2,311
2,577
14,101
17,358
0
6,321
7,600
20,427
0
L
Hachiman
creechsdad
Hachiman
17,652
12,495
0
1,030
12,418
3,592
0
3,846
8,572
0
43,838
W
Nemesis
filonocturn0
Nemesis
8,318
1,737
0
1,461
14,251
6,807
0
5,485
8,324
0
21,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
55,061
183
Minions Killed
198
4
Camps Cleared
4
982,976
Distance Traveled
992,354
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,250
925
61
6
1
201,313
0
W
Thanatos
11,873
1,187
15
2
2
205,998
1
L
Tyr
8,873
887
22
2
1
211,585
0
W
Anubis
12,364
1,236
85
9
1
198,934
0
L
Gilgamesh
9,466
947
29
3
0
198,284
0
L
Cthulhu
8,885
889
32
3
0
187,372
2
W
Neith
10,548
1,055
39
4
0
191,021
0
W
Yemoja
11,214
1,121
33
3
0
177,717
3
L
Hachiman
9,865
987
39
4
2
184,422
0
W
Nemesis
9,062
906
26
3
1
218,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role