Player Matchup

Charybdis
Charybdis
DAT_WOLF_Brice
Charybdis
Level 104
God Stats
0W - 2L
1,537 SR
Queue Stats
13W - 16L
1,350 Elo+
Party 1
Thoth
Thoth
Lucent_Leo
Thoth
Level 103
God Stats
1W - 5L
1,260 SR
Queue Stats
45W - 55L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
one_skinny_guy
Sylvanus
Level 57
God Stats
1W - 4L
1,474 SR
Queue Stats
4W - 10L
1,164 Elo+
Party 1
Team Averages
Level 88
1,424 SR
1,303 Elo+

VS

Team Averages
Level 105
1,448 SR
1,347 Elo+
Anubis
Anubis
Abraxus-c6
Anubis
Level 103
God Stats
3W - 1L
1,669 SR
Queue Stats
29W - 44L
1,334 Elo+
Solo
Bacchus
Bacchus
RISING JAGER
Bacchus
Level 85
God Stats
3W - 1L
1,588 SR
Queue Stats
60W - 77L
1,314 Elo+
Solo
Chiron
Chiron
Wondering GATO
Chiron
Level 126
God Stats
2W - 4L
1,086 SR
Queue Stats
30W - 37L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DAT_WOLF_Brice
Charybdis
15
8 / 6 / 4
11,307
808
10,740
15,901
4,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
14
3 / 4 / 8
10,103
722
7,773
10,239
3,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
0 / 8 / 11
8,988
642
4,319
16,508
12,187
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abraxus-c6
Anubis
15
4 / 3 / 7
10,639
760
10,036
9,741
3,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RISING JAGER
Bacchus
15
4 / 2 / 10
10,552
754
9,508
12,265
9,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 7 / 4
11,271
805
15,636
16,578
5,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
11
Kills
18
18
Deaths
12
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Abraxus-c6
Anubis
4
3
7
2.5
L
Charybdis
DAT_WOLF_Brice
Charybdis
8
6
4
1.67
L
Thoth
3
4
8
1.75
W
Bacchus
RISING JAGER
Bacchus
4
2
10
4.5
W
10
7
4
1.71
L
Sylvanus
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
35,180
42,648
Taken
38,584
19,808
Mitigated
18,764
8,922
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Abraxus-c6
Anubis
10,036
933
0
3,481
9,741
3,676
1,511
4,338
5,403
40,287
0
L
Charybdis
DAT_WOLF_Brice
Charybdis
10,740
7,114
0
2,977
15,901
4,510
1,086
7,972
7,929
0
38,748
L
Thoth
7,773
474
0
855
10,239
3,111
594
5,678
4,561
34,570
0
W
Bacchus
RISING JAGER
Bacchus
9,508
968
310
2,288
12,265
9,551
664
3,478
8,787
31,411
0
W
15,636
6,547
448
6,144
16,578
5,537
1,167
4,460
12,083
0
57,947
L
Sylvanus
4,319
1,570
2,730
2,360
16,508
12,187
320
6,436
10,072
9,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,398
Gold Earned
32,462
139
Minions Killed
191
4
Camps Cleared
8
682,350
Distance Traveled
672,916
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,639
760
59
4
3
208,970
1
L
Charybdis
11,307
808
71
5
3
216,142
1
L
Thoth
10,103
722
51
4
0
261,662
4
W
Bacchus
10,552
754
51
4
2
250,251
4
W
Chiron
11,271
805
81
6
3
213,695
0
L
Sylvanus
8,988
642
17
1
1
204,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role