Player Matchup

Bellona
Bellona
AIister
Bellona
Level 41
God Stats
1W - 0L
1,577 SR
Queue Stats
29W - 17L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
BallsOnTable
Nu Wa
Level 28
God Stats
3W - 5L
1,743 SR
Queue Stats
16W - 14L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
woodledoodle
Cthulhu
Level 125
God Stats
2W - 0L
1,897 SR
Queue Stats
30W - 16L
1,641 Elo+
Party 2
Team Averages
Level 65
1,739 SR
1,588 Elo+

VS

Team Averages
Level 60
1,353 SR
1,503 Elo+
Chang'e
Chang'e
MadnessOfMany
Chang'e
Level 128
God Stats
0W - 2L
1,160 SR
Queue Stats
120W - 115L
1,576 Elo+
Party 1
Hercules
Hercules
Wra551eWa1ru5
Hercules
Level 27
God Stats
8W - 12L
1,400 SR
Queue Stats
125W - 120L
1,515 Elo+
Party 1
Medusa
Medusa
dootlord69
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AIister
Bellona
17
10 / 2 / 7
13,328
666
21,395
20,291
23,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 2 / 14
13,559
678
18,025
11,687
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
woodledoodle
Cthulhu
17
4 / 0 / 14
13,546
677
21,171
19,099
23,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
2 / 7 / 1
11,073
554
17,071
20,035
13,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Wra551eWa1ru5
Hercules
14
1 / 5 / 3
10,872
544
10,993
29,009
36,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
dootlord69
Medusa
15
1 / 8 / 2
11,635
582
10,742
20,443
9,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
20
Kills
4
4
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
AIister
Bellona
10
2
7
6.75
W
6
2
14
6.5
L
Chang'e
2
7
1
0.36
L
Hercules
Wra551eWa1ru5
Hercules
1
5
3
0.5
L
Medusa
dootlord69
Medusa
1
8
2
0.25
W
Cthulhu
woodledoodle
Cthulhu
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,591
Damage
38,806
51,077
Taken
69,487
53,275
Mitigated
59,701
11,818
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AIister
Bellona
21,395
8,135
0
4,104
20,291
23,811
1,063
6,548
13,233
0
50,536
W
18,025
5,269
0
868
11,687
5,574
1,282
5,466
6,083
64,222
0
L
Chang'e
17,071
1,147
3,590
4,506
20,035
13,480
178
11,479
8,083
58,498
0
L
Hercules
Wra551eWa1ru5
Hercules
10,993
2,847
348
8,452
29,009
36,811
111
16,877
11,551
0
24,761
L
Medusa
dootlord69
Medusa
10,742
4,826
0
1,884
20,443
9,410
180
11,249
8,864
0
61,728
W
Cthulhu
woodledoodle
Cthulhu
21,171
822
1,186
5,660
19,099
23,890
283
6,108
12,412
55,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
33,580
201
Minions Killed
227
7
Camps Cleared
7
1,111,813
Distance Traveled
969,433
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,328
666
42
2
3
380,439
0
W
Nu Wa
13,559
678
101
5
4
317,645
0
L
Chang'e
11,073
554
82
4
4
324,723
5
L
Hercules
10,872
544
24
1
2
340,860
4
L
Medusa
11,635
582
121
6
1
303,850
5
W
Cthulhu
13,546
677
58
3
0
413,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role