Player Matchup

Agni
Agni
 
Agni
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CocoExtraTV
Bacchus
Level 59
God Stats
2W - 2L
1,495 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 2
Serqet
Serqet
G00S3555
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,370 Elo+
Party 1
Neith
Neith
Zumid
Neith
Level 5
God Stats
2W - 1L
1,438 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Mulan
Mulan
xObviously
Mulan
Level 9
God Stats
9W - 9L
1,507 SR
Queue Stats
38W - 50L
1,328 Elo+
Party 1
Team Averages
Level 27
1,488 SR
1,469 Elo+

VS

Team Averages
Level 18
1,483 SR
1,452 Elo+
Neith
Neith
ChillSyn1109
Neith
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Hel
Hel
TheMillenium
Hel
Level 26
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Sobek
Sobek
TopDirtyBoy
Sobek
Level 29
God Stats
10W - 11L
1,553 SR
Queue Stats
128W - 93L
1,519 Elo+
Solo
Thanatos
Thanatos
helaton
Thanatos
Level 7
God Stats
4W - 4L
1,143 SR
Queue Stats
23W - 26L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
kir2boo
Gilgamesh
Level 26
God Stats
15W - 5L
1,500 SR
Queue Stats
76W - 69L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
6 / 0 / 1
7,728
594
6,994
5,417
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
CocoExtraTV
Bacchus
10
1 / 0 / 2
6,254
481
4,462
7,922
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
G00S3555
Serqet
10
5 / 2 / 3
6,682
514
4,818
8,341
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Zumid
Neith
9
0 / 2 / 2
5,418
417
5,718
4,514
1,481
Mulan
11
2 / 0 / 1
6,801
523
5,843
9,039
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,479
421
3,404
4,716
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
5,750
442
5,239
7,721
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 0
5,733
441
2,484
11,463
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
helaton
Thanatos
7
0 / 4 / 0
5,078
391
1,441
5,746
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
kir2boo
Gilgamesh
11
2 / 2 / 0
6,532
502
5,717
10,219
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
4
4
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
1
6.5
L
0
3
2
0.33
W
Bacchus
CocoExtraTV
Bacchus
1
0
2
2
W
Serqet
G00S3555
Serqet
5
2
3
3.25
L
1
5
1
0.3
L
1
2
0
0.5
W
Neith
Zumid
Neith
0
2
2
0.5
L
Thanatos
helaton
Thanatos
0
4
0
0
L
Gilgamesh
kir2boo
Gilgamesh
2
2
0
1
W
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,835
Damage
18,285
35,233
Taken
39,865
19,383
Mitigated
17,678
10,265
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,994
588
0
982
5,417
1,658
1,461
1,683
3,558
41,644
0
L
3,404
1,426
0
421
4,716
1,543
0
1,621
3,063
0
19,928
W
Bacchus
CocoExtraTV
Bacchus
4,462
561
0
1,160
7,922
7,644
0
1,852
5,942
19,772
0
W
Serqet
G00S3555
Serqet
4,818
991
0
2,744
8,341
2,446
24
1,317
6,644
0
19,928
L
5,239
322
883
2,873
7,721
2,249
215
4,088
3,435
27,792
0
L
2,484
318
193
4,164
11,463
7,655
0
3,723
7,277
13,283
0
W
Neith
Zumid
Neith
5,718
2,521
0
958
4,514
1,481
0
1,835
2,517
0
18,951
L
Thanatos
helaton
Thanatos
1,441
281
0
3,267
5,746
1,400
0
1,103
4,459
0
19,158
L
Gilgamesh
kir2boo
Gilgamesh
5,717
1,238
0
3,230
10,219
4,831
0
1,529
7,800
587
29,989
W
Mulan
5,843
1,259
0
4,421
9,039
6,154
646
652
7,890
6,531
26,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
28,572
285
Minions Killed
236
0
Camps Cleared
0
1,320,757
Distance Traveled
1,121,693
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,728
594
97
7
0
284,420
10
L
Neith
5,479
421
36
3
0
240,010
0
W
Bacchus
6,254
481
28
2
0
275,951
2
W
Serqet
6,682
514
43
3
0
286,199
7
L
Hel
5,750
442
61
5
0
242,892
0
L
Sobek
5,733
441
29
2
0
225,390
2
W
Neith
5,418
417
39
3
0
227,524
0
L
Thanatos
5,078
391
36
3
0
174,148
0
L
Gilgamesh
6,532
502
74
6
0
239,253
6
W
Mulan
6,801
523
78
6
0
246,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role