Player Matchup

Sol
Sol
Benjino1151
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
TheTanJuanDeag
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,619 Elo+
Party 1
Neith
Neith
ViliaTheShark
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,530 Elo+
Solo
Chaac
Chaac
psydeux
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Izanami
Izanami
theWeidney
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,692 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,609 Elo+

VS

Team Averages
Level 120
1,506 SR
1,520 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GuildedSpirit
Kuzenbo
Level 102
God Stats
3W - 2L
1,624 SR
Queue Stats
72W - 79L
1,443 Elo+
Party 2
Chiron
Chiron
MARIO999CAZADOR
Chiron
Level 105
God Stats
4W - 2L
1,465 SR
Queue Stats
56W - 49L
1,557 Elo+
Solo
Cabrakan
Cabrakan
SALTineKracker
Cabrakan
Level 106
God Stats
3W - 4L
1,441 SR
Queue Stats
208W - 195L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
Tinnermna
Sylvanus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
9,590
799
26,780
16,896
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 13
9,288
774
7,793
12,567
12,739
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

15
5 / 6 / 12
9,800
817
16,699
13,031
4,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
psydeux
Chaac
14
0 / 4 / 17
8,470
706
5,040
14,331
17,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
theWeidney
Izanami
15
6 / 6 / 12
9,501
792
21,960
11,412
4,596
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 7 / 14
9,259
772
12,338
15,744
7,721
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
16
3 / 3 / 15
9,960
830
9,129
19,905
28,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 2 / 11
11,841
987
19,617
13,453
6,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
15
4 / 7 / 10
9,509
792
8,191
18,485
21,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Tinnermna
Sylvanus
17
3 / 3 / 17
10,518
877
11,656
19,753
23,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
91
19
Kills
24
24
Deaths
22
65
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
7
14
1.43
L
4
4
11
2.38
W
Kuzenbo
3
3
15
3.5
W
11
2
11
8.25
W
Cabrakan
4
7
10
1.29
L
4
4
13
2.63
W
Sylvanus
Tinnermna
Sylvanus
3
3
17
3.83
L
5
6
12
1.83
L
Chaac
psydeux
Chaac
0
4
17
2.13
L
Izanami
theWeidney
Izanami
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,272
Damage
60,931
68,237
Taken
87,340
46,660
Mitigated
87,893
30,055
Healing
38,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,338
1,473
763
904
15,744
7,721
986
4,685
10,883
20,057
0
L
26,780
8,474
1,359
7,689
16,896
6,655
1,846
11,000
5,726
46,007
0
W
Kuzenbo
9,129
2,158
2,012
2,782
19,905
28,274
665
4,371
15,233
12,296
0
W
19,617
6,192
4,886
5,425
13,453
6,588
3,074
4,824
8,381
0
54,741
W
Cabrakan
8,191
748
1,674
1,558
18,485
21,388
0
5,349
11,657
11,603
0
L
7,793
654
5,177
4,148
12,567
12,739
0
6,300
6,091
0
14,652
W
Sylvanus
Tinnermna
Sylvanus
11,656
2,696
9,821
8,367
19,753
23,922
540
6,188
12,160
21,446
0
L
16,699
7,542
1,277
3,685
13,031
4,805
985
8,835
4,060
0
23,955
L
Chaac
psydeux
Chaac
5,040
930
157
3,820
14,331
17,865
256
7,343
6,826
0
14,256
L
Izanami
theWeidney
Izanami
21,960
14,480
1,100
1,643
11,412
4,596
524
6,952
4,220
0
37,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
51,087
156
Minions Killed
127
0
Camps Cleared
0
981,689
Distance Traveled
1,027,814
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,259
772
26
2
0
171,812
0
L
Sol
9,590
799
53
4
0
187,023
1
W
Kuzenbo
9,960
830
3
0
0
240,286
1
W
Chiron
11,841
987
73
6
0
216,961
2
W
Cabrakan
9,509
792
10
1
0
199,237
0
L
Guan Yu
9,288
774
14
1
0
227,281
0
W
Sylvanus
10,518
877
15
1
0
199,518
0
L
Neith
9,800
817
28
2
0
184,780
1
L
Chaac
8,470
706
20
2
0
200,135
0
L
Izanami
9,501
792
41
3
0
182,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role