Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KIIWIIPIIE
Baron Samedi
Level 22
God Stats
107W - 93L
1,479 SR
Queue Stats
111W - 95L
1,466 Elo+
Party 2
Mercury
Mercury
M3TALSHAD0W16
Mercury
Level 58
God Stats
10W - 11L
1,525 SR
Queue Stats
229W - 187L
1,542 Elo+
Party 2
Sobek
Sobek
Rbvb21
Sobek
Level 17
God Stats
11W - 8L
1,573 SR
Queue Stats
52W - 42L
1,518 Elo+
Party 2
Neith
Neith
riovalerie
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,680 Elo+
Solo
Team Averages
Level 26
1,515 SR
1,541 Elo+

VS

Team Averages
Level 25
1,537 SR
1,446 Elo+
Nemesis
Nemesis
Aaronkaro
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,473 Elo+
Party 1
Bacchus
Bacchus
BotKalo
Bacchus
Level 48
God Stats
9W - 7L
1,676 SR
Queue Stats
91W - 106L
1,493 Elo+
Party 1
Artemis
Artemis
Naijumqueen
Artemis
Level 15
God Stats
28W - 34L
1,508 SR
Queue Stats
44W - 61L
1,455 Elo+
Party 1
Neith
Neith
Snoweyiscool
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,172 Elo+
Solo
Thoth
Thoth
Treasuress
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 45L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
12 / 4 / 16
14,014
1,274
21,108
11,471
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
KIIWIIPIIE
Baron Samedi
18
2 / 3 / 17
10,675
970
12,333
13,948
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
19
16 / 2 / 16
14,150
1,286
23,558
13,596
4,742
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Rbvb21
Sobek
20
5 / 0 / 28
13,553
1,232
11,637
17,199
24,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
18
0 / 7 / 19
10,193
927
4,301
12,915
4,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

194

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aaronkaro
Nemesis
17
2 / 4 / 7
10,344
940
9,749
15,529
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
BotKalo
Bacchus
17
5 / 7 / 7
11,999
1,091
11,578
23,341
36,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Naijumqueen
Artemis
17
1 / 6 / 8
10,591
963
10,433
13,854
5,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 10 / 5
9,481
862
3,192
14,280
5,989
Thoth
18
8 / 8 / 6
12,382
1,126
30,249
13,387
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
49
35
Kills
16
16
Deaths
35
96
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
4
16
5
L
Nemesis
Aaronkaro
Nemesis
2
4
7
1.38
L
Bacchus
BotKalo
Bacchus
5
7
7
1.21
W
Baron Samedi
KIIWIIPIIE
Baron Samedi
2
3
17
3.5
W
Mercury
16
2
16
12
L
Artemis
Naijumqueen
Artemis
1
6
8
0.83
W
Sobek
Rbvb21
Sobek
5
0
28
19
L
0
10
5
0.25
L
Thoth
8
8
6
1.38
W
Neith
0
7
19
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,937
Damage
65,201
69,129
Taken
80,391
44,675
Mitigated
61,489
14,065
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,108
9,791
0
480
11,471
5,317
0
5,883
5,424
0
63,480
L
Nemesis
Aaronkaro
Nemesis
9,749
3,800
0
1,054
15,529
8,171
0
5,440
10,089
0
18,879
L
Bacchus
BotKalo
Bacchus
11,578
1,283
368
1,193
23,341
36,941
0
6,333
17,008
21,948
0
W
Baron Samedi
KIIWIIPIIE
Baron Samedi
12,333
607
4,090
2,869
13,948
5,557
0
10,315
3,379
27,769
0
W
Mercury
23,558
14,691
0
2,980
13,596
4,742
0
8,092
5,263
0
34,630
L
Artemis
Naijumqueen
Artemis
10,433
3,560
0
45
13,854
5,445
0
4,409
9,445
0
44,141
W
Sobek
Rbvb21
Sobek
11,637
905
0
3,530
17,199
24,304
0
8,468
8,316
27,571
0
L
3,192
1,316
0
1,032
14,280
5,989
0
3,701
10,579
0
11,561
L
Thoth
30,249
1,204
0
368
13,387
4,943
0
4,087
9,300
62,469
0
W
Neith
4,301
2,129
0
116
12,915
4,755
0
7,777
4,920
0
12,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,585
Gold Earned
54,797
216
Minions Killed
206
11
Camps Cleared
5
1,043,836
Distance Traveled
971,293
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,014
1,274
90
8
8
186,946
0
L
Nemesis
10,344
940
12
1
1
247,101
0
L
Bacchus
11,999
1,091
25
2
0
194,430
0
W
Baron Samedi
10,675
970
39
4
1
200,499
2
W
Mercury
14,150
1,286
29
3
0
249,953
1
L
Artemis
10,591
963
68
6
1
192,638
2
W
Sobek
13,553
1,232
33
3
0
238,240
1
L
Neith
9,481
862
19
2
0
138,938
1
L
Thoth
12,382
1,126
82
7
3
198,186
0
W
Neith
10,193
927
25
2
2
168,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role