Player Matchup

Janus
Janus
Booty Hoodlum
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,415 Elo+
Party 1
Vamana
Vamana
IGr00vyI
Vamana
Level 122
God Stats
59W - 46L
1,629 SR
Queue Stats
772W - 701L
1,514 Elo+
Party 2
Tiamat
Tiamat
Jerkhart
Tiamat
Level 159
God Stats
2W - 6L
1,465 SR
Queue Stats
209W - 205L
1,614 Elo+
Party 1
Artemis
Artemis
Snow NMS
Artemis
Level 108
God Stats
1W - 2L
1,743 SR
Queue Stats
234W - 228L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Vile Prophet
Cthulhu
Level 124
God Stats
1W - 3L
1,453 SR
Queue Stats
89W - 82L
1,571 Elo+
Party 1
Team Averages
Level 127
1,558 SR
1,521 Elo+

VS

Team Averages
Level 117
1,579 SR
1,585 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Bu1ge
Neith
Level 138
God Stats
2W - 0L
1,519 SR
Queue Stats
54W - 36L
1,615 Elo+
Party 3
Scylla
Scylla
Vexatri
Scylla
Level 155
God Stats
9W - 3L
1,623 SR
Queue Stats
185W - 155L
1,574 Elo+
Party 3
Camazotz
Camazotz
advanced_teacup2
Camazotz
Level 45
God Stats
12W - 7L
1,754 SR
Queue Stats
172W - 91L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,414
428
1,766
7,958
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
IGr00vyI
Vamana
13
2 / 3 / 3
7,699
513
6,208
15,860
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Jerkhart
Tiamat
13
1 / 4 / 0
7,633
509
8,783
10,514
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Snow NMS
Artemis
12
4 / 4 / 1
7,903
527
8,335
10,487
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Vile Prophet
Cthulhu
11
2 / 6 / 4
6,836
456
6,006
14,791
11,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 4 / 7
9,035
602
14,503
10,968
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
11
2 / 0 / 7
7,524
502
2,331
5,705
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Bu1ge
Neith
12
3 / 4 / 3
7,519
501
7,775
9,120
2,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Vexatri
Scylla
15
7 / 1 / 5
9,267
618
10,112
5,883
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 0 / 1
9,604
640
10,914
16,510
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
25
25
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
4
7
2.63
W
Khepri
 
Khepri
2
0
7
5.5
L
0
8
2
0.13
W
Neith
Bu1ge
Neith
3
4
3
1.13
L
Vamana
IGr00vyI
Vamana
2
3
3
1.17
L
Tiamat
Jerkhart
Tiamat
1
4
0
0.25
L
Artemis
Snow NMS
Artemis
4
4
1
1.13
W
Scylla
Vexatri
Scylla
7
1
5
9.5
L
Cthulhu
Vile Prophet
Cthulhu
2
6
4
0.67
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,098
Damage
45,635
59,610
Taken
48,186
34,161
Mitigated
19,136
16,900
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,503
2,395
0
3,818
10,968
3,738
0
1,704
9,021
0
63,998
W
Khepri
 
Khepri
2,331
497
0
1,520
5,705
4,312
214
906
4,719
13,984
0
L
1,766
91
0
250
7,958
2,053
0
2,171
5,736
29,410
0
W
Neith
Bu1ge
Neith
7,775
2,861
0
1,854
9,120
2,083
777
1,439
7,459
0
46,601
L
Vamana
IGr00vyI
Vamana
6,208
3,632
0
7,888
15,860
7,406
0
4,476
11,294
0
52,948
L
Tiamat
Jerkhart
Tiamat
8,783
712
0
3,450
10,514
9,861
0
28
9,566
42,531
0
L
Artemis
Snow NMS
Artemis
8,335
3,449
0
3,853
10,487
3,566
670
897
9,590
0
42,371
W
Scylla
Vexatri
Scylla
10,112
662
0
1,159
5,883
1,789
228
2,130
3,540
62,801
0
L
Cthulhu
Vile Prophet
Cthulhu
6,006
228
211
1,248
14,791
11,275
0
4,871
9,845
17,266
0
W
10,914
2,626
0
13,276
16,510
7,214
0
8,210
6,892
0
71,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
42,949
364
Minions Killed
456
0
Camps Cleared
0
1,325,190
Distance Traveled
1,507,320
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,035
602
104
7
0
324,191
3
W
Khepri
7,524
502
25
2
0
309,671
2
L
Janus
6,414
428
66
4
0
236,277
2
W
Neith
7,519
501
80
5
0
261,903
3
L
Vamana
7,699
513
92
6
0
301,810
0
L
Tiamat
7,633
509
101
7
0
270,040
1
L
Artemis
7,903
527
87
6
0
241,529
2
W
Scylla
9,267
618
103
7
0
287,512
5
L
Cthulhu
6,836
456
18
1
0
275,534
16
W
Camazotz
9,604
640
144
10
0
324,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role