Player Matchup

Sylvanus
Sylvanus
CuddlyRoman
Sylvanus
Level 28
God Stats
16W - 6L
1,748 SR
Queue Stats
183W - 184L
1,532 Elo+
Solo
Neith
Neith
Vanners
Neith
Level 6
God Stats
2W - 6L
1,132 SR
Queue Stats
7W - 16L
1,233 Elo+
Party 2
Jing Wei
Jing Wei
Wastahun
Jing Wei
Level 14
God Stats
5W - 13L
1,141 SR
Queue Stats
17W - 26L
1,376 Elo+
Party 2
Janus
Janus
elcucuey
Janus
Level 29
God Stats
10W - 11L
1,391 SR
Queue Stats
151W - 170L
1,502 Elo+
Solo
Medusa
Medusa
strawberrysachi
Medusa
Level 29
God Stats
33W - 36L
1,500 SR
Queue Stats
248W - 252L
1,536 Elo+
Party 2
Team Averages
Level 21
1,382 SR
1,436 Elo+

VS

Team Averages
Level 21
1,493 SR
1,544 Elo+
Bellona
Bellona
InvaderEvan
Bellona
Level 3
God Stats
3W - 7L
1,730 SR
Queue Stats
3W - 10L
1,649 Elo+
Party 1
Neith
Neith
NiKoNeKro
Neith
Level 28
God Stats
65W - 65L
1,497 SR
Queue Stats
108W - 145L
1,381 Elo+
Solo
Artemis
Artemis
Pendragun
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,649 Elo+
Party 1
Nemesis
Nemesis
Tarok123
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,649 Elo+
Party 1
Tiamat
Tiamat
Vega_Bondd
Tiamat
Level 68
God Stats
1W - 6L
1,238 SR
Queue Stats
17W - 31L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CuddlyRoman
Sylvanus
20
3 / 5 / 29
12,661
1,055
11,933
21,651
19,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Vanners
Neith
20
6 / 4 / 23
11,695
975
8,382
14,117
6,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Wastahun
Jing Wei
20
9 / 3 / 26
13,297
1,108
16,493
18,185
8,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
elcucuey
Janus
20
11 / 1 / 22
14,168
1,181
25,702
9,953
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 2 / 19
14,742
1,229
34,512
20,754
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
InvaderEvan
Bellona
18
0 / 11 / 11
11,409
951
11,638
25,477
24,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
NiKoNeKro
Neith
18
11 / 6 / 3
14,190
1,183
18,271
19,393
7,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Artemis
Pendragun
Artemis
18
0 / 11 / 12
11,156
930
17,350
20,269
7,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Tarok123
Nemesis
18
3 / 15 / 8
11,434
953
13,577
23,565
11,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Vega_Bondd
Tiamat
18
1 / 4 / 8
11,263
939
20,217
15,128
8,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
57
47
Kills
15
15
Deaths
47
119
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CuddlyRoman
Sylvanus
3
5
29
3.5
L
Bellona
InvaderEvan
Bellona
0
11
11
0.5
L
Neith
NiKoNeKro
Neith
11
6
3
2.08
L
Artemis
Pendragun
Artemis
0
11
12
0.55
L
Nemesis
Tarok123
Nemesis
3
15
8
0.47
W
Neith
Vanners
Neith
6
4
23
4.38
L
Tiamat
Vega_Bondd
Tiamat
1
4
8
1.25
W
Jing Wei
Wastahun
Jing Wei
9
3
26
7.33
W
Janus
elcucuey
Janus
11
1
22
22
W
18
2
19
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,022
Damage
81,053
84,660
Taken
103,832
46,670
Mitigated
60,681
29,410
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CuddlyRoman
Sylvanus
11,933
3,058
10,323
7,626
21,651
19,889
0
4,456
17,195
22,004
0
L
Bellona
InvaderEvan
Bellona
11,638
6,633
1,993
1,543
25,477
24,398
0
7,357
17,882
0
18,939
L
Neith
NiKoNeKro
Neith
18,271
10,734
0
749
19,393
7,852
0
8,860
10,385
0
50,664
L
Artemis
Pendragun
Artemis
17,350
5,829
0
120
20,269
7,674
0
6,960
13,125
0
38,927
L
Nemesis
Tarok123
Nemesis
13,577
6,079
0
1,116
23,565
11,991
0
8,467
14,983
0
23,618
W
Neith
Vanners
Neith
8,382
3,518
0
1,338
14,117
6,454
0
3,008
11,109
0
15,029
L
Tiamat
Vega_Bondd
Tiamat
20,217
839
0
4,252
15,128
8,766
0
5,168
9,822
49,710
0
W
Jing Wei
Wastahun
Jing Wei
16,493
11,315
0
2,833
18,185
8,052
0
4,224
13,961
0
45,045
W
Janus
elcucuey
Janus
25,702
1,742
0
1,351
9,953
3,640
0
2,740
7,213
56,342
0
W
34,512
26,012
0
5,939
20,754
8,635
0
5,789
14,965
0
49,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,563
Gold Earned
59,452
224
Minions Killed
230
6
Camps Cleared
5
1,055,118
Distance Traveled
1,023,750
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,661
1,055
22
2
0
178,051
0
L
Bellona
11,409
951
18
2
2
200,763
0
L
Neith
14,190
1,183
60
5
0
198,641
0
L
Artemis
11,156
930
66
6
1
172,146
0
L
Nemesis
11,434
953
15
1
0
231,607
0
W
Neith
11,695
975
16
1
0
189,553
2
L
Tiamat
11,263
939
71
6
2
220,593
0
W
Jing Wei
13,297
1,108
59
5
0
210,780
0
W
Janus
14,168
1,181
86
7
2
245,514
1
W
Medusa
14,742
1,229
41
3
4
231,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role