Player Matchup

Fafnir
Fafnir
Bancoran
Fafnir
Level 87
God Stats
1W - 1L
1,305 SR
Queue Stats
3W - 2L
1,470 Elo+
Solo
Izanami
Izanami
JustRed6257
Izanami
Level 85
God Stats
1W - 0L
1,502 SR
Queue Stats
14W - 20L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
T00THLESSRAGE
Sylvanus
Level 127
God Stats
2W - 3L
1,232 SR
Queue Stats
177W - 191L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
oTStyrkerTo
Kumbhakarna
Level 104
God Stats
6W - 6L
1,242 SR
Queue Stats
148W - 155L
1,514 Elo+
Solo
Bacchus
Bacchus
potsmokingxD
Bacchus
Level 124
God Stats
2W - 2L
1,600 SR
Queue Stats
40W - 32L
1,548 Elo+
Party 1
Team Averages
Level 105
1,376 SR
1,486 Elo+

VS

Team Averages
Level 99
1,605 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LSUOilBaw
Cabrakan
Level 85
God Stats
7W - 8L
1,565 SR
Queue Stats
307W - 331L
1,502 Elo+
Solo
Terra
Terra
MyBloodyMars
Terra
Level 139
God Stats
0W - 1L
1,689 SR
Queue Stats
46W - 40L
1,458 Elo+
Party 2
Scylla
Scylla
vFuZionTM_
Scylla
Level 65
God Stats
5W - 5L
1,769 SR
Queue Stats
62W - 74L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bancoran
Fafnir
17
2 / 3 / 13
10,842
774
9,397
25,548
35,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
JustRed6257
Izanami
17
6 / 5 / 4
11,072
791
22,545
17,897
8,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
T00THLESSRAGE
Sylvanus
18
4 / 3 / 15
11,452
818
19,190
23,426
27,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
oTStyrkerTo
Kumbhakarna
17
4 / 4 / 17
11,026
788
17,040
27,673
28,771
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
potsmokingxD
Bacchus
19
6 / 4 / 14
12,278
877
17,099
27,087
40,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 6 / 6
10,491
749
27,021
15,635
6,727
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
 
Awilix
15
5 / 6 / 8
9,636
688
10,722
16,386
7,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
LSUOilBaw
Cabrakan
16
0 / 3 / 14
9,270
662
15,483
32,434
28,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 4 / 10
10,064
719
16,362
23,107
18,738
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
vFuZionTM_
Scylla
16
2 / 4 / 10
9,572
684
26,315
9,471
3,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
22
Kills
18
19
Deaths
23
63
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
6
6
1.5
L
Awilix
 
Awilix
5
6
8
1.5
W
Fafnir
Bancoran
Fafnir
2
3
13
2.83
W
Izanami
JustRed6257
Izanami
6
5
4
1.6
L
Cabrakan
LSUOilBaw
Cabrakan
0
3
14
2.33
L
5
4
10
2.5
W
Sylvanus
T00THLESSRAGE
Sylvanus
4
3
15
3.83
W
Kumbhakarna
oTStyrkerTo
Kumbhakarna
4
4
17
3.13
W
Bacchus
potsmokingxD
Bacchus
6
4
14
3.25
L
Scylla
vFuZionTM_
Scylla
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,271
Damage
95,903
121,631
Taken
97,033
141,583
Mitigated
64,927
58,222
Healing
45,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
27,021
4,741
832
2,208
15,635
6,727
462
10,804
4,702
48,396
0
L
Awilix
 
Awilix
10,722
2,538
2,031
2,521
16,386
7,454
165
10,222
6,164
0
17,569
W
Fafnir
Bancoran
Fafnir
9,397
4,562
2,487
4,932
25,548
35,579
975
16,534
8,500
22,178
0
W
Izanami
JustRed6257
Izanami
22,545
15,319
3,341
4,999
17,897
8,670
3,549
11,840
5,916
0
44,765
L
Cabrakan
LSUOilBaw
Cabrakan
15,483
1,514
2,293
10,968
32,434
28,171
266
21,144
11,290
25,384
0
L
16,362
3,106
11,767
10,043
23,107
18,738
320
13,506
9,601
23,845
0
W
Sylvanus
T00THLESSRAGE
Sylvanus
19,190
6,011
17,918
10,922
23,426
27,952
513
18,943
4,279
31,076
0
W
Kumbhakarna
oTStyrkerTo
Kumbhakarna
17,040
1,408
1,595
3,401
27,673
28,771
355
20,171
7,254
33,397
0
W
Bacchus
potsmokingxD
Bacchus
17,099
3,397
3,810
4,817
27,087
40,611
265
16,454
9,849
29,497
0
L
Scylla
vFuZionTM_
Scylla
26,315
2,540
2,245
535
9,471
3,837
101
6,921
2,550
40,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,670
Gold Earned
49,033
157
Minions Killed
143
0
Camps Cleared
0
1,288,339
Distance Traveled
1,167,685
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,491
749
38
3
0
221,098
1
L
Awilix
9,636
688
21
2
0
203,219
0
W
Fafnir
10,842
774
24
2
0
278,309
0
W
Izanami
11,072
791
56
4
0
241,590
0
L
Cabrakan
9,270
662
17
1
0
227,279
0
L
Terra
10,064
719
21
2
0
263,589
0
W
Sylvanus
11,452
818
16
1
0
232,355
1
W
Kumbhakarna
11,026
788
30
2
0
268,632
3
W
Bacchus
12,278
877
31
2
0
267,453
0
L
Scylla
9,572
684
46
3
0
252,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role