Player Matchup

Freya
Freya
Cypher501st
Freya
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
MoiTaylor
Izanami
Level 25
God Stats
0W - 2L
1,535 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 2
Horus
Horus
PsykerWulfen
Horus
Level 27
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 36
1,480 SR
1,442 Elo+

VS

Team Averages
Level 71
1,486 SR
1,372 Elo+
Ares
Ares
G_Z_G_55
Ares
Level 18
God Stats
44W - 31L
1,503 SR
Queue Stats
67W - 71L
1,351 Elo+
Party 1
Hercules
Hercules
sabo_dogma
Hercules
Level 112
God Stats
15W - 17L
1,413 SR
Queue Stats
349W - 394L
1,376 Elo+
Party 1
Ra
Ra
x_sweeTTee_x
Ra
Level 84
God Stats
5W - 5L
1,543 SR
Queue Stats
207W - 215L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,859
561
4,565
8,353
2,678
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
MoiTaylor
Izanami
11
0 / 4 / 1
8,065
576
7,223
9,868
3,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 2
7,777
556
3,832
14,473
13,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 1 / 11
10,080
720
3,659
10,778
10,802
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
sabo_dogma
Hercules
14
5 / 1 / 7
9,993
714
8,311
20,330
12,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 0 / 4
10,532
752
12,725
8,106
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
1
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ares
0
1
11
5.5
L
Izanami
MoiTaylor
Izanami
0
4
1
0.13
L
0
5
2
0.2
W
Hercules
sabo_dogma
Hercules
5
1
7
8.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,620
Damage
24,695
32,694
Taken
39,214
19,521
Mitigated
27,434
5,725
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,565
1,513
0
675
8,353
2,678
0
4,496
3,857
17,106
0
W
Ares
3,659
140
826
2,203
10,778
10,802
718
1,688
9,090
7,708
0
L
Izanami
MoiTaylor
Izanami
7,223
3,366
0
1,540
9,868
3,295
0
5,992
3,876
0
42,342
L
3,832
2,024
636
2,874
14,473
13,548
0
6,493
7,980
0
11,303
W
Hercules
sabo_dogma
Hercules
8,311
1,020
150
8,770
20,330
12,809
903
2,842
17,488
0
20,357
W
12,725
557
5,123
3,995
8,106
3,823
667
1,239
6,867
70,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
30,605
102
Minions Killed
153
4
Camps Cleared
9
615,009
Distance Traveled
860,556
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,859
561
28
2
2
170,447
2
W
Ares
10,080
720
7
1
1
240,370
0
L
Izanami
8,065
576
60
4
2
196,360
2
L
Horus
7,777
556
14
1
0
248,202
4
W
Hercules
9,993
714
17
1
1
320,544
2
W
Ra
10,532
752
129
9
7
299,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role